Which Pretraining Paradigm Better Serves Spatial Intelligence? An Empirical Comparison of Vision-Language and Video Generation Models
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Abstract (arXiv)
Spatial intelligence requires visual representations that capture both semantic objects and geometric structure in the physical world. To support this, two major pre-training schemes are now widely used as foundation backbones: Vision-Language Models (VLMs), which use language supervision to align visual observations with semantic concepts, and Video Generation Models (VGMs), which learn from temporally evolving visual worlds. However, it still remains unclear which pre-training scheme provides a better representation substrate for spatial intelligence. In this paper, we present the first systematic frozen-feature probing study of VLMs and VGMs across three representative axes of spatial intelligence: semantic tagging, instance grouping, and 3D geometry prediction. Using the lightweight probe, our framework enables a controlled comparison of what information is already encoded in frozen representations from two model families. Experimental results reveal a clear complementarity: VLMs are stronger at semantic tagging and instance grouping, while VGMs provide more accessible signals for dense geometry and camera motion. Moreover, a naive fusion of the two already yields a representation that excels at both geometry and semantics, suggesting a promising direction for building stronger spatial-intelligence backbones by effectively integrating features from both model families. Our code is available at hrefhttps://github.com/om-ai-lab/Probing-VLM-VGMhttps://github.com/om-ai-lab/Probing-VLM-VGM.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 25 of its 40 references that are in the map. First posted on arXiv 27 May 2026.
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References · 25
- 2017ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenescited by 3,117
- 2025Wan: Open and Advanced Large-Scale Video Generative Modelscited by 2,708
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- 2022Hydra: A Real-time Spatial Perception System for 3D Scene Graph Construction and Optimizationcited by 178
- 2025OpenDriveVLA: Towards End-to-end Autonomous Driving with Large Vision Language Action Modelcited by 176
- 2023EmbodiedScan: A Holistic Multi-Modal 3D Perception Suite Towards Embodied AIcited by 147
13 more
- 2026StarVLA: A Lego-like Codebase for Vision-Language-Action Model Developingcited by 112
- 2022Does CLIP Bind Concepts? Probing Compositionality in Large Image Modelscited by 102
- 2025Aether: Geometric-Aware Unified World Modelingcited by 97
- 2025Scaling Spatial Intelligence with Multimodal Foundation Modelscited by 82
- 2025SpatialReasoner: Towards Explicit and Generalizable 3D Spatial Reasoningcited by 68
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- 2025MetaSpatial: Reinforcing 3D Spatial Reasoning in VLMs for the Metaversecited by 51
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- 2025IGGT: Instance-Grounded Geometry Transformer for Semantic 3D Reconstructioncited by 28
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- 2024BIP3D: Bridging 2D Images and 3D Perception for Embodied Intelligencecited by 10
- 2026DVD: Deterministic Video Depth Estimation with Generative Priorscited by 4
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- 2026What Makes a Good Visual Representation for Spatial Understanding in MLLMs?
- 2026World2VLM: Distilling World Model Imagination into VLMs for Dynamic Spatial Reasoning
- 2026Spatial Reasoning is Not a Free Lunch: A Controlled Study on LLaVA
- 2026Linear Mechanisms for Spatiotemporal Reasoning in Vision Language Models
- 2025Mind the Gap: Benchmarking Spatial Reasoning in Vision-Language Models