mlsanityData to 7 Oct 2026

SemanticXR: Low Power and Real-time Queryable Semantic Mapping with an Object-Level Device-Cloud Architecture

arXiv 2606.12849 ↗First posted 11 Jun 2026cs.DC cs.CV cs.ROcited by 0

Not on the map. Why?

Abstract (arXiv)

Semantic mapping is a core service that enables grounded interactions in emerging Extended Reality (XR) applications such as AI assistants. Deploying this capability on mobile XR devices requires a system that is open-vocabulary, real-time, and low-power. Existing approaches are compute-intensive and assume server-class resources. Cloud offloading offers a practical path, but no existing system splits semantic mapping between the device and the cloud, and current approaches do not address how to manage communication, execution, and memory footprint across the device-cloud boundary. We present SemanticXR, the first device-cloud system for real-time, open-vocabulary semantic mapping and querying under XR power, bandwidth, and memory constraints. Our key insight is to elevate semantically identifiable objects to first-class units of system design, governing how the system communicates, executes, and manages memory across the device and the server. Evaluation against a new, aggressive device-cloud baseline shows that object-level system organization improves server-side mapping latency by 2.2x at equivalent semantic quality. Object-level depth-mapping co-design maintains upstream bandwidth under 2.5 Mbps. On the device, an object-level sparse local map with incremental updates and update prioritization enables sub-100 ms query latency for up to 10,000 objects even under network drops, supports tens of thousands of objects within 500 MB memory footprint, and scales downstream bandwidth with map changes rather than total scene size. The system adds only about 2% to idle device power.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 32 of its 67 references that are in the map. First posted on arXiv 11 Jun 2026.

Builds on

32 of 67 references.

References · 32

  1. 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,456
  2. 2023Segment Anythingcited by 8,158
  3. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  4. 2023Grounding DINO: Marrying DINO with Grounded Pre-Training for Open-Set Object Detectioncited by 3,274
  5. 2024SAM 2: Segment Anything in Images and Videoscited by 2,784
  6. 2022Reproducible scaling laws for contrastive language-image learningcited by 1,163
  7. 2019The Replica Dataset: A Digital Replica of Indoor Spacescited by 885
  8. 2021RegionCLIP: Region-based Language-Image Pretrainingcited by 612
  9. 2023Segment Everything Everywhere All at Oncecited by 546
  10. 2023LERF: Language Embedded Radiance Fieldscited by 538
  11. 2023LangSplat: 3D Language Gaussian Splattingcited by 410
  12. 2023ConceptGraphs: Open-Vocabulary 3D Scene Graphs for Perception and Planningcited by 357
20 more
  1. 2023Faster Segment Anything: Towards Lightweight SAM for Mobile Applicationscited by 345
  2. 2023Recognize Anything: A Strong Image Tagging Modelcited by 305
  3. 2023ConceptFusion: Open-set Multimodal 3D Mappingcited by 302
  4. 2023OpenMask3D: Open-Vocabulary 3D Instance Segmentationcited by 288
  5. 2022Hydra: A Real-time Spatial Perception System for 3D Scene Graph Construction and Optimizationcited by 175
  6. 2021SceneGraphFusion: Incremental 3D Scene Graph Prediction from RGB-D Sequencescited by 159
  7. 2023MobileCLIP: Fast Image-Text Models through Multi-Modal Reinforced Trainingcited by 96
  8. 2024SGS-SLAM: Semantic Gaussian Splatting For Neural Dense SLAMcited by 86
  9. 2023OVIR-3D: Open-Vocabulary 3D Instance Retrieval Without Training on 3D Datacited by 81
  10. 2024Clio: Real-time Task-Driven Open-Set 3D Scene Graphscited by 81
  11. 20243D-Mem: 3D Scene Memory for Embodied Exploration and Reasoningcited by 73
  12. 2025SpatialLM: Training Large Language Models for Structured Indoor Modelingcited by 63
  13. 2023Foundations of Spatial Perception for Robotics: Hierarchical Representations and Real-time Systemscited by 60
  14. 2023Open-Fusion: Real-time Open-Vocabulary 3D Mapping and Queryable Scene Representationcited by 54
  15. 2024EmbodiedSAM: Online Segment Any 3D Thing in Real Timecited by 40
  16. 2024One Map to Find Them All: Real-time Open-Vocabulary Mapping for Zero-shot Multi-Object Navigationcited by 13
  17. 2025OnlineAnySeg: Online Zero-Shot 3D Segmentation by Visual Foundation Model Guided 2D Mask Mergingcited by 12
  18. 2025Gaussian-Plus-SDF SLAM: High-fidelity 3D Reconstruction at 150+ fpscited by 11
  19. 2024Multimodal 3D Fusion and In-Situ Learning for Spatially Aware AIcited by 4
  20. 2018SLAMBooster: An Application-aware Controller for Approximation in SLAMcited by 2

Built on by

Not cited yet.