PSDR-Room: Single Photo to Scene using Differentiable Rendering
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Abstract (arXiv)
A 3D digital scene contains many components: lights, materials and geometries, interacting to reach the desired appearance. Staging such a scene is time-consuming and requires both artistic and technical skills. In this work, we propose PSDR-Room, a system allowing to optimize lighting as well as the pose and materials of individual objects to match a target image of a room scene, with minimal user input. To this end, we leverage a recent path-space differentiable rendering approach that provides unbiased gradients of the rendering with respect to geometry, lighting, and procedural materials, allowing us to optimize all of these components using gradient descent to visually match the input photo appearance. We use recent single-image scene understanding methods to initialize the optimization and search for appropriate 3D models and materials. We evaluate our method on real photographs of indoor scenes and demonstrate the editability of the resulting scene components.
Key facts. Cited by 23 papers in the map (data through 14 Oct 2026). Builds on 24 of its 50 references that are in the map. First posted on arXiv 6 Jul 2023.
Builds on
24 of 50 references.
References · 24
- 2014Adam: A Method for Stochastic Optimizationcited by 37,240
- 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,744
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- 2021Vision Transformers for Dense Predictioncited by 1,803
- 2019Towards Robust Monocular Depth Estimation: Mixing Datasets for Zero-shot Cross-dataset Transfercited by 1,495
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12 more
- 2016IM2CADcited by 78
- 2022Perspective Fields for Single Image Camera Calibrationcited by 75
- 2021Unified Shape and SVBRDF Recovery using Differentiable Monte Carlo Renderingcited by 71
- 2019Inverse Path Tracing for Joint Material and Lighting Estimationcited by 62
- 2022IRISformer: Dense Vision Transformers for Single-Image Inverse Rendering in Indoor Scenescited by 62
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- 2022Photo-to-Shape Material Transfer for Diverse Structurescited by 5
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Citing papers per year: 2023: 1; 2024: 7; 2025: 9; 2026: 6.
23 papers.
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- 2024Gen3DSR: Generalizable 3D Scene Reconstruction via Divide and Conquer from a Single Viewcited by 61
- 2024TextureDreamer: Image-guided Texture Synthesis through Geometry-aware Diffusioncited by 52
- 2024MatSynth: A Modern PBR Materials Datasetcited by 42
- 2024MaPa: Text-driven Photorealistic Material Painting for 3D Shapescited by 27
- 2025DepR: Depth Guided Single-view Scene Reconstruction with Instance-level Diffusioncited by 23
- 2025LiteReality: Graphics-Ready 3D Scene Reconstruction from RGB-D Scanscited by 21
- 2024MatAtlas: Text-driven Consistent Geometry Texturing and Material Assignmentcited by 14
- 20263D-Fixer: Coarse-to-Fine In-place Completion for 3D Scenes from a Single Imagecited by 11
- 2024MaterialPicker: Multi-Modal DiT-Based Material Generationcited by 10
- 2025Materialist: Physically Based Editing Using Single-Image Inverse Renderingcited by 10
- 2024UrbanCAD: Towards Highly Controllable and Photorealistic 3D Vehicles for Urban Scene Simulationcited by 7
- 2025Digital Twin Generation from Visual Data: A Surveycited by 7
11 more
- 2025MatSwap: Light-aware material transfers in imagescited by 6
- 2023Zero Grads: Learning Local Surrogate Losses for Non-Differentiable Graphicscited by 5
- 2025HLG: Comprehensive 3D Room Construction via Hierarchical Layout Generationcited by 4
- 2026AdaSFormer: Adaptive Serialized Transformers for Monocular Semantic Scene Completion from Indoor Environmentscited by 3
- 2025MatCLIP: Light- and Shape-Insensitive Assignment of PBR Material Modelscited by 2
- 2026Seeing Through Clutter: Structured 3D Scene Reconstruction via Iterative Object Removalcited by 2
- 2025RealMat: Realistic Materials with Diffusion and Reinforcement Learningcited by 1
- 2026EAG-PT: Emission-Aware Gaussians and Path Tracing for Diffuse Indoor Scene Reconstruction and Editingcited by 1
- 2025An evaluation of SVBRDF Prediction from Generative Image Models for Appearance Modeling of 3D Scenescited by 0
- 2026DecoRec: Decomposed 3D Scene Reconstruction from Single-View Images via Object-Level Diffusioncited by 0
