mlsanityData to 14 Oct 2026

ActiveInitSplat: How Active Image Selection Helps Gaussian Splatting

arXiv 2503.06859 ↗First posted 10 Mar 2025cs.CVcited by 7

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Abstract (arXiv)

Gaussian splatting (GS) along with its extensions and variants provides outstanding performance in real-time scene rendering while meeting reduced storage demands and computational efficiency. While the selection of 2D images capturing the scene of interest is crucial for the proper initialization and training of GS, hence markedly affecting the rendering performance, prior works rely on passively and typically densely selected 2D images. In contrast, this paper proposes `ActiveInitSplat', a novel framework for active selection of training images for proper initialization and training of GS. ActiveInitSplat relies on density and occupancy criteria of the resultant 3D scene representation from the selected 2D images, to ensure that the latter are captured from diverse viewpoints leading to better scene coverage and that the initialized Gaussian functions are well aligned with the actual 3D structure. Numerical tests on well-known simulated and real environments demonstrate the merits of ActiveInitSplat resulting in significant GS rendering performance improvement over passive GS baselines in both dense- and sparse-view settings, in the widely adopted LPIPS, SSIM, and PSNR metrics.

Key facts. Cited by 7 papers in the map (data through 14 Oct 2026). Builds on 29 of its 36 references that are in the map. First posted on arXiv 10 Mar 2025.

Builds on

29 of 36 references.

References · 29

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  2. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
  3. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,032
  4. 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,964
  5. 2023DUSt3R: Geometric 3D Vision Made Easycited by 1,567
  6. 2022TensoRF: Tensorial Radiance Fieldscited by 1,280
  7. 2024Grounding Image Matching in 3D with MASt3Rcited by 983
  8. 2019The Replica Dataset: A Digital Replica of Indoor Spacescited by 904
  9. 2023Compact 3D Gaussian Representation for Radiance Fieldcited by 372
  10. 2023FSGS: Real-Time Few-shot View Synthesis using Gaussian Splattingcited by 279
  11. 2023COLMAP-Free 3D Gaussian Splattingcited by 193
  12. 2021Point-Based Neural Rendering with Per-View Optimizationcited by 190
17 more
  1. 2024Splatt3R: Zero-shot Gaussian Splatting from Uncalibrated Image Pairscited by 178
  2. 2023SparseGS: Sparse View Synthesis using 3D Gaussian Splattingcited by 134
  3. 2022ActiveNeRF: Learning where to See with Uncertainty Estimationcited by 127
  4. 2024CoR-GS: Sparse-View 3D Gaussian Splatting via Co-Regularizationcited by 121
  5. 2022Variable Bitrate Neural Fieldscited by 117
  6. 2013Structure Discovery in Nonparametric Regression through Compositional Kernel Searchcited by 88
  7. 2024FreeSplatter: Pose-free Gaussian Splatting for Sparse-view 3D Reconstructioncited by 41
  8. 2024ActiveGS: Active Scene Reconstruction Using Gaussian Splattingcited by 35
  9. 2024ActiveSplat: High-Fidelity Scene Reconstruction through Active Gaussian Splattingcited by 32
  10. 2024A Construct-Optimize Approach to Sparse View Synthesis without Camera Posecited by 25
  11. 2022Surrogate modeling for Bayesian optimization beyond a single Gaussian processcited by 22
  12. 2025ActiveGAMER: Active GAussian Mapping through Efficient Renderingcited by 19
  13. 2024NeRF Director: Revisiting View Selection in Neural Volume Renderingcited by 15
  14. 2024Next Best Sense: Guiding Vision and Touch with FisherRF for 3D Gaussian Splattingcited by 10
  15. 2020Voxel Map for Visual SLAMcited by 9
  16. 2024Correspondence-Guided SfM-Free 3D Gaussian Splatting for NVScited by 8
  17. 2019Scalable Variational Bayesian Kernel Selection for Sparse Gaussian Process Regressioncited by 6

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 2; 2026: 5.

7 papers.