Active Neural Mapping at Scale
Not on the map. Why?
Abstract (arXiv)
We introduce a NeRF-based active mapping system that enables efficient and robust exploration of large-scale indoor environments. The key to our approach is the extraction of a generalized Voronoi graph (GVG) from the continually updated neural map, leading to the synergistic integration of scene geometry, appearance, topology, and uncertainty. Anchoring uncertain areas induced by the neural map to the vertices of GVG allows the exploration to undergo adaptive granularity along a safe path that traverses unknown areas efficiently. Harnessing a modern hybrid NeRF representation, the proposed system achieves competitive results in terms of reconstruction accuracy, coverage completeness, and exploration efficiency even when scaling up to large indoor environments. Extensive results at different scales validate the efficacy of the proposed system.
Key facts. Cited by 8 papers in the map (data through 7 Oct 2026). Builds on 32 of its 45 references that are in the map. First posted on arXiv 30 Sep 2024.
Builds on
32 of 45 references.
References · 32
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
- 2020Implicit Neural Representations with Periodic Activation Functionscited by 2,214
- 2017Matterport3D: Learning from RGB-D Data in Indoor Environmentscited by 1,354
- 2019Habitat: A Platform for Embodied AI Researchcited by 1,163
- 2023Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fieldscited by 667
- 2021NICE-SLAM: Neural Implicit Scalable Encoding for SLAMcited by 586
- 2023LERF: Language Embedded Radiance Fieldscited by 538
- 2018Gibson Env: Real-World Perception for Embodied Agentscited by 477
- 2021iMAP: Implicit Mapping and Positioning in Real-Timecited by 476
- 2021In-Place Scene Labelling and Understanding with Implicit Scene Representationcited by 411
- 2020Learning to Explore using Active Neural SLAMcited by 308
- 2023NoMaD: Goal Masked Diffusion Policies for Navigation and Explorationcited by 234
20 more
- 2023Co-SLAM: Joint Coordinate and Sparse Parametric Encodings for Neural Real-Time SLAMcited by 183
- 2023Point-SLAM: Dense Neural Point Cloud-based SLAMcited by 160
- 2018Neural Importance Samplingcited by 154
- 2021BACON: Band-limited Coordinate Networks for Multiscale Scene Representationcited by 142
- 2023GO-SLAM: Global Optimization for Consistent 3D Instant Reconstructioncited by 132
- 2022ActiveNeRF: Learning where to See with Uncertainty Estimationcited by 124
- 2019Learning Exploration Policies for Navigationcited by 113
- 2020Occupancy Anticipation for Efficient Exploration and Navigationcited by 104
- 2022Navigating to Objects in the Real Worldcited by 104
- 2021A Structured Dictionary Perspective on Implicit Neural Representationscited by 100
- 2023Bayes' Rays: Uncertainty Quantification for Neural Radiance Fieldscited by 90
- 2022NeurAR: Neural Uncertainty for Autonomous 3D Reconstruction with Implicit Neural Representationscited by 54
- 2020FUEL: Fast UAV Exploration using Incremental Frontier Structure and Hierarchical Planningcited by 42
- 2019An Efficient Sampling-based Method for Online Informative Path Planning in Unknown Environmentscited by 38
- 2022Uncertainty-driven Planner for Exploration and Navigationcited by 31
- 2021Continual Neural Mapping: Learning An Implicit Scene Representation from Sequential Observationscited by 30
- 2023Active Neural Mappingcited by 30
- 2024NARUTO: Neural Active Reconstruction from Uncertain Target Observationscited by 27
- 2021A Shadowcasting-Based Next-Best-View Planner for Autonomous 3D Explorationcited by 9
- 2022Multi-Robot Active Mapping via Neural Bipartite Graph Matchingcited by 8
Built on by
Citing papers per year: 2024: 3; 2025: 2; 2026: 3.
8 papers.
- 2024ActiveGS: Active Scene Reconstruction Using Gaussian Splattingcited by 34
- 2024ActiveSplat: High-Fidelity Scene Reconstruction through Active Gaussian Splattingcited by 32
- 2025ActiveGAMER: Active GAussian Mapping through Efficient Renderingcited by 19
- 2024Multimodal LLM Guided Exploration and Active Mapping using Fisher Informationcited by 9
- 2025Understanding while Exploring: Semantics-driven Active Mappingcited by 5
- 2026Uncertainty-driven 3D Gaussian Splatting Active Mapping via Anisotropic Visibility Fieldcited by 4
- 2026Dream-SLAM: Dreaming the Unseen for Active SLAM in Dynamic Environmentscited by 3
- 2026HERE: Hierarchical Active Exploration of Radiance Field with Epistemic Uncertainty Minimizationcited by 0
- 2026Uncertainty-driven 3D Gaussian Splatting Active Mapping via Anisotropic Visibility Field28 May 2026
- 2026Dream-SLAM: Dreaming the Unseen for Active SLAM in Dynamic Environments25 Feb 2026
- 2026HERE: Hierarchical Active Exploration of Radiance Field with Epistemic Uncertainty Minimization12 Jan 2026
- 2025Understanding while Exploring: Semantics-driven Active Mapping30 May 2025
- 2025ActiveGAMER: Active GAussian Mapping through Efficient Rendering12 Jan 2025
- 2024ActiveGS: Active Scene Reconstruction Using Gaussian Splatting23 Dec 2024
- 2024ActiveSplat: High-Fidelity Scene Reconstruction through Active Gaussian Splatting29 Oct 2024
- 2024Multimodal LLM Guided Exploration and Active Mapping using Fisher Information22 Oct 2024