mlsanityData to 14 Oct 2026

IRef-VLA: A Benchmark for Interactive Referential Grounding with Imperfect Language in 3D Scenes

arXiv 2503.17406 ↗First posted 20 Mar 2025cs.CV cs.ROcited by 8

On the map: Multimodal LLMs / vision-language models → Embodied and 3D vision-language models

Abstract (arXiv)

With the recent rise of large language models, vision-language models, and other general foundation models, there is growing potential for multimodal, multi-task robotics that can operate in diverse environments given natural language input. One such application is indoor navigation using natural language instructions. However, despite recent progress, this problem remains challenging due to the 3D spatial reasoning and semantic understanding required. Additionally, the language used may be imperfect or misaligned with the scene, further complicating the task. To address this challenge, we curate a benchmark dataset, IRef-VLA, for Interactive Referential Vision and Language-guided Action in 3D Scenes with imperfect references. IRef-VLA is the largest real-world dataset for the referential grounding task, consisting of over 11.5K scanned 3D rooms from existing datasets, 7.6M heuristically generated semantic relations, and 4.7M referential statements. Our dataset also contains semantic object and room annotations, scene graphs, navigable free space annotations, and is augmented with statements where the language has imperfections or ambiguities. We verify the generalizability of our dataset by evaluating with state-of-the-art models to obtain a performance baseline and also develop a graph-search baseline to demonstrate the performance bound and generation of alternatives using scene-graph knowledge. With this benchmark, we aim to provide a resource for 3D scene understanding that aids the development of robust, interactive navigation systems. The dataset and all source code is publicly released at https://github.com/HaochenZ11/IRef-VLA.

Key facts. Cited by 8 papers in the map (data through 14 Oct 2026). Placed in Embodied and 3D vision-language models, one of 16 directions in Multimodal LLMs / vision-language models. Builds on 34 of its 41 references that are in the map. First posted on arXiv 20 Mar 2025.

Builds on

34 of 41 references.

Closest ancestors · 1

Same direction, newest first

  1. 2024SpatialRGPT: Grounded Spatial Reasoning in Vision Language Models3 Jun

Other references · 33

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21 more
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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 2; 2026: 6.

8 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2024VLA-3D: A Dataset for 3D Semantic Scene Understanding and Navigation
  2. 2026LangMap: A Human-Verified Benchmark for Hierarchical Open-Vocabulary Goal Navigation
  3. 2026Relational Scene Graphs for Object Grounding of Natural Language Commands
  4. 2026MM-Conv: A Multimodal Dataset and Benchmark for Context-Aware Grounding in 3D Dialogue
  5. 2026SleepWalk: A Three-Tier Benchmark for Stress-Testing Instruction-Guided Vision-Language Navigation
  6. 2026Spa-Bench: A Real-Robot Benchmark for Spatial Grounding in Vision-Language-Action Models
  7. 2026RoboIRGBench: Benchmarking Implicit Referential Grounding in Vision-Language-Action Models
  8. 2026VistaVLA: Geometry- and Semantic-Aware 3D Gaussian-Grounded VLA for Robotic Manipulation