Towards Consistent Long-Term Pose Generation
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Abstract (arXiv)
Current approaches to pose generation rely heavily on intermediate representations, either through two-stage pipelines with quantization or autoregressive models that accumulate errors during inference. This fundamental limitation leads to degraded performance, particularly in long-term pose generation where maintaining temporal coherence is crucial. We propose a novel one-stage architecture that directly generates poses in continuous coordinate space from minimal context - a single RGB image and text description - while maintaining consistent distributions between training and inference. Our key innovation is eliminating the need for intermediate representations or token-based generation by operating directly on pose coordinates through a relative movement prediction mechanism that preserves spatial relationships, and a unified placeholder token approach that enables single-forward generation with identical behavior during training and inference. Through extensive experiments on Penn Action and First-Person Hand Action Benchmark (F-PHAB) datasets, we demonstrate that our approach significantly outperforms existing quantization-based and autoregressive methods, especially in long-term generation scenarios.
Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 30 of its 37 references that are in the map. First posted on arXiv 24 Jul 2025.
Builds on
30 of 37 references.
References · 30
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18 more
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Citing papers per year: 2025: 1.
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- 2025PoseGen: In-Context LoRA Finetuning for Pose-Controllable Long Human Video Generation
- 2022PoseGPT: Quantization-based 3D Human Motion Generation and Forecasting
- 2025Pose-Guided Residual Refinement for Interpretable Text-to-Motion Generation and Editing
- 2026PWM-ArtGen: Part World Model for Articulated Object Generation
- 2024MoGenTS: Motion Generation based on Spatial-Temporal Joint Modeling
- 2025Pose-RFT: Enhancing MLLMs for 3D Pose Generation via Hybrid Action Reinforcement Fine-Tuning
- 2025Making Pose Representations More Expressive and Disentangled via Residual Vector Quantization
- 2024CoMo: Controllable Motion Generation through Language Guided Pose Code Editing