Mem-MLP: Real-Time 3D Human Motion Generation from Sparse Inputs
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Abstract (arXiv)
Realistic and smooth full-body tracking is crucial for immersive AR/VR applications. Existing systems primarily track head and hands via Head Mounted Devices (HMDs) and controllers, making the 3D full-body reconstruction in-complete. One potential approach is to generate the full-body motions from sparse inputs collected from limited sensors using a Neural Network (NN) model. In this paper, we propose a novel method based on a multi-layer perceptron (MLP) backbone that is enhanced with residual connections and a novel NN-component called Memory-Block. In particular, Memory-Block represents missing sensor data with trainable code-vectors, which are combined with the sparse signals from previous time instances to improve the temporal consistency. Furthermore, we formulate our solution as a multi-task learning problem, allowing our MLP-backbone to learn robust representations that boost accuracy. Our experiments show that our method outperforms state-of-the-art baselines by substantially reducing prediction errors. Moreover, it achieves 72 FPS on mobile HMDs that ultimately improves the accuracy-running time tradeoff.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 28 of its 48 references that are in the map. First posted on arXiv 20 Nov 2025.
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References · 28
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- 2018On the Continuity of Rotation Representations in Neural Networkscited by 1,186
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- 2023Avatars Grow Legs: Generating Smooth Human Motion from Sparse Tracking Inputs with Diffusion Modelcited by 104
- 2022QuestSim: Human Motion Tracking from Sparse Sensors with Simulated Avatarscited by 74
16 more
- 2021Single-Shot Motion Completion with Transformercited by 59
- 2020MoVi: A Large Multipurpose Motion and Video Datasetcited by 58
- 2022FLAG: Flow-based 3D Avatar Generation from Sparse Observationscited by 54
- 2021LoBSTr: Real-time Lower-body Pose Prediction from Sparse Upper-body Tracking Signalscited by 45
- 2023BoDiffusion: Diffusing Sparse Observations for Full-Body Human Motion Synthesiscited by 44
- 2022Diffusion Motion: Generate Text-Guided 3D Human Motion by Diffusion Modelcited by 41
- 2023Realistic Full-Body Tracking from Sparse Observations via Joint-Level Modelingcited by 41
- 2023EgoPoser: Robust Real-Time Egocentric Pose Estimation from Sparse and Intermittent Observations Everywherecited by 31
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- 2024HMD-Poser: On-Device Real-time Human Motion Tracking from Scalable Sparse Observationscited by 22
- 2024Stratified Avatar Generation from Sparse Observationscited by 19
- 2023HMD-NeMo: Online 3D Avatar Motion Generation From Sparse Observationscited by 17
- 2024A Unified Diffusion Framework for Scene-aware Human Motion Estimation from Sparse Signalscited by 15
- 2025REWIND: Real-Time Egocentric Whole-Body Motion Diffusion with Exemplar-Based Identity Conditioningcited by 14
- 2024EnvPoser: Environment-aware Realistic Human Motion Estimation from Sparse Observations with Uncertainty Modelingcited by 11
- 2024Markerless Multi-view 3D Human Pose Estimation: a surveycited by 9
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