EMHI: A Multimodal Egocentric Human Motion Dataset with HMD and Body-Worn IMUs
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Abstract (arXiv)
Egocentric human pose estimation (HPE) using wearable sensors is essential for VR/AR applications. Most methods rely solely on either egocentric-view images or sparse Inertial Measurement Unit (IMU) signals, leading to inaccuracies due to self-occlusion in images or the sparseness and drift of inertial sensors. Most importantly, the lack of real-world datasets containing both modalities is a major obstacle to progress in this field. To overcome the barrier, we propose EMHI, a multimodal Egocentric human Motion dataset with Head-Mounted Display (HMD) and body-worn IMUs, with all data collected under the real VR product suite. Specifically, EMHI provides synchronized stereo images from downward-sloping cameras on the headset and IMU data from body-worn sensors, along with pose annotations in SMPL format. This dataset consists of 885 sequences captured by 58 subjects performing 39 actions, totaling about 28.5 hours of recording. We evaluate the annotations by comparing them with optical marker-based SMPL fitting results. To substantiate the reliability of our dataset, we introduce MEPoser, a new baseline method for multimodal egocentric HPE, which employs a multimodal fusion encoder, temporal feature encoder, and MLP-based regression heads. The experiments on EMHI show that MEPoser outperforms existing single-modal methods and demonstrates the value of our dataset in solving the problem of egocentric HPE. We believe the release of EMHI and the method could advance the research of egocentric HPE and expedite the practical implementation of this technology in VR/AR products.
Key facts. Cited by 12 papers in the map (data through 13 Oct 2026). Builds on 34 of its 49 references that are in the map. First posted on arXiv 30 Aug 2024.
Builds on
34 of 49 references.
References · 34
- 2019Expressive Body Capture: 3D Hands, Face, and Body from a Single Imagecited by 1,603
- 2019Deep High-Resolution Representation Learning for Human Pose Estimationcited by 1,339
- 2019AMASS: Archive of Motion Capture as Surface Shapescited by 1,213
- 2016Realtime Multi-Person 2D Pose Estimation using Part Affinity Fieldscited by 1,062
- 2020Designing Network Design Spacescited by 956
- 2016Keep it SMPL: Automatic Estimation of 3D Human Pose and Shape from a Single Imagecited by 692
- 2020Rescaling Egocentric Visioncited by 532
- 2023Ego-Exo4D: Understanding Skilled Human Activity from First- and Third-Person Perspectivescited by 482
- 2023Project Aria: A New Tool for Egocentric Multi-Modal AI Researchcited by 205
- 2022Physical Inertial Poser (PIP): Physics-aware Real-time Human Motion Tracking from Sparse Inertial Sensorscited by 144
- 2021EgoBody: Human Body Shape and Motion of Interacting People from Head-Mounted Devicescited by 136
- 2022HuMMan: Multi-Modal 4D Human Dataset for Versatile Sensing and Modelingcited by 116
22 more
- 2024Nymeria: A Massive Collection of Multimodal Egocentric Daily Motion in the Wildcited by 110
- 2017Sparse Inertial Poser: Automatic 3D Human Pose Estimation from Sparse IMUscited by 109
- 2022AvatarPoser: Articulated Full-Body Pose Tracking from Sparse Motion Sensingcited by 107
- 2023Avatars Grow Legs: Generating Smooth Human Motion from Sparse Tracking Inputs with Diffusion Modelcited by 104
- 2019xR-EgoPose: Egocentric 3D Human Pose from an HMD Cameracited by 78
- 2022Transformer Inertial Poser: Real-time Human Motion Reconstruction from Sparse IMUs with Simultaneous Terrain Generationcited by 75
- 2022QuestSim: Human Motion Tracking from Sparse Sensors with Simulated Avatarscited by 74
- 2018Mo2Cap2: Real-time Mobile 3D Motion Capture with a Cap-mounted Fisheye Cameracited by 67
