SCOUT: Semantic scene COverage via Uncertainty-guided Traversal
Not on the map. Why?
Abstract (arXiv)
Robots that operate over extended periods should not merely visit space; they should progressively understand it. Yet most 3D scene graph pipelines treat perception as a post-processing stage over a fixed dataset, decoupling scene representation from the decisions that determine what is observed in the first place. We present SCOUT, an online semantic exploration framework that closes this loop by coupling active traversal with probabilistic scene graph construction. Given a prior 2D occupancy map and posed RGB-D observations, SCOUT incrementally builds an uncertainty-aware 3D scene graph whose nodes maintain fused geometry and posterior beliefs over open-vocabulary object labels, while edges encode structural relations such as on, inside, belong, and next to. These beliefs are fed back to an uncertainty-guided traversal planner, which selects viewpoints by balancing expected semantic certainty gain, geometric coverage gain, and travel cost. In this way, the robot revisits ambiguous objects when additional evidence matters and expands into unseen free space when the scene remains incomplete. The resulting system treats semantic scene completeness as an operational objective rather than a passive by-product of semantic mapping, moving toward autonomous agents that can patrol, update, and reason about evolving indoor environments with minimal human intervention.
Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 7 of its 11 references that are in the map. First posted on arXiv 4 Jun 2026.
Builds on
7 of 11 references.
References · 7
- 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,456
- 2023Segment Anythingcited by 8,158
- 2023Grounding DINO: Marrying DINO with Grounded Pre-Training for Open-Set Object Detectioncited by 3,274
- 2023ConceptGraphs: Open-Vocabulary 3D Scene Graphs for Perception and Planningcited by 357
- 20193D Scene Graph: A Structure for Unified Semantics, 3D Space, and Cameracited by 280
- 2024Hierarchical Open-Vocabulary 3D Scene Graphs for Language-Grounded Robot Navigationcited by 195
- 2022Hydra: A Real-time Spatial Perception System for 3D Scene Graph Construction and Optimizationcited by 175
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Citing papers per year: 2026: 1.
1 paper.