Hydra: A Real-time Spatial Perception System for 3D Scene Graph Construction and Optimization
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Abstract (arXiv)
3D scene graphs have recently emerged as a powerful high-level representation of 3D environments. A 3D scene graph describes the environment as a layered graph where nodes represent spatial concepts at multiple levels of abstraction and edges represent relations between concepts. While 3D scene graphs can serve as an advanced "mental model" for robots, how to build such a rich representation in real-time is still uncharted territory. This paper describes a real-time Spatial Perception System, a suite of algorithms to build a 3D scene graph from sensor data in real-time. Our first contribution is to develop real-time algorithms to incrementally construct the layers of a scene graph as the robot explores the environment; these algorithms build a local Euclidean Signed Distance Function (ESDF) around the current robot location, extract a topological map of places from the ESDF, and then segment the places into rooms using an approach inspired by community-detection techniques. Our second contribution is to investigate loop closure detection and optimization in 3D scene graphs. We show that 3D scene graphs allow defining hierarchical descriptors for loop closure detection; our descriptors capture statistics across layers in the scene graph, ranging from low-level visual appearance to summary statistics about objects and places. We then propose the first algorithm to optimize a 3D scene graph in response to loop closures; our approach relies on embedded deformation graphs to simultaneously correct all layers of the scene graph. We implement the proposed Spatial Perception System into a architecture named Hydra, that combines fast early and mid-level perception processes with slower high-level perception. We evaluate Hydra on simulated and real data and show it is able to reconstruct 3D scene graphs with an accuracy comparable with batch offline methods despite running online.
Key facts. Cited by 175 papers in the map (data through 7 Oct 2026). First posted on arXiv 31 Jan 2022.
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Citing papers per year: 2022: 3; 2023: 19; 2024: 40; 2025: 39; 2026: 74.
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- 2022Visual Language Maps for Robot Navigationcited by 362
- 2023ConceptGraphs: Open-Vocabulary 3D Scene Graphs for Perception and Planningcited by 357
- 2023Text2Motion: From Natural Language Instructions to Feasible Planscited by 223
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- 2024Embodied-RAG: General Non-parametric Embodied Memory for Retrieval and Generationcited by 44
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- 2023Incremental 3D Semantic Scene Graph Prediction from RGB Sequencescited by 39
- 2024GraphEQA: Using 3D Semantic Scene Graphs for Real-time Embodied Question Answeringcited by 37
38 more
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50 most cited of 175 All 175 (JSON)
- 2026PORTER: Edge-Cloud Residency for Persistent 3D Scene Graph Memory27 Sep 2026
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- 2026AQ3D: Adaptive Query Transformer for 3D Instance Segmentation31 Aug 2026
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- 2026Pandora: Articulated 3D Scene Graphs from Egocentric Vision30 Mar 2026
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- 2026From Scene Graphs to Answers: Selective Neuro-Symbolic Reasoning for Autonomous Driving26 Sep 2026
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- 2026Prior-SG: Task and Prior Driven Region Segmentation for Scene Graphs in Arbitrarily-Structured Environments6 Aug 2026
- 2026Think While You Map: Asynchronous Vision-Language Agents for Incremental 3D Scene Graphs30 Jun 2026
- 2026RieMind: Geometry-Grounded Spatial Agent for Scene Understanding16 Mar 2026
- 2026Relational Semantic Reasoning on 3D Scene Graphs for Open World Interactive Object Search5 Mar 2026
- 2026Semantic Enrichment of CAD-Based Industrial Environments via Scene Graphs for Simulation and Reasoning10 Jan 2026
- 2025Vision to Geometry: 3D Spatial Memory for Sequential Embodied MLLM Reasoning and Exploration2 Dec 2025
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- 2025osmAG-LLM: Zero-Shot Open-Vocabulary Object Navigation via Semantic Maps and Large Language Models Reasoning17 Jul 2025
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- 2026CAIRN: Cross-Room 3D Scene Understanding with Topology-Aware Large Multimodal Models7 Jul 2026
