HBSplat: Robust Sparse-View Gaussian Reconstruction with Hybrid-Loss Guided Depth and Bidirectional Warping
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Abstract (arXiv)
Novel View Synthesis (NVS) from sparse views presents a formidable challenge in 3D reconstruction, where limited multi-view constraints lead to severe overfitting, geometric distortion, and fragmented scenes. While 3D Gaussian Splatting (3DGS) delivers real-time, high-fidelity rendering, its performance drastically deteriorates under sparse inputs, plagued by floating artifacts and structural failures. To address these challenges, we introduce HBSplat, a unified framework that elevates 3DGS by seamlessly integrating robust structural cues, virtual view constraints, and occluded region completion. Our core contributions are threefold: a Hybrid-Loss Depth Estimation module that ensures multi-view consistency by leveraging dense matching priors and integrating reprojection, point propagation, and smoothness constraints; a Bidirectional Warping Virtual View Synthesis method that enforces substantially stronger constraints by creating high-fidelity virtual views through bidirectional depth-image warping and multi-view fusion; and an Occlusion-Aware Reconstruction component that recovers occluded areas using a depth-difference mask and a learning-based inpainting model. Extensive evaluations on LLFF, Blender, and DTU benchmarks validate that HBSplat sets a new state-of-the-art, achieving up to 21.13 dB PSNR and 0.189 LPIPS, while maintaining real-time inference. Code is available at: https://github.com/eternalland/HBSplat.
Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 35 of its 43 references that are in the map. First posted on arXiv 29 Sep 2025.
Builds on
35 of 43 references.
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23 more
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Citing papers per year: 2026: 1.
1 paper.
- 2026The Role of Initialization in 3D Gaussian Splattingcited by 0
- 2026The Role of Initialization in 3D Gaussian Splatting21 Mar 2026