mlsanityData to 7 Oct 2026

Articulated 3D Scene Graphs for Open-World Mobile Manipulation

arXiv 2602.16356 ↗First posted 18 Feb 2026cs.RO cs.AI cs.CVcited by 9

Not on the map. Why?

Abstract (arXiv)

Semantics has enabled 3D scene understanding and affordance-driven object interaction. However, robots operating in real-world environments face a critical limitation: they cannot anticipate how objects move. Long-horizon mobile manipulation requires closing the gap between semantics, geometry, and kinematics. In this work, we present MoMa-SG, a novel framework for building semantic-kinematic 3D scene graphs of articulated scenes containing a myriad of interactable objects. Given RGB-D sequences containing multiple object articulations, we temporally segment object interactions and infer object motion using occlusion-robust point tracking. We then lift point trajectories into 3D and estimate articulation models using a novel unified twist estimation formulation that robustly estimates revolute and prismatic joint parameters in a single optimization pass. Next, we associate objects with estimated articulations and detect contained objects by reasoning over parent-child relations at identified opening states. We also introduce the novel Arti4D-Semantic dataset, which uniquely combines hierarchical object semantics including parent-child relation labels with object axis annotations across 62 in-the-wild RGB-D sequences containing 600 object interactions and three distinct observation paradigms. We extensively evaluate the performance of MoMa-SG on two datasets and ablate key design choices of our approach. In addition, real-world experiments on both a quadruped and a mobile manipulator demonstrate that our semantic-kinematic scene graphs enable robust manipulation of articulated objects in everyday home environments. We provide code and data at: https://momasg.cs.uni-freiburg.de.

Key facts. Cited by 9 papers in the map (data through 7 Oct 2026). Builds on 44 of its 59 references that are in the map. First posted on arXiv 18 Feb 2026.

Builds on

44 of 59 references.

References · 44

  1. 2024Grounded SAM: Assembling Open-World Models for Diverse Visual Taskscited by 914
  2. 2019The Replica Dataset: A Digital Replica of Indoor Spacescited by 885
  3. 2025SAM 3: Segment Anything with Conceptscited by 835
  4. 2024DROID: A Large-Scale In-The-Wild Robot Manipulation Datasetcited by 801
  5. 2021DROID-SLAM: Deep Visual SLAM for Monocular, Stereo, and RGB-D Camerascited by 673
  6. 2020SAPIEN: A SimulAted Part-based Interactive ENvironmentcited by 584
  7. 2021Habitat-Matterport 3D Dataset (HM3D): 1000 Large-scale 3D Environments for Embodied AIcited by 579
  8. 2024YOLOv9: Learning What You Want to Learn Using Programmable Gradient Informationcited by 422
  9. 2023ConceptGraphs: Open-Vocabulary 3D Scene Graphs for Perception and Planningcited by 357
  10. 2023Faster Segment Anything: Towards Lightweight SAM for Mobile Applicationscited by 345
  11. 2023Recognize Anything: A Strong Image Tagging Modelcited by 305
  12. 20193D Scene Graph: A Structure for Unified Semantics, 3D Space, and Cameracited by 280
32 more
  1. 2020Learning 3D Semantic Scene Graphs from 3D Indoor Reconstructionscited by 205
  2. 2024Hierarchical Open-Vocabulary 3D Scene Graphs for Language-Grounded Robot Navigationcited by 195
  3. 2023Semantic-SAM: Segment and Recognize Anything at Any Granularitycited by 185
  4. 2021Where2Act: From Pixels to Actions for Articulated 3D Objectscited by 179
  5. 2022Hydra: A Real-time Spatial Perception System for 3D Scene Graph Construction and Optimizationcited by 175
  6. 2021SceneGraphFusion: Incremental 3D Scene Graph Prediction from RGB-D Sequencescited by 159
  7. 2022Ditto: Building Digital Twins of Articulated Objects from Interactioncited by 152
  8. 20203D Dynamic Scene Graphs: Actionable Spatial Perception with Places, Objects, and Humanscited by 141
  9. 2023PARIS: Part-level Reconstruction and Motion Analysis for Articulated Objectscited by 115
  10. 2024XFeat: Accelerated Features for Lightweight Image Matchingcited by 113
  11. 2022FlowBot3D: Learning 3D Articulation Flow to Manipulate Articulated Objectscited by 91
  12. 2024Clio: Real-time Task-Driven Open-Set 3D Scene Graphscited by 81
  13. 2024Open3DSG: Open-Vocabulary 3D Scene Graphs from Point Clouds with Queryable Objects and Open-Set Relationshipscited by 76
  14. 2020ScrewNet: Category-Independent Articulation Model Estimation From Depth Images Using Screw Theorycited by 70
  15. 2024Language-Grounded Dynamic Scene Graphs for Interactive Object Search with Mobile Manipulationcited by 69
  16. 2025ArtGS: Building Interactable Replicas of Complex Articulated Objects via Gaussian Splattingcited by 67
  17. 2021UMPNet: Universal Manipulation Policy Network for Articulated Objectscited by 64
  18. 2025Open-Vocabulary Functional 3D Scene Graphs for Real-World Indoor Spacescited by 53
  19. 2021Articulated Object Interaction in Unknown Scenes with Whole-Body Mobile Manipulationcited by 44
  20. 2014A Probabilistic Framework for Learning Kinematic Models of Articulated Objectscited by 40
  21. 2018The RBO Dataset of Articulated Objects and Interactionscited by 34
  22. 2023FlowBot++: Learning Generalized Articulated Objects Manipulation via Articulation Projectioncited by 34
  23. 2023Collaborative Dynamic 3D Scene Graphs for Automated Drivingcited by 34
  24. 2022Category-Independent Articulated Object Tracking with Factor Graphscited by 24
  25. 2025FunGraph: Functionality Aware 3D Scene Graphs for Language-Prompted Scene Interactioncited by 22
  26. 2025Articulated Object Estimation in the Wildcited by 18
  27. 2019Robust and Adaptive Door Operation with a Mobile Robotcited by 13
  28. 2023Online Estimation of Articulated Objects with Factor Graphs using Vision and Proprioceptive Sensingcited by 10
  29. 2020Kineverse: A Symbolic Articulation Model Framework for Model-Agnostic Mobile Manipulationcited by 9
  30. 2025ScrewSplat: An End-to-End Method for Articulated Object Recognitioncited by 9
  31. 2025MomaGraph: State-Aware Unified Scene Graphs with Vision-Language Model for Embodied Task Planningcited by 8
  32. 2024KinScene: Model-Based Mobile Manipulation of Articulated Scenescited by 3

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2026: 9.

9 papers.