Embodied-RAG: General Non-parametric Embodied Memory for Retrieval and Generation
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Abstract (arXiv)
There is no limit to how much a robot might explore and learn, but all of that knowledge needs to be searchable and actionable. Within language research, retrieval augmented generation (RAG) has become the workhorse of large-scale non-parametric knowledge; however, existing techniques do not directly transfer to the embodied domain, which is multimodal, where data is highly correlated, and perception requires abstraction. To address these challenges, we introduce Embodied-RAG, a framework that enhances the foundational model of an embodied agent with a non-parametric memory system capable of autonomously constructing hierarchical knowledge for both navigation and language generation. Embodied-RAG handles a full range of spatial and semantic resolutions across diverse environments and query types, whether for a specific object or a holistic description of ambiance. At its core, Embodied-RAG's memory is structured as a semantic forest, storing language descriptions at varying levels of detail. This hierarchical organization allows the system to efficiently generate context-sensitive outputs across different robotic platforms. We demonstrate that Embodied-RAG effectively bridges RAG to the robotics domain, successfully handling over 250 explanation and navigation queries across kilometer-level environments, highlighting its promise as a general-purpose non-parametric system for embodied agents.
Key facts. Cited by 44 papers in the map (data through 7 Oct 2026). Builds on 43 of its 56 references that are in the map. First posted on arXiv 26 Sep 2024.
Builds on
43 of 56 references.
References · 43
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- 2023Tree of Thoughts: Deliberate Problem Solving with Large Language Modelscited by 3,155
- 2024OpenVLA: An Open-Source Vision-Language-Action Modelcited by 2,777
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- 2022Survey of Hallucination in Natural Language Generationcited by 2,056
- 2024From Local to Global: A Graph RAG Approach to Query-Focused Summarizationcited by 1,411
- 2017Vision-and-Language Navigation: Interpreting visually-grounded navigation instructions in real environmentscited by 1,013
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- 2021Habitat-Matterport 3D Dataset (HM3D): 1000 Large-scale 3D Environments for Embodied AIcited by 579
- 2018On Evaluation of Embodied Navigation Agentscited by 526
31 more
- 2017AirSim: High-Fidelity Visual and Physical Simulation for Autonomous Vehiclescited by 517
- 2020Object Goal Navigation using Goal-Oriented Semantic Explorationcited by 421
- 2020Room-Across-Room: Multilingual Vision-and-Language Navigation with Dense Spatiotemporal Groundingcited by 401
- 2022Visual Language Maps for Robot Navigationcited by 362
- 2016Target-driven Visual Navigation in Indoor Scenes using Deep Reinforcement Learningcited by 351
- 2017Embodied Question Answeringcited by 335
- 2019REVERIE: Remote Embodied Visual Referring Expression in Real Indoor Environmentscited by 330
- 2023Analyzing and Mitigating Object Hallucination in Large Vision-Language Modelscited by 314
- 2023Benchmarking Large Language Models in Retrieval-Augmented Generationcited by 307
- 2023SayPlan: Grounding Large Language Models using 3D Scene Graphs for Scalable Robot Task Planningcited by 289
- 2023NavGPT: Explicit Reasoning in Vision-and-Language Navigation with Large Language Modelscited by 274
- 2024PIVOT: Iterative Visual Prompting Elicits Actionable Knowledge for VLMscited by 187
- 2022Hydra: A Real-time Spatial Perception System for 3D Scene Graph Construction and Optimizationcited by 175
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- 2023Toward General-Purpose Robots via Foundation Models: A Survey and Meta-Analysiscited by 99
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- 2023GOAT: GO to Any Thingcited by 89
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- 2019Multi-Target Embodied Question Answeringcited by 74
- 2021Memory-Augmented Reinforcement Learning for Image-Goal Navigationcited by 64
- 2022DialFRED: Dialogue-Enabled Agents for Embodied Instruction Followingcited by 63
- 2022Instance-Specific Image Goal Navigation: Training Embodied Agents to Find Object Instancescited by 53
- 2021Knowledge-based Embodied Question Answeringcited by 29
- 2022Don't Copy the Teacher: Data and Model Challenges in Embodied Dialoguecited by 10
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- 2022Self-Supervised Object Goal Navigation with In-Situ Finetuningcited by 4
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Citing papers per year: 2024: 1; 2025: 22; 2026: 21.
