mlsanityData to 13 Oct 2026

Multiview Scene Graph

arXiv 2410.11187 ↗First posted 15 Oct 2024cs.CVcited by 9

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Abstract (arXiv)

A proper scene representation is central to the pursuit of spatial intelligence where agents can robustly reconstruct and efficiently understand 3D scenes. A scene representation is either metric, such as landmark maps in 3D reconstruction, 3D bounding boxes in object detection, or voxel grids in occupancy prediction, or topological, such as pose graphs with loop closures in SLAM or visibility graphs in SfM. In this work, we propose to build Multiview Scene Graphs (MSG) from unposed images, representing a scene topologically with interconnected place and object nodes. The task of building MSG is challenging for existing representation learning methods since it needs to jointly address both visual place recognition, object detection, and object association from images with limited fields of view and potentially large viewpoint changes. To evaluate any method tackling this task, we developed an MSG dataset and annotation based on a public 3D dataset. We also propose an evaluation metric based on the intersection-over-union score of MSG edges. Moreover, we develop a novel baseline method built on mainstream pretrained vision models, combining visual place recognition and object association into one Transformer decoder architecture. Experiments demonstrate that our method has superior performance compared to existing relevant baselines.

Key facts. Cited by 9 papers in the map (data through 13 Oct 2026). Builds on 58 of its 74 references that are in the map. First posted on arXiv 15 Oct 2024.

Builds on

58 of 74 references.

References · 58

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38 more
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50 most cited of 58 All 58 (JSON)

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Cited by year (2026 to 13 Oct)

Citing papers per year: 2025: 5; 2026: 4.

9 papers.