- 2026Where Am I? Semantic Map Grounding via Vision-Language Models for Multi-Modal Localization1 Jul 2026
- 2026EmbodiedLGR: Integrating Lightweight Graph Representation and Retrieval for Semantic-Spatial Memory in Robotic Agents20 Apr 2026
- 2026Memory Over Maps: 3D Object Localization Without Reconstruction20 Mar 2026
- 2025Spatiotemporal Knowledge Graphs as Persistent Scene Memory for Embodied Question Answering1 Oct 2025
- 2025IRef-VLA: A Benchmark for Interactive Referential Grounding with Imperfect Language in 3D Scenes20 Mar 2025
- 2024RelationField: Relate Anything in Radiance Fields18 Dec 2024
- 2024FM-Fusion: Instance-aware Semantic Mapping Boosted by Vision-Language Foundation Models7 Feb 2024
- 2022Visual Language Maps for Robot Navigation11 Oct 2022
- 2024EMOS: Embodiment-aware Heterogeneous Multi-robot Operating System with LLM Agentscited by 24
- 2024CAMON: Cooperative Agents for Multi-Object Navigation with LLM-based Conversationscited by 7
- 2025Ella: Embodied Social Agents with Lifelong Memorycited by 4
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- 2026CinemaTraj: Composing Atomic Camera Trajectories for 3D Scenes with LLM Agentscited by 1
- 2026DSG: Dynamic 3D Scene Graph Construction for Embodied Agents in Changing Indoor Environmentscited by 0
- 2026Finder: Agentic Closed-Loop Object Finding for Embodied Groundingcited by 0
- 2026Finder: Agentic Closed-Loop Object Finding for Embodied Grounding16 Sep 2026
- 2026DSG: Dynamic 3D Scene Graph Construction for Embodied Agents in Changing Indoor Environments1 Sep 2026
- 2026CinemaTraj: Composing Atomic Camera Trajectories for 3D Scenes with LLM Agents29 Jul 2026
- 2026eMEM: A Hybrid Spatio-Temporal Memory System For Embodied Agents2 Jun 2026
- 2026Meanings and Measurements: Multi-Agent Probabilistic Grounding for Vision-Language Navigation19 Mar 2026
- 2025Ella: Embodied Social Agents with Lifelong Memory30 Jun 2025
- 2024EMOS: Embodiment-aware Heterogeneous Multi-robot Operating System with LLM Agents30 Oct 2024
- 2024CAMON: Cooperative Agents for Multi-Object Navigation with LLM-based Conversations30 Jun 2024
- 2023Text2Motion: From Natural Language Instructions to Feasible Planscited by 223
- 2023From Word Models to World Models: Translating from Natural Language to the Probabilistic Language of Thoughtcited by 118
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- 2023From Word Models to World Models: Translating from Natural Language to the Probabilistic Language of Thought22 Jun 2023
- 2023Text2Motion: From Natural Language Instructions to Feasible Plans21 Mar 2023
- 2023ConceptGraphs: Open-Vocabulary 3D Scene Graphs for Perception and Planningcited by 357
- 2024Hierarchical Open-Vocabulary 3D Scene Graphs for Language-Grounded Robot Navigationcited by 195
- 2024Open3DSG: Open-Vocabulary 3D Scene Graphs from Point Clouds with Queryable Objects and Open-Set Relationshipscited by 76
- 20243D-Mem: 3D Scene Memory for Embodied Exploration and Reasoningcited by 73
- 2024Embodied-RAG: General Non-parametric Embodied Memory for Retrieval and Generationcited by 44
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- 2023Incremental 3D Semantic Scene Graph Prediction from RGB Sequencescited by 39
- 2024GraphEQA: Using 3D Semantic Scene Graphs for Real-time Embodied Question Answeringcited by 37
- 2024DELTA: Decomposed Efficient Long-Term Robot Task Planning using Large Language Modelscited by 33
- 2024Beyond Bare Queries: Open-Vocabulary Object Grounding with 3D Scene Graphcited by 32
- 2023SGAligner : 3D Scene Alignment with Scene Graphscited by 30
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- 2026GraphWrit3R: End-to-End 3D Scene Graph Writing25 Sep 2026
- 2026TRACKGRAPH: Online Open-Vocabulary 3D Scene Graphs via Image-Space Tracking25 Sep 2026
- 2026VideoReloc: Long-Term Indoor Video Relocalization against a Kilobyte-Scale Semantic Scene Graph18 Sep 2026
- 2026FunArt: Decoding Functional Structure and Articulation from Generative 3D Latents17 Sep 2026
- 2026PerSeM: Persistent Semantic Memory for Long-Horizon Open-Vocabulary UAV Mapping17 Sep 2026
- 2026Semantic-ITC: A Frame-wise Indoor Mobile Laser Scanning Dataset and Benchmark for Semantic Segmentation16 Sep 2026
- 2026SURE-Map: Self-Correcting Streaming Geometric Foundation Models14 Sep 2026
- 2026AQ3D: Adaptive Query Transformer for 3D Instance Segmentation31 Aug 2026
- 2026CGFM-Nav: Cognitive Graph-Field Memory for Semantic-Guided Lifelong Multimodal Embodied Navigation29 Aug 2026
- 2026GESTO: Human-Centric Spatio-Temporal Memory for Reasoning in Dynamic Scenes11 Aug 2026
- 2026EgoTrack3D: A Modular Framework for Egocentric 3D Object Tracking8 Aug 2026
12 newest of 135 All 135 (JSON)