mlsanityData to 14 Oct 2026

ReCoGS: Real-time ReColoring for Gaussian Splatting scenes

arXiv 2511.18441 ↗First posted 23 Nov 2025cs.CV cs.GRcited by 1

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Abstract (arXiv)

Gaussian Splatting has emerged as a leading method for novel view synthesis, offering superior training efficiency and real-time inference compared to NeRF approaches, while still delivering high-quality reconstructions. Beyond view synthesis, this 3D representation has also been explored for editing tasks. Many existing methods leverage 2D diffusion models to generate multi-view datasets for training, but they often suffer from limitations such as view inconsistencies, lack of fine-grained control, and high computational demand. In this work, we focus specifically on the editing task of recoloring. We introduce a user-friendly pipeline that enables precise selection and recoloring of regions within a pre-trained Gaussian Splatting scene. To demonstrate the real-time performance of our method, we also present an interactive tool that allows users to experiment with the pipeline in practice. Code is available at https://github.com/loryruta/recogs.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 22 of its 37 references that are in the map. First posted on arXiv 23 Nov 2025.

Builds on

22 of 37 references.

References · 22

  1. 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,863
  2. 2023Segment Anythingcited by 8,234
  3. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  4. 2022InstructPix2Pix: Learning to Follow Image Editing Instructionscited by 2,611
  5. 2024Depth Anything V2cited by 1,422
  6. 20242D Gaussian Splatting for Geometrically Accurate Radiance Fieldscited by 1,076
  7. 2023SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Renderingcited by 616
  8. 2023Instruct-NeRF2NeRF: Editing 3D Scenes with Instructionscited by 484
  9. 2023Gaussian Grouping: Segment and Edit Anything in 3D Scenescited by 393
  10. 2023GaussianEditor: Swift and Controllable 3D Editing with Gaussian Splattingcited by 335
  11. 2023Segment Any 3D Gaussianscited by 161
  12. 2024GaussCtrl: Multi-View Consistent Text-Driven 3D Gaussian Splatting Editingcited by 115
10 more
  1. 2023Inversion-Free Image Editing with Natural Languagecited by 106
  2. 2024DGE: Direct Gaussian 3D Editing by Consistent Multi-view Editingcited by 94
  3. 2024TIP-Editor: An Accurate 3D Editor Following Both Text-Prompts And Image-Promptscited by 77
  4. 2024View-Consistent 3D Editing with Gaussian Splattingcited by 67
  5. 2024GS2Mesh: Surface Reconstruction from Gaussian Splatting via Novel Stereo Viewscited by 67
  6. 2024Texture-GS: Disentangling the Geometry and Texture for 3D Gaussian Splatting Editingcited by 47
  7. 2024EditSplat: Multi-View Fusion and Attention-Guided Optimization for View-Consistent 3D Scene Editing with 3D Gaussian Splattingcited by 41
  8. 2024SplatFlow: Multi-View Rectified Flow Model for 3D Gaussian Splatting Synthesiscited by 34
  9. 2024Gaussian Frosting: Editable Complex Radiance Fields with Real-Time Renderingcited by 19
  10. 2024ICE-G: Image Conditional Editing of 3D Gaussian Splatscited by 11

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 1.

1 paper.

Similar, not cited

Close in wording, no citation either way

  1. 2026ReCoSplat: Online Feed-Forward Gaussian Splatting via Render-and-Compare
  2. 2025Generative Gaussian Splatting: Generating 3D Scenes with Video Diffusion Priors
  3. 2026DReSG: Diffusion Residuals for Stylized Gaussian Splatting
  4. 2024GSD: View-Guided Gaussian Splatting Diffusion for 3D Reconstruction
  5. 2025Complete Gaussian Splats from a Single Image with Denoising Diffusion Models
  6. 2026ArtisanGS: Interactive Tools for Gaussian Splat Selection with AI and Human in the Loop
  7. 2024DiffGS: Functional Gaussian Splatting Diffusion
  8. 2025FixingGS: Enhancing 3D Gaussian Splatting via Training-Free Score Distillation