mlsanityData to 7 Oct 2026

Beyond Bare Queries: Open-Vocabulary Object Grounding with 3D Scene Graph

arXiv 2406.07113 ↗First posted 11 Jun 2024cs.CV cs.AIcited by 32

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Abstract (arXiv)

Locating objects described in natural language presents a significant challenge for autonomous agents. Existing CLIP-based open-vocabulary methods successfully perform 3D object grounding with simple (bare) queries, but cannot cope with ambiguous descriptions that demand an understanding of object relations. To tackle this problem, we propose a modular approach called BBQ (Beyond Bare Queries), which constructs 3D scene graph representation with metric and semantic spatial edges and utilizes a large language model as a human-to-agent interface through our deductive scene reasoning algorithm. BBQ employs robust DINO-powered associations to construct 3D object-centric map and an advanced raycasting algorithm with a 2D vision-language model to describe them as graph nodes. On the Replica and ScanNet datasets, we have demonstrated that BBQ takes a leading place in open-vocabulary 3D semantic segmentation compared to other zero-shot methods. Also, we show that leveraging spatial relations is especially effective for scenes containing multiple entities of the same semantic class. On challenging Sr3D+, Nr3D and ScanRefer benchmarks, our deductive approach demonstrates a significant improvement, enabling objects grounding by complex queries compared to other state-of-the-art methods. The combination of our design choices and software implementation has resulted in significant data processing speed in experiments on the robot on-board computer. This promising performance enables the application of our approach in intelligent robotics projects. We made the code publicly available at https://linukc.github.io/BeyondBareQueries/.

Key facts. Cited by 32 papers in the map (data through 7 Oct 2026). Builds on 69 of its 87 references that are in the map. First posted on arXiv 11 Jun 2024.

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69 of 87 references.

References · 69

  1. 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,456
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  8. 2017ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenescited by 3,088
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  12. 2020ORB-SLAM3: An Accurate Open-Source Library for Visual, Visual-Inertial and Multi-Map SLAMcited by 862
38 more
  1. 2023Vision Transformers Need Registerscited by 844
  2. 2021Multimodal Few-Shot Learning with Frozen Language Modelscited by 657
  3. 2022OpenScene: 3D Scene Understanding with Open Vocabulariescited by 556
  4. 2023Segment Everything Everywhere All at Oncecited by 546
  5. 2023Language Is Not All You Need: Aligning Perception with Language Modelscited by 543
  6. 2023LERF: Language Embedded Radiance Fieldscited by 538
  7. 2023CoTracker: It is Better to Track Togethercited by 516
  8. 2019ScanRefer: 3D Object Localization in RGB-D Scans using Natural Languagecited by 446
  9. 2021SLIP: Self-supervision meets Language-Image Pre-trainingcited by 434
  10. 2023LangSplat: 3D Language Gaussian Splattingcited by 410
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  12. 2023Feature 3DGS: Supercharging 3D Gaussian Splatting to Enable Distilled Feature Fieldscited by 361
  13. 2023ConceptGraphs: Open-Vocabulary 3D Scene Graphs for Perception and Planningcited by 357
  14. 2021Deep ViT Features as Dense Visual Descriptorscited by 327
  15. 2023ConceptFusion: Open-set Multimodal 3D Mappingcited by 302
  16. 2023OpenMask3D: Open-Vocabulary 3D Instance Segmentationcited by 288
  17. 20193D Scene Graph: A Structure for Unified Semantics, 3D Space, and Cameracited by 280
  18. 2020Learning 3D Semantic Scene Graphs from 3D Indoor Reconstructionscited by 205
  19. 2023Language Embedded 3D Gaussians for Open-Vocabulary Scene Understandingcited by 205
  20. 2022Practical Stereo Matching via Cascaded Recurrent Network with Adaptive Correlationcited by 197
  21. 2024Hierarchical Open-Vocabulary 3D Scene Graphs for Language-Grounded Robot Navigationcited by 195
  22. 2022Hydra: A Real-time Spatial Perception System for 3D Scene Graph Construction and Optimizationcited by 175
  23. 2024Probing the 3D Awareness of Visual Foundation Modelscited by 175
  24. 2024Scene-LLM: Extending Language Model for 3D Visual Understanding and Reasoningcited by 170
  25. 2023AnyLoc: Towards Universal Visual Place Recognitioncited by 159
  26. 2023Alpha-CLIP: A CLIP Model Focusing on Wherever You Wantcited by 150
  27. 2023Multi3DRefer: Grounding Text Description to Multiple 3D Objectscited by 142
  28. 2023LLM-Grounder: Open-Vocabulary 3D Visual Grounding with Large Language Model as an Agentcited by 134
  29. 2023Weakly Supervised 3D Open-vocabulary Segmentationcited by 133
  30. 2023Open3DIS: Open-Vocabulary 3D Instance Segmentation with 2D Mask Guidancecited by 123
  31. 2022Language Conditioned Spatial Relation Reasoning for 3D Object Groundingcited by 121
  32. 2024Grounded 3D-LLM with Referent Tokenscited by 111
  33. 2024EVA-CLIP-18B: Scaling CLIP to 18 Billion Parameterscited by 99
  34. 2022Semantic Abstraction: Open-World 3D Scene Understanding from 2D Vision-Language Modelscited by 95
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  38. 2023Fine-Grained Visual Promptingcited by 81

50 most cited of 69 All 69 (JSON)

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 1; 2025: 10; 2026: 21.

