mlsanityData to 7 Oct 2026

Embodied Instruction Following in Unknown Environments

arXiv 2406.11818 ↗First posted 17 Jun 2024cs.RO cs.AIcited by 8

Not on the map. Why?

Abstract (arXiv)

Enabling embodied agents to complete complex human instructions from natural language is crucial to autonomous systems in household services. Conventional methods can only accomplish human instructions in the known environment where all interactive objects are provided to the embodied agent, and directly deploying the existing approaches for the unknown environment usually generates infeasible plans that manipulate non-existing objects. On the contrary, we propose an embodied instruction following (EIF) method for complex tasks in the unknown environment, where the agent efficiently explores the unknown environment to generate feasible plans with existing objects to accomplish abstract instructions. Specifically, we build a hierarchical embodied instruction following framework including the high-level task planner and the low-level exploration controller with multimodal large language models. We then construct a semantic representation map of the scene with dynamic region attention to demonstrate the known visual clues, where the goal of task planning and scene exploration is aligned for human instruction. For the task planner, we generate the feasible step-by-step plans for human goal accomplishment according to the task completion process and the known visual clues. For the exploration controller, the optimal navigation or object interaction policy is predicted based on the generated step-wise plans and the known visual clues. The experimental results demonstrate that our method can achieve 45.09% success rate in 204 complex human instructions such as making breakfast and tidying rooms in large house-level scenes. Code and supplementary are available at https://gary3410.github.io/eif_unknown.

Key facts. Cited by 8 papers in the map (data through 7 Oct 2026). Builds on 37 of its 44 references that are in the map. First posted on arXiv 17 Jun 2024.

Builds on

37 of 44 references.

References · 37

  1. 2018BERT: Pre-training of Deep Bidirectional Transformers for Language Understandingcited by 40,204
  2. 2022Self-Instruct: Aligning Language Models with Self-Generated Instructionscited by 2,674
  3. 2022Do As I Can, Not As I Say: Grounding Language in Robotic Affordancescited by 2,302
  4. 2022RT-1: Robotics Transformer for Real-World Control at Scalecited by 2,007
  5. 2020ALFWorld: Aligning Text and Embodied Environments for Interactive Learningcited by 1,143
  6. 2017Vision-and-Language Navigation: Interpreting visually-grounded navigation instructions in real environmentscited by 1,013
  7. 2019ALFRED: A Benchmark for Interpreting Grounded Instructions for Everyday Taskscited by 773
  8. 2023VoxPoser: Composable 3D Value Maps for Robotic Manipulation with Language Modelscited by 733
  9. 2022Detecting Twenty-thousand Classes using Image-level Supervisioncited by 613
  10. 2023LERF: Language Embedded Radiance Fieldscited by 538
  11. 2022LLM-Planner: Few-Shot Grounded Planning for Embodied Agents with Large Language Modelscited by 459
  12. 2022LM-Nav: Robotic Navigation with Large Pre-Trained Models of Language, Vision, and Actioncited by 435
25 more
  1. 2022ProcTHOR: Large-Scale Embodied AI Using Procedural Generationcited by 369
  2. 2023ConceptGraphs: Open-Vocabulary 3D Scene Graphs for Perception and Planningcited by 357
  3. 2023ConceptFusion: Open-set Multimodal 3D Mappingcited by 302
  4. 2024Long-CLIP: Unlocking the Long-Text Capability of CLIPcited by 298
  5. 2023SayPlan: Grounding Large Language Models using 3D Scene Graphs for Scalable Robot Task Planningcited by 289
  6. 2023EmbodiedGPT: Vision-Language Pre-Training via Embodied Chain of Thoughtcited by 276
  7. 2020ObjectNav Revisited: On Evaluation of Embodied Agents Navigating to Objectscited by 240
  8. 2022Hydra: A Real-time Spatial Perception System for 3D Scene Graph Construction and Optimizationcited by 175
  9. 2021Episodic Transformer for Vision-and-Language Navigationcited by 155
  10. 2017IQA: Visual Question Answering in Interactive Environmentscited by 154
  11. 2022PONI: Potential Functions for ObjectGoal Navigation with Interaction-free Learningcited by 149
  12. 2021FILM: Following Instructions in Language with Modular Methodscited by 119
  13. 2023L3MVN: Leveraging Large Language Models for Visual Target Navigationcited by 118
  14. 2021A Persistent Spatial Semantic Representation for High-level Natural Language Instruction Executioncited by 91
  15. 2023Embodied Task Planning with Large Language Modelscited by 84
  16. 2017Mapping Instructions and Visual Observations to Actions with Reinforcement Learningcited by 80
  17. 2021Hierarchical Task Learning from Language Instructions with Unified Transformers and Self-Monitoringcited by 53
  18. 2022Prompter: Utilizing Large Language Model Prompting for a Data Efficient Embodied Instruction Followingcited by 33
  19. 2023Context-Aware Planning and Environment-Aware Memory for Instruction Following Embodied Agentscited by 33
  20. 2020Factorizing Perception and Policy for Interactive Instruction Followingcited by 28
  21. 2022One Step at a Time: Long-Horizon Vision-and-Language Navigation with Milestonescited by 26
  22. 2021Look Wide and Interpret Twice: Improving Performance on Interactive Instruction-following Taskscited by 25
  23. 2023ThinkBot: Embodied Instruction Following with Thought Chain Reasoningcited by 19
  24. 2023Embodied Concept Learner: Self-supervised Learning of Concepts and Mapping through Instruction Followingcited by 9
  25. 2023LACMA: Language-Aligning Contrastive Learning with Meta-Actions for Embodied Instruction Followingcited by 8

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 3; 2025: 1; 2026: 4.

8 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2025NavA3: Understanding Any Instruction, Navigating Anywhere, Finding Anything
  2. 2026Neurosymbolic Embodied Agents
  3. 2025Hierarchical Instruction-aware Embodied Visual Tracking
  4. 2025HELP: Hierarchical Embodied Language Planner for Household Tasks
  5. 2026IntentionNav: A Benchmark for Intent-Driven Object Navigation from Implicit Human Instruction
  6. 2026RoboFollow: Unveiling the Instruction Following Mirage in Embodied Agents
  7. 2026When Robots Do the Chores: A Benchmark and Agent for Long-Horizon Household Task Execution
  8. 2024OPEx: A Component-Wise Analysis of LLM-Centric Agents in Embodied Instruction Following