mlsanityData to 14 Oct 2026

Do Image Editing Models Understand Lighting?

arXiv 2606.26738 ↗First posted 25 Jun 2026cs.CVcited by 1

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Abstract (arXiv)

While recent advancements in generative image editing models have achieved stunning visual fidelity, it remains an open question whether these systems possess an intrinsic knowledge of real-world lighting. Existing benchmarks typically evaluate high-level plausibility of perceptual light transport on curated internet imagery, using VLMs or human judgement, or they rely on synthetically generated datasets. In this work, we introduce the 3D-anchored Light Probe (3DLP) benchmark, for which we have captured a new high-fidelity HDR dataset of real-world lighting changes. The dataset consists of 1K image pairs of diverse indoor scenery in which light probes are physically turned on and off. To allow for a granular performance analysis, we annotated specific image regions such as cast shadows or metallic surfaces. With this data, we evaluate a range of state-of-the-art image editing models by measuring how well their light probe edits align with reality. The evaluation uses two new scores to compensate for AI-generated photographic effects, such as adjusted white balance. Our results show that the overall performance of models differs considerably, with differences slightly less pronounced for specular highlights. The best image editing models are remarkably consistent with real-world physics, however, they still leave room for improvement. We observe that image regions that receive less light from the light probe are more prone to errors for all models. Furthermore, building on their success in evaluating macroscopic lighting plausibility, we test VLMs on our task but find that they are unsuitable for pixel-level light transport analysis. We will make the benchmark, together with the real-world dataset, publicly available to encourage future research on this topic.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 50 of its 63 references that are in the map. First posted on arXiv 25 Jun 2026.

Builds on

50 of 63 references.

References · 50

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38 more
  1. 2022Imagen Editor and EditBench: Advancing and Evaluating Text-Guided Image Inpaintingcited by 233
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  12. 2023DiffusionLight: Light Probes for Free by Painting a Chrome Ballcited by 64
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  17. 2023ReLight My NeRF: A Dataset for Novel View Synthesis and Relighting of Real World Objectscited by 42
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Citing papers per year: 2026: 1.

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  1. 2025TransLight: Image-Guided Customized Lighting Control with Generative Decoupling
  2. 2026Decoupled Illumination Priors for Spatially Controllable Multi-View Indoor Scene Relighting
  3. 2024ScribbleLight: Single Image Indoor Relighting with Scribbles
  4. 2023Lasagna: Layered Score Distillation for Disentangled Object Relighting
  5. 2026LightMover: Generative Light Movement with Color and Intensity Controls
  6. 2026Learning Illumination Control in Diffusion Models
  7. 2025PractiLight: Practical Light Control Using Foundational Diffusion Models
  8. 2025DreamLight: Towards Harmonious and Consistent Image Relighting