- 2021Estimating Egocentric 3D Human Pose in Global Spacecited by 56
- 2022UnrealEgo: A New Dataset for Robust Egocentric 3D Human Motion Capturecited by 56
- 2021Home Action Genome: Cooperative Compositional Action Understandingcited by 53
- 2023BoDiffusion: Diffusing Sparse Observations for Full-Body Human Motion Synthesiscited by 44
- 2023Realistic Full-Body Tracking from Sparse Observations via Joint-Level Modelingcited by 41
- 2022Estimating Egocentric 3D Human Pose in the Wild with External Weak Supervisioncited by 33
- 2023Egocentric Whole-Body Motion Capture with FisheyeViT and Diffusion-Based Motion Refinementcited by 31
- 2024EventEgo3D: 3D Human Motion Capture from Egocentric Event Streamscited by 29
- 2023MMG-Ego4D: Multi-Modal Generalization in Egocentric Action Recognitioncited by 26
- 20233D Human Pose Perception from Egocentric Stereo Videoscited by 23
- 2023Ego3DPose: Capturing 3D Cues from Binocular Egocentric Viewscited by 22
- 2024HMD-Poser: On-Device Real-time Human Motion Tracking from Scalable Sparse Observationscited by 22
- 2024Real-Time Simulated Avatar from Head-Mounted Sensorscited by 17
- 2024SimpleEgo: Predicting Probabilistic Body Pose from Egocentric Camerascited by 12
Built on by
Citing papers per year: 2024: 1; 2025: 6; 2026: 5.
12 papers.
- 2025Large language models for artificial general intelligence (AGI): A survey of foundational principles and approachescited by 18
- 2025Ego4o: Egocentric Human Motion Capture and Understanding from Multi-Modal Inputcited by 17
- 2025OPENTOUCH: Bringing Full-Hand Touch to Real-World Interactioncited by 14
- 2024EnvPoser: Environment-aware Realistic Human Motion Estimation from Sparse Observations with Uncertainty Modelingcited by 11
- 2026Interaction-aware Representation Modeling with Co-occurrence Consistency for Egocentric Hand-Object Parsingcited by 4
- 2026EgoPoseFormer v2: Accurate Egocentric Human Motion Estimation for AR/VRcited by 2
- 2025Multimodal Generative AI with Autoregressive LLMs for Human Motion Understanding and Generation: A Way Forwardcited by 1
- 2025Improving Out-of-distribution Human Activity Recognition via IMU-Video Cross-modal Representation Learningcited by 1
- 2026Egocentric Visibility-Aware Human Pose Estimationcited by 1
- 2025Human Motion Estimation with Everyday Wearablescited by 0
- 2026EgoPoseVR: Spatiotemporal Multi-Modal Reasoning for Egocentric Full-Body Pose in Virtual Realitycited by 0
- 2026AI Smart Glasses for Wearable Intelligence: From Egocentric Sensing to Agentic Personalizationcited by 0
- 2026AI Smart Glasses for Wearable Intelligence: From Egocentric Sensing to Agentic Personalization17 Sep 2026
- 2026EgoPoseFormer v2: Accurate Egocentric Human Motion Estimation for AR/VR4 Mar 2026
- 2026Egocentric Visibility-Aware Human Pose Estimation27 Feb 2026
- 2026Interaction-aware Representation Modeling with Co-occurrence Consistency for Egocentric Hand-Object Parsing24 Feb 2026
- 2026EgoPoseVR: Spatiotemporal Multi-Modal Reasoning for Egocentric Full-Body Pose in Virtual Reality5 Feb 2026
- 2025Human Motion Estimation with Everyday Wearables24 Dec 2025
- 2025OPENTOUCH: Bringing Full-Hand Touch to Real-World Interaction18 Dec 2025
- 2025Improving Out-of-distribution Human Activity Recognition via IMU-Video Cross-modal Representation Learning17 Jul 2025
- 2025Multimodal Generative AI with Autoregressive LLMs for Human Motion Understanding and Generation: A Way Forward31 May 2025
- 2025Ego4o: Egocentric Human Motion Capture and Understanding from Multi-Modal Input11 Apr 2025
- 2025Large language models for artificial general intelligence (AGI): A survey of foundational principles and approaches6 Jan 2025
- 2024EnvPoser: Environment-aware Realistic Human Motion Estimation from Sparse Observations with Uncertainty Modeling13 Dec 2024