mlsanityData to 7 Oct 2026

Efficient Autoregressive Shape Generation via Octree-Based Adaptive Tokenization

arXiv 2504.02817 ↗First posted 3 Apr 2025cs.CVcited by 12

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Abstract (arXiv)

Many 3D generative models rely on variational autoencoders (VAEs) to learn compact shape representations. However, existing methods encode all shapes into a fixed-size token, disregarding the inherent variations in scale and complexity across 3D data. This leads to inefficient latent representations that can compromise downstream generation. We address this challenge by introducing Octree-based Adaptive Tokenization, a novel framework that adjusts the dimension of latent representations according to shape complexity. Our approach constructs an adaptive octree structure guided by a quadric-error-based subdivision criterion and allocates a shape latent vector to each octree cell using a query-based transformer. Building upon this tokenization, we develop an octree-based autoregressive generative model that effectively leverages these variable-sized representations in shape generation. Extensive experiments demonstrate that our approach reduces token counts by 50% compared to fixed-size methods while maintaining comparable visual quality. When using a similar token length, our method produces significantly higher-quality shapes. When incorporated with our downstream generative model, our method creates more detailed and diverse 3D content than existing approaches.

Key facts. Cited by 12 papers in the map (data through 7 Oct 2026). Builds on 70 of its 92 references that are in the map. First posted on arXiv 3 Apr 2025.

Builds on

70 of 92 references.

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 1; 2026: 11.

12 papers.