32 papers.

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  1. 2025LLM-based Agents Suffer from Hallucinations: A Survey of Taxonomy, Methods, and Directionscited by 49
  2. 2025GaussianGraph: 3D Gaussian-based Scene Graph Generation for Open-world Scene Understandingcited by 8
  3. 2025KeySG: Hierarchical Keyframe-Based 3D Scene Graphscited by 8
  4. 2024Query3D: LLM-Powered Open-Vocabulary Scene Segmentation with Language Embedded 3D Gaussiancited by 5
  5. 2026RAG-3DSG: Enhancing 3D Scene Graphs with Re-Shot Guided Retrieval-Augmented Generationcited by 5
  6. 2026FunFact: Building Probabilistic Functional 3D Scene Graphs via Factor-Graph Reasoningcited by 5
  7. 20263D Scene Graphs: Open Challenges and Future Directionscited by 4
  8. 2025OSMa-Bench: Evaluating Open Semantic Mapping Under Varying Lighting Conditionscited by 2
  9. 2025SGN-CIRL: Scene Graph-based Navigation with Curriculum, Imitation, and Reinforcement Learningcited by 2
  10. 2025FreeQ-Graph: Free-form Querying with Semantic Consistent Scene Graph for 3D Scene Understandingcited by 2
  11. 2025Open-Vocabulary Indoor Object Grounding with 3D Hierarchical Scene Graphcited by 2
  12. 2025CORE-3D: Context-aware Open-vocabulary Retrieval by Embeddings in 3Dcited by 2
20 more
  1. 2026Think While You Map: Asynchronous Vision-Language Agents for Incremental 3D Scene Graphscited by 2
  2. 2025M3DMap: Object-aware Multimodal 3D Mapping for Dynamic Environmentscited by 1
  3. 2025KM-ViPE: Online Tightly Coupled Vision-Language-Geometry Fusion for Open-Vocabulary Semantic SLAMcited by 1
  4. 2026VIZOR: Viewpoint-Invariant Zero-Shot Scene Graph Generation for 3D Scene Reasoningcited by 1
  5. 2026LIEREx: Language-Image Embeddings for Robotic Explorationcited by 1
  6. 2026DISC: Dense Integrated Semantic Context for Large-Scale Open-Set Semantic Mappingcited by 1
  7. 2026RADIO-ViPE: Online Tightly Coupled Multi-Modal Fusion for Open-Vocabulary Semantic SLAM in Dynamic Environmentscited by 1
  8. 2026Just-In-Time Scene Graph Growth: Combating Perceptual Saturation in Long-Horizon Roboticscited by 1
  9. 2026Knowledge-Guided Manipulation Using Multi-Task Reinforcement Learningcited by 0
  10. 2026SceneGraphGrounder: Zero-Shot 3D Visual Grounding via Structured Scene Graph Matchingcited by 0
  11. 2026OSMa-Bench++: Toward Open-Ended Benchmarking of Semantic Mapping for Manipulation with Prompt-Generated Synthetic Scenescited by 0
  12. 2026DGSG-Mind: Dynamic 3D Gaussian Scene Graphs for Long-Term Scene Understanding and Groundingcited by 0
  13. 2026CAPruner: Conceptual-Adjacent Scene Graph Pruner for Enhancing 3D Spatial Reasoning of Large Language Modelscited by 0
  14. 2026Graph-GSReg: Leveraging 3D Scene Graphs for Gaussian Splatting Registrationcited by 0
  15. 2026SportsGrounder: Proposal-Aided Interleaved Grounding for Dense Sports Video Reasoningcited by 0
  16. 2026LEGO: Leveled Language Gaussian Splattingcited by 0
  17. 2026FRAME: Factored Retrieval via Attribute Readouts for Object-Centric Scene Memorycited by 0
  18. 2026A Scene Language Model for Open-Vocabulary Scene Mappingcited by 0
  19. 2026GraphWrit3R: End-to-End 3D Scene Graph Writingcited by 0
  20. 2026PORTER: Edge-Cloud Residency for Persistent 3D Scene Graph Memorycited by 0

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  1. 2026Relational Scene Graphs for Object Grounding of Natural Language Commands
  2. 20243DGraphLLM: Combining Semantic Graphs and Large Language Models for 3D Scene Understanding
  3. 2024Open-Vocabulary Octree-Graph for 3D Scene Understanding
  4. 2026Beyond Isolated Objects: Relationship-aware Open Vocabulary Scene Understanding via 3D Scene Graph Analysis
  5. 2025View-on-Graph: Zero-shot 3D Visual Grounding via Vision-Language Reasoning on Scene Graphs
  6. 2025Open-World 3D Scene Graph Generation for Retrieval-Augmented Reasoning
  7. 2026Relationship-Aware Hierarchical 3D Scene Graph for Task Reasoning
  8. 2025ZING-3D: Zero-shot Incremental 3D Scene Graphs via Vision-Language Models