mlsanityData to 14 Oct 2026

FunGraph: Functionality Aware 3D Scene Graphs for Language-Prompted Scene Interaction

arXiv 2503.07909 ↗First posted 10 Mar 2025cs.CV cs.AI cs.ROcited by 23

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Abstract (arXiv)

The concept of 3D scene graphs is increasingly recognized as a powerful semantic and hierarchical representation of the environment. Current approaches often address this at a coarse, object-level resolution. In contrast, our goal is to develop a representation that enables robots to directly interact with their environment by identifying both the location of functional interactive elements and how these can be used. To achieve this, we focus on detecting and storing objects at a finer resolution, focusing on affordance-relevant parts. The primary challenge lies in the scarcity of data that extends beyond instance-level detection and the inherent difficulty of capturing detailed object features using robotic sensors. We leverage currently available 3D resources to generate 2D data and train a detector, which is then used to augment the standard 3D scene graph generation pipeline. Through our experiments, we demonstrate that our approach achieves functional element segmentation comparable to state-of-the-art 3D models and that our augmentation enables task-driven affordance grounding with higher accuracy than the current solutions. See our project page at https://fungraph.github.io.

Key facts. Cited by 23 papers in the map (data through 14 Oct 2026). Builds on 44 of its 48 references that are in the map. First posted on arXiv 10 Mar 2025.

Builds on

44 of 48 references.

References · 44

  1. 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,744
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  12. 2021In-Place Scene Labelling and Understanding with Implicit Scene Representationcited by 415
32 more
  1. 2023LangSplat: 3D Language Gaussian Splattingcited by 415
  2. 2023ConceptGraphs: Open-Vocabulary 3D Scene Graphs for Perception and Planningcited by 365
  3. 2022Mask3D: Mask Transformer for 3D Semantic Instance Segmentationcited by 303
  4. 20193D Scene Graph: A Structure for Unified Semantics, 3D Space, and Cameracited by 281
  5. 2023Affordances from Human Videos as a Versatile Representation for Roboticscited by 226
  6. 2020Learning 3D Semantic Scene Graphs from 3D Indoor Reconstructionscited by 208
  7. 2024Hierarchical Open-Vocabulary 3D Scene Graphs for Language-Grounded Robot Navigationcited by 196
  8. 2022Hydra: A Real-time Spatial Perception System for 3D Scene Graph Construction and Optimizationcited by 178
  9. 2022Panoptic Lifting for 3D Scene Understanding with Neural Fieldscited by 174
  10. 2021SceneGraphFusion: Incremental 3D Scene Graph Prediction from RGB-D Sequencescited by 163
  11. 20203D Dynamic Scene Graphs: Actionable Spatial Perception with Places, Objects, and Humanscited by 144
  12. 2024Grounding DINO 1.5: Advance the "Edge" of Open-Set Object Detectioncited by 122
  13. 2022Slicing Aided Hyper Inference and Fine-tuning for Small Object Detectioncited by 105
  14. 20213D AffordanceNet: A Benchmark for Visual Object Affordance Understandingcited by 100
  15. 2024Clio: Real-time Task-Driven Open-Set 3D Scene Graphscited by 81
  16. 2024Open3DSG: Open-Vocabulary 3D Scene Graphs from Point Clouds with Queryable Objects and Open-Set Relationshipscited by 80
  17. 20193-D Scene Graph: A Sparse and Semantic Representation of Physical Environments for Intelligent Agentscited by 74
  18. 2024OpenNeRF: Open Set 3D Neural Scene Segmentation with Pixel-Wise Features and Rendered Novel Viewscited by 69
  19. 2023Foundations of Spatial Perception for Robotics: Hierarchical Representations and Real-time Systemscited by 60
  20. 2024Point Cloud Matters: Rethinking the Impact of Different Observation Spaces on Robot Learningcited by 45
  21. 2023VL-SAT: Visual-Linguistic Semantics Assisted Training for 3D Semantic Scene Graph Prediction in Point Cloudcited by 43
  22. 2022PartAfford: Part-level Affordance Discovery from 3D Objectscited by 36
  23. 2023Where2Explore: Few-shot Affordance Learning for Unseen Novel Categories of Articulated Objectscited by 35
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  27. 2025AdaManip: Adaptive Articulated Object Manipulation Environments and Policy Learningcited by 12
  28. 2024The Bare Necessities: Designing Simple, Effective Open-Vocabulary Scene Graphscited by 11
  29. 2023Online Estimation of Articulated Objects with Factor Graphs using Vision and Proprioceptive Sensingcited by 10
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  32. 2025Towards Fusing Point Cloud and Visual Representations for Imitation Learningcited by 6

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 4; 2026: 19.

23 papers.

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  1. 2025Articulated Object Estimation in the Wildcited by 19
  2. 2026Articulated 3D Scene Graphs for Open-World Mobile Manipulationcited by 11
  3. 2025KeySG: Hierarchical Keyframe-Based 3D Scene Graphscited by 10
  4. 2025Social 3D Scene Graphs: Modeling Human Actions and Relations for Interactive Service Robotscited by 5
  5. 2026FunFact: Building Probabilistic Functional 3D Scene Graphs via Factor-Graph Reasoningcited by 5
  6. 2025Object-Centric Representation Learning for Enhanced 3D Semantic Scene Graph Predictioncited by 4
  7. 20263D Scene Graphs: Open Challenges and Future Directionscited by 4
  8. 2026LOST-3DSG: Lightweight Open-Vocabulary 3D Scene Graphs with Semantic Tracking in Dynamic Environmentscited by 2
  9. 2026T-FunS3D: Task-Driven Hierarchical Open-Vocabulary 3D Functionality Segmentationcited by 2
  10. 2026EgoFun3D: Modeling Interactive Objects from Egocentric Videos using Function Templatescited by 1
  11. 2026Hierarchical and Holistic Open-Vocabulary Functional 3D Scene Graphs for Indoor Spacescited by 1
  12. 2026PhysGraph: A Physics-aware 3D Scene Graph for Perception and Reasoningcited by 1
11 more
  1. 2026OP3DSG: Open-Vocabulary Part-Aware 3D Scene Graph Generation for Real-World Environmentscited by 1
  2. 2026Just-In-Time Scene Graph Growth: Combating Perceptual Saturation in Long-Horizon Roboticscited by 1
  3. 2026R2F: Repurposing Ray Frontiers for LLM-free Object Navigationcited by 0
  4. 2026UniFunc3D: Unified Active Spatial-Temporal Grounding for 3D Affordance Segmentationcited by 0
  5. 2026CAGE-SGG: Counterfactual Active Graph Evidence for Open-Vocabulary Scene Graph Generationcited by 0
  6. 2026Prior-SG: Task and Prior Driven Region Segmentation for Scene Graphs in Arbitrarily-Structured Environmentscited by 0
  7. 2026GESTO: Human-Centric Spatio-Temporal Memory for Reasoning in Dynamic Scenescited by 0
  8. 2026FunArt: Decoding Functional Structure and Articulation from Generative 3D Latentscited by 0
  9. 2026GraphWrit3R: End-to-End 3D Scene Graph Writingcited by 0
  10. 2026A Review Of Robotic World Models For Dynamic Environments Based On Factor And Scene Graphscited by 0
  11. 2026Interactive Navigation Beyond Reachability: Benchmark and Agentic Frameworkcited by 0