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- 2026What Language Does and What the Evidence Supports: A Functional Role Taxonomy and Evidence Audit of Language Grounding in Embodied Agents4 Aug 2026
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- 2026Binary Tracking for Spatial QA and Navigation with Open Vision-Language Models15 Jun 2026
- 2026PEAM: Parametric Embodied Agent Memory through Contrastive Internalization of Experience in Minecraft26 May 2026
- 2026G-DRAGON: Geospatial Reasoning and Dynamic Planning for Retrieval-Augmented Outdoor Navigation25 May 2026
- 2026From Abstraction to Instantiation: Learning Behavioral Representation for Vision-Language-Action Model21 May 2026
- 2026ECHO: Continuous Hierarchical Memory for Vision-Language-Action Models9 May 2026
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- 2026Memory-Guided View Refinement for Dynamic Human-in-the-loop EQA10 Mar 2026
- 2026FocusGraph: Graph-Structured Frame Selection for Embodied Long Video Question Answering4 Mar 2026
- 2026MosaicThinker: On-Device Visual Spatial Reasoning for Embodied AI via Iterative Construction of Space Representation6 Feb 2026
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- 2025MM-SeR: Multimodal Self-Refinement for Lightweight Image Captioning29 Aug 2025
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- 2025Retrieval Augmented Generation and Understanding in Vision: A Survey and New Outlook23 Mar 2025
- 2025NavRAG: Generating User Demand Instructions for Embodied Navigation through Retrieval-Augmented LLM16 Feb 2025
- 2024GraphEQA: Using 3D Semantic Scene Graphs for Real-time Embodied Question Answering19 Dec 2024
- 2026A Survey of Agentic Reasoning for Large Language Models: Towards Recursively Self-Improving and Collective Agentscited by 47
- 2025Humanizing Machines: Rethinking LLM Anthropomorphism Through a Multi-Level Framework of Designcited by 11
- 2025Meta-Memory: Retrieving and Integrating Semantic-Spatial Memories for Robot Spatial Reasoningcited by 9
- 2026Stop Wandering: Efficient Vision-Language Navigation via Metacognitive Reasoningcited by 3
- 2026MosaicThinker: On-Device Visual Spatial Reasoning for Embodied AI via Iterative Construction of Space Representationcited by 2
- 2025General-Purpose Robotic Navigation via LVLM-Orchestrated Perception, Reasoning, and Actingcited by 1
- 2026G-DRAGON: Geospatial Reasoning and Dynamic Planning for Retrieval-Augmented Outdoor Navigationcited by 0
- 2026G-DRAGON: Geospatial Reasoning and Dynamic Planning for Retrieval-Augmented Outdoor Navigation25 May 2026
- 2026Stop Wandering: Efficient Vision-Language Navigation via Metacognitive Reasoning2 Apr 2026
- 2026MosaicThinker: On-Device Visual Spatial Reasoning for Embodied AI via Iterative Construction of Space Representation6 Feb 2026
- 2026A Survey of Agentic Reasoning for Large Language Models: Towards Recursively Self-Improving and Collective Agents18 Jan 2026
- 2025Meta-Memory: Retrieving and Integrating Semantic-Spatial Memories for Robot Spatial Reasoning25 Sep 2025
- 2025Humanizing Machines: Rethinking LLM Anthropomorphism Through a Multi-Level Framework of Design25 Aug 2025
- 2025General-Purpose Robotic Navigation via LVLM-Orchestrated Perception, Reasoning, and Acting20 Jun 2025
- 2025Embodied Agents Meet Personalization: Investigating Challenges and Solutions Through the Lens of Memory Utilizationcited by 15
- 2025Neural Brain: A Neuroscience-inspired Framework for Embodied Agentscited by 10
- 2025A Grounded Memory System For Smart Personal Assistantscited by 5
- 2025ELHPlan: Efficient Long-Horizon Task Planning for Multi-Agent Collaborationcited by 3
- 2026PEAM: Parametric Embodied Agent Memory through Contrastive Internalization of Experience in Minecraftcited by 1
- 2026What Language Does and What the Evidence Supports: A Functional Role Taxonomy and Evidence Audit of Language Grounding in Embodied Agentscited by 0
- 2026What Language Does and What the Evidence Supports: A Functional Role Taxonomy and Evidence Audit of Language Grounding in Embodied Agents4 Aug 2026
- 2026PEAM: Parametric Embodied Agent Memory through Contrastive Internalization of Experience in Minecraft26 May 2026
- 2025ELHPlan: Efficient Long-Horizon Task Planning for Multi-Agent Collaboration29 Sep 2025
