mlsanityData to 7 Oct 2026

Few-shot NeRF by Adaptive Rendering Loss Regularization

arXiv 2410.17839 ↗First posted 23 Oct 2024cs.CVcited by 6

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Abstract (arXiv)

Novel view synthesis with sparse inputs poses great challenges to Neural Radiance Field (NeRF). Recent works demonstrate that the frequency regularization of Positional Encoding (PE) can achieve promising results for few-shot NeRF. In this work, we reveal that there exists an inconsistency between the frequency regularization of PE and rendering loss. This prevents few-shot NeRF from synthesizing higher-quality novel views. To mitigate this inconsistency, we propose Adaptive Rendering loss regularization for few-shot NeRF, dubbed AR-NeRF. Specifically, we present a two-phase rendering supervision and an adaptive rendering loss weight learning strategy to align the frequency relationship between PE and 2D-pixel supervision. In this way, AR-NeRF can learn global structures better in the early training phase and adaptively learn local details throughout the training process. Extensive experiments show that our AR-NeRF achieves state-of-the-art performance on different datasets, including object-level and complex scenes.

Key facts. Cited by 6 papers in the map (data through 7 Oct 2026). Builds on 44 of its 54 references that are in the map. First posted on arXiv 23 Oct 2024.

Builds on

44 of 54 references.

References · 44

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32 more
  1. 2021MVSNeRF: Fast Generalizable Radiance Field Reconstruction from Multi-View Stereocited by 735
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  25. 2023FlipNeRF: Flipped Reflection Rays for Few-shot Novel View Synthesiscited by 29
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Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 1; 2025: 4; 2026: 1.

6 papers.