PoseRefer: Pathway-Local Parameters for Semantically Grounded Reference Resolution
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Abstract (arXiv)
A robot resolving ``put the cup on that one'' must fuse gesture, language, and scene geometry, yet 3D grounding benchmarks only partially capture this regime: descriptions are written post-hoc, gestures are templated, or pointing is staged for the camera. MM-Conv captures natural co-speech gesture from dyadic VR interaction alongside full-body motion capture and 3D scene graphs. We use it to evaluate pose-language fusion with a decoupled late-fusion architecture in which pose and text pathways share no learned parameters. The two choices together make category, pose, and text contributions easier to isolate through controlled ablations. Fusion with frozen MiniLM category embeddings exceeds pose alone and the best text-only pathway on every reference type, reaching 31.9% top-1. The learned scalar gate flips between opposing policies depending on whether the text pathway has category access. This is a reliability diagnostic: fusion-accuracy claims for semantic grounding systems are indistinguishable from category-representation artifacts unless pathways are architecturally decoupled.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 13 of its 15 references that are in the map. First posted on arXiv 23 May 2026.
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13 of 15 references.
References · 13
- 2020MiniLM: Deep Self-Attention Distillation for Task-Agnostic Compression of Pre-Trained Transformerscited by 1,414
- 2019ScanRefer: 3D Object Localization in RGB-D Scans using Natural Languagecited by 446
- 2022Hydra: A Real-time Spatial Perception System for 3D Scene Graph Construction and Optimizationcited by 175
- 2023LLM-Grounder: Open-Vocabulary 3D Visual Grounding with Large Language Model as an Agentcited by 134
- 2021Bottom Up Top Down Detection Transformers for Language Grounding in Images and Point Cloudscited by 128
- 2022EDA: Explicit Text-Decoupling and Dense Alignment for 3D Visual Groundingcited by 98
- 2024Move as You Say, Interact as You Can: Language-guided Human Motion Generation with Scene Affordancecited by 79
- 2021YouRefIt: Embodied Reference Understanding with Language and Gesturecited by 32
- 2025Ges3ViG: Incorporating Pointing Gestures into Language-Based 3D Visual Grounding for Embodied Reference Understandingcited by 7
- 2025OmniEVA: Embodied Versatile Planner via Task-Adaptive 3D-Grounded and Embodiment-aware Reasoningcited by 4
- 2025Learning to Generate Pointing Gestures in Situated Embodied Conversational Agentscited by 2
- 2025Embodied Referring Expression Comprehension in Human-Robot Interactioncited by 1
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