- 2025Embodied Agents Meet Personalization: Investigating Challenges and Solutions Through the Lens of Memory Utilization22 May 2025
- 2025Neural Brain: A Neuroscience-inspired Framework for Embodied Agents12 May 2025
- 2025A Grounded Memory System For Smart Personal Assistants9 May 2025
- 2025Retrieval Augmented Generation and Understanding in Vision: A Survey and New Outlookcited by 32
- 2025NavRAG: Generating User Demand Instructions for Embodied Navigation through Retrieval-Augmented LLMcited by 18
- 2025RANa: Retrieval-Augmented Navigationcited by 2
- 2026CLOSER-VLN: Closed-Loop Self-Verified Retrieval-Augmented Reasoning for Aerial Vision-Language Navigationcited by 2
- 2025Optimizing Retrieval for RAG via Reinforcement Learningcited by 1
- 2026CLOSER-VLN: Closed-Loop Self-Verified Retrieval-Augmented Reasoning for Aerial Vision-Language Navigation24 Jun 2026
- 2025Optimizing Retrieval for RAG via Reinforcement Learning28 Oct 2025
- 2025RANa: Retrieval-Augmented Navigation4 Apr 2025
- 2025Retrieval Augmented Generation and Understanding in Vision: A Survey and New Outlook23 Mar 2025
- 2025NavRAG: Generating User Demand Instructions for Embodied Navigation through Retrieval-Augmented LLM16 Feb 2025
- 2026From Abstraction to Instantiation: Learning Behavioral Representation for Vision-Language-Action Modelcited by 5
- 2026ECHO: Continuous Hierarchical Memory for Vision-Language-Action Modelscited by 2
- 2026Inline Memory Meets Reusable Skills: Memory-centric Framework for Vision-Language-Action Modelcited by 0
- 2026Inline Memory Meets Reusable Skills: Memory-centric Framework for Vision-Language-Action Model30 Sep 2026
- 2026From Abstraction to Instantiation: Learning Behavioral Representation for Vision-Language-Action Model21 May 2026
- 2026ECHO: Continuous Hierarchical Memory for Vision-Language-Action Models9 May 2026
- 2024GraphEQA: Using 3D Semantic Scene Graphs for Real-time Embodied Question Answeringcited by 37
- 20253DLLM-Mem: Long-Term Spatial-Temporal Memory for Embodied 3D Large Language Modelcited by 25
- 2025RayFronts: Open-Set Semantic Ray Frontiers for Online Scene Understanding and Explorationcited by 23
- 2025Memory-Centric Embodied Question Answeringcited by 12
- 2025Enter the Mind Palace: Reasoning and Planning for Long-term Active Embodied Question Answeringcited by 12
- 2025RAVEN: Resilient Aerial Navigation via Open-Set Semantic Memory and Behavior Adaptationcited by 10
- 2026Chameleon: Control-Indexed Prospective Memory for Visuomotor Manipulationcited by 4
- 20263D Scene Graphs: Open Challenges and Future Directionscited by 4
- 2025GraphPad: Inference-Time 3D Scene Graph Updates for Embodied Question Answeringcited by 3
- 2025Affordance RAG: Hierarchical Multimodal Retrieval with Affordance-Aware Embodied Memory for Mobile Manipulationcited by 3
- 2026FocusGraph: Graph-Structured Frame Selection for Embodied Long Video Question Answeringcited by 3
- 2025Multimodal Data Storage and Retrieval for Embodied AI: A Surveycited by 2
12 most cited of 21 All 21 (JSON)
- 2026EmbodiedRSI: Active Continual Robot Learning Through Hypothesis-Guided Co-Evolution7 Oct 2026
- 2026Informative Viewpoint Selection for Episodic-Memory Embodied Question Answering using Omnidirectional Images27 Sep 2026
- 2026GESTO: Human-Centric Spatio-Temporal Memory for Reasoning in Dynamic Scenes11 Aug 2026
- 20263D Scene Graphs: Open Challenges and Future Directions15 Jun 2026
- 2026Binary Tracking for Spatial QA and Navigation with Open Vision-Language Models15 Jun 2026
- 2026A Survey of Spatial Memory Representations for Efficient Robot Navigation13 Apr 2026
- 2026Chameleon: Control-Indexed Prospective Memory for Visuomotor Manipulation25 Mar 2026
- 2026Memory-Guided View Refinement for Dynamic Human-in-the-loop EQA10 Mar 2026
- 2026FocusGraph: Graph-Structured Frame Selection for Embodied Long Video Question Answering4 Mar 2026
- 2026Memento: Towards Proactive Visualization of Everyday Memories with Personal Wearable AR Assistant24 Jan 2026
- 2025Affordance RAG: Hierarchical Multimodal Retrieval with Affordance-Aware Embodied Memory for Mobile Manipulation22 Dec 2025
- 2025RAVEN: Resilient Aerial Navigation via Open-Set Semantic Memory and Behavior Adaptation28 Sep 2025
12 newest of 21 All 21 (JSON)
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