ActiveInitSplat: How Active Image Selection Helps Gaussian Splatting
Not on the map. Why?
Abstract (arXiv)
Gaussian splatting (GS) along with its extensions and variants provides outstanding performance in real-time scene rendering while meeting reduced storage demands and computational efficiency. While the selection of 2D images capturing the scene of interest is crucial for the proper initialization and training of GS, hence markedly affecting the rendering performance, prior works rely on passively and typically densely selected 2D images. In contrast, this paper proposes `ActiveInitSplat', a novel framework for active selection of training images for proper initialization and training of GS. ActiveInitSplat relies on density and occupancy criteria of the resultant 3D scene representation from the selected 2D images, to ensure that the latter are captured from diverse viewpoints leading to better scene coverage and that the initialized Gaussian functions are well aligned with the actual 3D structure. Numerical tests on well-known simulated and real environments demonstrate the merits of ActiveInitSplat resulting in significant GS rendering performance improvement over passive GS baselines in both dense- and sparse-view settings, in the widely adopted LPIPS, SSIM, and PSNR metrics.
Key facts. Cited by 7 papers in the map (data through 14 Oct 2026). Builds on 29 of its 36 references that are in the map. First posted on arXiv 10 Mar 2025.
Builds on
29 of 36 references.
References · 29
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
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- 2019The Replica Dataset: A Digital Replica of Indoor Spacescited by 904
- 2023Compact 3D Gaussian Representation for Radiance Fieldcited by 372
- 2023FSGS: Real-Time Few-shot View Synthesis using Gaussian Splattingcited by 279
- 2023COLMAP-Free 3D Gaussian Splattingcited by 193
- 2021Point-Based Neural Rendering with Per-View Optimizationcited by 190
17 more
- 2024Splatt3R: Zero-shot Gaussian Splatting from Uncalibrated Image Pairscited by 178
- 2023SparseGS: Sparse View Synthesis using 3D Gaussian Splattingcited by 134
- 2022ActiveNeRF: Learning where to See with Uncertainty Estimationcited by 127
- 2024CoR-GS: Sparse-View 3D Gaussian Splatting via Co-Regularizationcited by 121
- 2022Variable Bitrate Neural Fieldscited by 117
- 2013Structure Discovery in Nonparametric Regression through Compositional Kernel Searchcited by 88
- 2024FreeSplatter: Pose-free Gaussian Splatting for Sparse-view 3D Reconstructioncited by 41
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- 2024ActiveSplat: High-Fidelity Scene Reconstruction through Active Gaussian Splattingcited by 32
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- 2022Surrogate modeling for Bayesian optimization beyond a single Gaussian processcited by 22
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- 2024NeRF Director: Revisiting View Selection in Neural Volume Renderingcited by 15
- 2024Next Best Sense: Guiding Vision and Touch with FisherRF for 3D Gaussian Splattingcited by 10
- 2020Voxel Map for Visual SLAMcited by 9
- 2024Correspondence-Guided SfM-Free 3D Gaussian Splatting for NVScited by 8
- 2019Scalable Variational Bayesian Kernel Selection for Sparse Gaussian Process Regressioncited by 6
Built on by
Citing papers per year: 2025: 2; 2026: 5.
7 papers.
- 2026DAV-GSWT: Diffusion-Active-View Sampling for Data-Efficient Gaussian Splatting Wang Tilescited by 2
- 2025Next Best View Selections for Semantic and Dynamic 3D Gaussian Splattingcited by 1
- 2025ROI-GS: Interest-based Local Quality 3D Gaussian Splattingcited by 0
- 20263D Scene Rendering with Multimodal Gaussian Splattingcited by 0
- 2026A Single Image and Multimodality Is All You Need for Novel View Synthesiscited by 0
- 2026DynActiveGS: Active Gaussian Splatting for Dynamic Scene Reconstructioncited by 0
- 2026ClearGS: Reliability-Aware Gaussian Splatting from Handheld Videoscited by 0
- 2026ClearGS: Reliability-Aware Gaussian Splatting from Handheld Videos25 Sep 2026
- 2026DynActiveGS: Active Gaussian Splatting for Dynamic Scene Reconstruction2 Aug 2026
- 2026A Single Image and Multimodality Is All You Need for Novel View Synthesis20 Feb 2026
- 20263D Scene Rendering with Multimodal Gaussian Splatting19 Feb 2026
- 2026DAV-GSWT: Diffusion-Active-View Sampling for Data-Efficient Gaussian Splatting Wang Tiles17 Feb 2026
- 2025Next Best View Selections for Semantic and Dynamic 3D Gaussian Splatting28 Dec 2025
- 2025ROI-GS: Interest-based Local Quality 3D Gaussian Splatting2 Oct 2025