ExploreGS: Explorable 3D Scene Reconstruction with Virtual Camera Samplings and Diffusion Priors
On the map: Diffusion models → 3D, point cloud and scene generation
Abstract (arXiv)
Recent advances in novel view synthesis (NVS) have enabled real-time rendering with 3D Gaussian Splatting (3DGS). However, existing methods struggle with artifacts and missing regions when rendering from viewpoints that deviate from the training trajectory, limiting seamless scene exploration. To address this, we propose a 3DGS-based pipeline that generates additional training views to enhance reconstruction. We introduce an information-gain-driven virtual camera placement strategy to maximize scene coverage, followed by video diffusion priors to refine rendered results. Fine-tuning 3D Gaussians with these enhanced views significantly improves reconstruction quality. To evaluate our method, we present Wild-Explore, a benchmark designed for challenging scene exploration. Experiments demonstrate that our approach outperforms existing 3DGS-based methods, enabling high-quality, artifact-free rendering from arbitrary viewpoints. https://exploregs.github.io
Key facts. Cited by 6 papers in the map (data through 7 Oct 2026). Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models. Builds on 32 of its 44 references that are in the map. First posted on arXiv 8 Aug 2025.
Builds on
32 of 44 references.
Closest ancestors · 11
Same direction, newest first
- 2024Novel View Extrapolation with Video Diffusion Priors21 Nov
- 20243DGS-Enhancer: Enhancing Unbounded 3D Gaussian Splatting with View-consistent 2D Diffusion Priors21 Oct
- 2024ExtraNeRF: Visibility-Aware View Extrapolation of Neural Radiance Fields with Diffusion Models10 Jun
- 2024CAT3D: Create Anything in 3D with Multi-View Diffusion Models16 May
- 2024SV3D: Novel Multi-view Synthesis and 3D Generation from a Single Image using Latent Video Diffusion18 Mar
- 2024EscherNet: A Generative Model for Scalable View Synthesis6 Feb
- 2023EpiDiff: Enhancing Multi-View Synthesis via Localized Epipolar-Constrained Diffusion11 Dec
- 2023ZeroNVS: Zero-Shot 360-Degree View Synthesis from a Single Image27 Oct
- 2023ProlificDreamer: High-Fidelity and Diverse Text-to-3D Generation with Variational Score Distillation25 May
- 2023Zero-1-to-3: Zero-shot One Image to 3D Object20 Mar
- 2022Score Jacobian Chaining: Lifting Pretrained 2D Diffusion Models for 3D Generation1 Dec
Other references · 21
- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
- 2023Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasetscited by 2,526
- 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,013
- 2023Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fieldscited by 667
- 2021Common Objects in 3D: Large-Scale Learning and Evaluation of Real-life 3D Category Reconstructioncited by 646
- 2021RegNeRF: Regularizing Neural Radiance Fields for View Synthesis from Sparse Inputscited by 614
- 2023DynamiCrafter: Animating Open-domain Images with Video Diffusion Priorscited by 463
- 2024DNGaussian: Optimizing Sparse-View 3D Gaussian Radiance Fields with Global-Local Depth Normalizationcited by 256
- 2022SPARF: Neural Radiance Fields from Sparse and Noisy Posescited by 195
- 2022ActiveNeRF: Learning where to See with Uncertainty Estimationcited by 124
9 more
- 2021Stochastic Neural Radiance Fields: Quantifying Uncertainty in Implicit 3D Representationscited by 80
- 2023Nerfbusters: Removing Ghostly Artifacts from Casually Captured NeRFscited by 76
- 2023FisherRF: Active View Selection and Uncertainty Quantification for Radiance Fields using Fisher Informationcited by 63
- 2022Density-aware NeRF Ensembles: Quantifying Predictive Uncertainty in Neural Radiance Fieldscited by 58
- 2023NeU-NBV: Next Best View Planning Using Uncertainty Estimation in Image-Based Neural Renderingcited by 53
- 2024MVD-Fusion: Single-view 3D via Depth-consistent Multi-view Generationcited by 35
- 2023Improving NeRF Quality by Progressive Camera Placement for Unrestricted Navigation in Complex Environmentscited by 19
- 2023AutoNeRF: Training Implicit Scene Representations with Autonomous Agentscited by 10
- 2024Beyond Uncertainty: Risk-Aware Active View Acquisition for Safe Robot Navigation and 3D Scene Understanding with FisherRFcited by 9
Built on by
Citing papers per year: 2026: 6.
6 papers.
- 2026GaussFusion: Improving 3D Reconstruction in the Wild with A Geometry-Informed Video Generatorcited by 6
- 2026GSCompleter: A Distillation-Free Plugin for Metric-Aware 3D Gaussian Splatting Completion in Secondscited by 1
- 2026R2S-EGO: Dual-Proxy Refinement for Sparse-Capture Real-to-Simcited by 1
- 2026AirSplat: Alignment and Rating for Robust Feed-Forward 3D Gaussian Splattingcited by 0
- 2026ExtraGS: Enhancing Endoscopic View Extrapolation via Diffusion-Guided 3D Gaussian Splattingcited by 0
- 2026FillGS: Filling Observation Gaps in 4D Gaussian Splatting via Viewpoint-Time Selection and Generative Refinementcited by 0
- 2026R2S-EGO: Dual-Proxy Refinement for Sparse-Capture Real-to-Sim7 Aug 2026
- 2026FillGS: Filling Observation Gaps in 4D Gaussian Splatting via Viewpoint-Time Selection and Generative Refinement31 Jul 2026
- 2026ExtraGS: Enhancing Endoscopic View Extrapolation via Diffusion-Guided 3D Gaussian Splatting14 Jul 2026
- 2026GSCompleter: A Distillation-Free Plugin for Metric-Aware 3D Gaussian Splatting Completion in Seconds22 Apr 2026
- 2026AirSplat: Alignment and Rating for Robust Feed-Forward 3D Gaussian Splatting26 Mar 2026
- 2026GaussFusion: Improving 3D Reconstruction in the Wild with A Geometry-Informed Video Generator26 Mar 2026
Similar, not cited
Close in wording, no citation either way
- 2026GaussVid: Sparse-View Gaussian Splatting with 3D-Aware Video Diffusion Priors
- 2025FixingGS: Enhancing 3D Gaussian Splatting via Training-Free Score Distillation
- 2025Taming Video Diffusion Prior with Scene-Grounding Guidance for 3D Gaussian Splatting from Sparse Inputs
- 2026VidSplat: Gaussian Splatting Reconstruction with Geometry-Guided Video Diffusion Priors
- 2026AniGS: Bridging Rendering and Diffusion Prior for 3D Scene Animation
- 2025Diffusion-Guided Gaussian Splatting for Large-Scale Unconstrained 3D Reconstruction and Novel View Synthesis
- 2025Breaking the Vicious Cycle: Coherent 3D Gaussian Splatting from Sparse and Motion-Blurred Views
- 2026Nix and Fix: Targeting 1000x Compression of 3D Gaussian Splatting with Diffusion Models