- 2026LiteReality-Agent: An Agentic System for Interactable 3D Indoor Scene Reconstructioncited by 0
- 2026LiteReality-Agent: An Agentic System for Interactable 3D Indoor Scene Reconstruction1 Oct 2026
- 2026DecoRec: Decomposed 3D Scene Reconstruction from Single-View Images via Object-Level Diffusion16 May 2026
- 20263D-Fixer: Coarse-to-Fine In-place Completion for 3D Scenes from a Single Image6 Apr 2026
- 2026AdaSFormer: Adaptive Serialized Transformers for Monocular Semantic Scene Completion from Indoor Environments26 Mar 2026
- 2026Seeing Through Clutter: Structured 3D Scene Reconstruction via Iterative Object Removal3 Feb 2026
- 2026EAG-PT: Emission-Aware Gaussians and Path Tracing for Diffuse Indoor Scene Reconstruction and Editing30 Jan 2026
- 2025An evaluation of SVBRDF Prediction from Generative Image Models for Appearance Modeling of 3D Scenes15 Dec 2025
- 2025RealMat: Realistic Materials with Diffusion and Reinforcement Learning1 Sep 2025
- 2025HLG: Comprehensive 3D Room Construction via Hierarchical Layout Generation25 Aug 2025
- 2025DepR: Depth Guided Single-view Scene Reconstruction with Instance-level Diffusion30 Jul 2025
- 2025LiteReality: Graphics-Ready 3D Scene Reconstruction from RGB-D Scans3 Jul 2025
- 2025Digital Twin Generation from Visual Data: A Survey17 Apr 2025
11 more
- 2025MatSwap: Light-aware material transfers in images11 Feb 2025
- 2025MatCLIP: Light- and Shape-Insensitive Assignment of PBR Material Models27 Jan 2025
- 2025Materialist: Physically Based Editing Using Single-Image Inverse Rendering7 Jan 2025
- 2024MaterialPicker: Multi-Modal DiT-Based Material Generation4 Dec 2024
- 2024UrbanCAD: Towards Highly Controllable and Photorealistic 3D Vehicles for Urban Scene Simulation28 Nov 2024
- 2024MaPa: Text-driven Photorealistic Material Painting for 3D Shapes26 Apr 2024
- 2024Gen3DSR: Generalizable 3D Scene Reconstruction via Divide and Conquer from a Single View4 Apr 2024
- 2024MatAtlas: Text-driven Consistent Geometry Texturing and Material Assignment3 Apr 2024
- 2024TextureDreamer: Image-guided Texture Synthesis through Geometry-aware Diffusion17 Jan 2024
- 2024MatSynth: A Modern PBR Materials Dataset11 Jan 2024
- 2023Zero Grads: Learning Local Surrogate Losses for Non-Differentiable Graphics10 Aug 2023
- 2024Gen3DSR: Generalizable 3D Scene Reconstruction via Divide and Conquer from a Single Viewcited by 61
- 2024TextureDreamer: Image-guided Texture Synthesis through Geometry-aware Diffusioncited by 52
- 2024MatSynth: A Modern PBR Materials Datasetcited by 42
- 2025LiteReality: Graphics-Ready 3D Scene Reconstruction from RGB-D Scanscited by 21
- 2024MatAtlas: Text-driven Consistent Geometry Texturing and Material Assignmentcited by 14
- 20263D-Fixer: Coarse-to-Fine In-place Completion for 3D Scenes from a Single Imagecited by 11
- 2024MaterialPicker: Multi-Modal DiT-Based Material Generationcited by 10
- 2025Materialist: Physically Based Editing Using Single-Image Inverse Renderingcited by 10
- 2024UrbanCAD: Towards Highly Controllable and Photorealistic 3D Vehicles for Urban Scene Simulationcited by 7
- 2025Digital Twin Generation from Visual Data: A Surveycited by 7
- 2025MatSwap: Light-aware material transfers in imagescited by 6
- 2023Zero Grads: Learning Local Surrogate Losses for Non-Differentiable Graphicscited by 5
12 most cited of 20 All 20 (JSON)
- 2026DecoRec: Decomposed 3D Scene Reconstruction from Single-View Images via Object-Level Diffusion16 May 2026
- 20263D-Fixer: Coarse-to-Fine In-place Completion for 3D Scenes from a Single Image6 Apr 2026
- 2026AdaSFormer: Adaptive Serialized Transformers for Monocular Semantic Scene Completion from Indoor Environments26 Mar 2026
- 2026Seeing Through Clutter: Structured 3D Scene Reconstruction via Iterative Object Removal3 Feb 2026
- 2026EAG-PT: Emission-Aware Gaussians and Path Tracing for Diffuse Indoor Scene Reconstruction and Editing30 Jan 2026
- 2025An evaluation of SVBRDF Prediction from Generative Image Models for Appearance Modeling of 3D Scenes15 Dec 2025
- 2025RealMat: Realistic Materials with Diffusion and Reinforcement Learning1 Sep 2025
- 2025HLG: Comprehensive 3D Room Construction via Hierarchical Layout Generation25 Aug 2025
- 2025LiteReality: Graphics-Ready 3D Scene Reconstruction from RGB-D Scans3 Jul 2025
- 2025Digital Twin Generation from Visual Data: A Survey17 Apr 2025
- 2025MatSwap: Light-aware material transfers in images11 Feb 2025
- 2025MatCLIP: Light- and Shape-Insensitive Assignment of PBR Material Models27 Jan 2025
12 newest of 20 All 20 (JSON)