LCR-Net++: Multi-person 2D and 3D Pose Detection in Natural Images
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Abstract (arXiv)
We propose an end-to-end architecture for joint 2D and 3D human pose estimation in natural images. Key to our approach is the generation and scoring of a number of pose proposals per image, which allows us to predict 2D and 3D poses of multiple people simultaneously. Hence, our approach does not require an approximate localization of the humans for initialization. Our Localization-Classification-Regression architecture, named LCR-Net, contains 3 main components: 1) the pose proposal generator that suggests candidate poses at different locations in the image; 2) a classifier that scores the different pose proposals; and 3) a regressor that refines pose proposals both in 2D and 3D. All three stages share the convolutional feature layers and are trained jointly. The final pose estimation is obtained by integrating over neighboring pose hypotheses, which is shown to improve over a standard non maximum suppression algorithm. Our method recovers full-body 2D and 3D poses, hallucinating plausible body parts when the persons are partially occluded or truncated by the image boundary. Our approach significantly outperforms the state of the art in 3D pose estimation on Human3.6M, a controlled environment. Moreover, it shows promising results on real images for both single and multi-person subsets of the MPII 2D pose benchmark and demonstrates satisfying 3D pose results even for multi-person images.
Key facts. Cited by 88 papers in the map (data through 7 Oct 2026). First posted on arXiv 1 Mar 2018.
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Citing papers per year: 2021: 28; 2022: 29; 2023: 14; 2024: 11; 2025: 2; 2026: 4.
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- 2024Stop Regressing: Training Value Functions via Classification for Scalable Deep RLcited by 136
- 2021Human Pose Regression with Residual Log-likelihood Estimationcited by 131
- 2021Dynamics-Regulated Kinematic Policy for Egocentric Pose Estimationcited by 101
- 2022PoseGPT: Quantization-based 3D Human Motion Generation and Forecastingcited by 78
- 2021Multi-Person Extreme Motion Predictioncited by 74
- 2021Neural Monocular 3D Human Motion Capture with Physical Awarenesscited by 70
- 2021DeepMultiCap: Performance Capture of Multiple Characters Using Sparse Multiview Camerascited by 67
- 2021Recent Advances in Monocular 2D and 3D Human Pose Estimation: A Deep Learning Perspectivecited by 49
- 2021Reconstructing 3D Human Pose by Watching Humans in the Mirrorcited by 47
- 2021Body Meshes as Pointscited by 45
- 2021VPN++: Rethinking Video-Pose embeddings for understanding Activities of Daily Livingcited by 35
- 2021UNIK: A Unified Framework for Real-world Skeleton-based Action Recognitioncited by 35
38 more
- 2021Learning an Augmented RGB Representation with Cross-Modal Knowledge Distillation for Action Detectioncited by 32
- 2021Gravity-Aware Monocular 3D Human-Object Reconstructioncited by 30
- 2022DG-STGCN: Dynamic Spatial-Temporal Modeling for Skeleton-based Action Recognitioncited by 26
- 2023HSCNet++: Hierarchical Scene Coordinate Classification and Regression for Visual Localization with Transformercited by 26
- 2022Artificial Intelligence for the Metaverse: A Surveycited by 25
- 2022Uncertainty-Aware Adaptation for Self-Supervised 3D Human Pose Estimationcited by 25
- 2021Shape-aware Multi-Person Pose Estimation from Multi-View Imagescited by 24
- 2021DECA: Deep viewpoint-Equivariant human pose estimation using Capsule Autoencoderscited by 23
- 2022H3WB: Human3.6M 3D WholeBody Dataset and Benchmarkcited by 23
- 2022Weakly Supervised 3D Multi-person Pose Estimation for Large-scale Scenes based on Monocular Camera and Single LiDARcited by 23
- 2021PandaNet : Anchor-Based Single-Shot Multi-Person 3D Pose Estimationcited by 22
- 2022ViA: View-invariant Skeleton Action Representation Learning via Motion Retargetingcited by 22
- 2023Hulk: A Universal Knowledge Translator for Human-Centric Taskscited by 22
- 2023Vision-Based Human Pose Estimation via Deep Learning: A Surveycited by 20
- 2023Scene-Aware 3D Multi-Human Motion Capture from a Single Cameracited by 19
- 2023Just Add π! Pose Induced Video Transformers for Understanding Activities of Daily Livingcited by 19
- 2023Reconstructing Groups of People with Hypergraph Relational Reasoningcited by 18
- 2022Latent Discriminant deterministic Uncertaintycited by 17
- 2021Monocular 3D Multi-Person Pose Estimation by Integrating Top-Down and Bottom-Up Networkscited by 16
- 2022PoseBERT: A Generic Transformer Module for Temporal 3D Human Modelingcited by 15
- 2023Ten Years of Generative Adversarial Nets (GANs): A survey of the state-of-the-artcited by 14
- 2022Dual networks based 3D Multi-Person Pose Estimation from Monocular Videocited by 13
- 2023VQ-HPS: Human Pose and Shape Estimation in a Vector-Quantized Latent Spacecited by 13
- 2021Leveraging MoCap Data for Human Mesh Recoverycited by 12
- 2023Crowd3D: Towards Hundreds of People Reconstruction from a Single Imagecited by 12
- 2021Body Size and Depth Disambiguation in Multi-Person Reconstruction from Single Imagescited by 11
- 2024Deep learning for 3D human pose estimation and mesh recovery: A surveycited by 11
- 2022On Triangulation as a Form of Self-Supervision for 3D Human Pose Estimationcited by 10
- 2022VirtualPose: Learning Generalizable 3D Human Pose Models from Virtual Datacited by 10
- 2022Explicit Occlusion Reasoning for Multi-person 3D Human Pose Estimationcited by 10
- 2021Iterative Greedy Matching for 3D Human Pose Tracking from Multiple Viewscited by 9
- 2021WildGait: Learning Gait Representations from Raw Surveillance Streamscited by 9
- 2022Distribution-Aware Single-Stage Models for Multi-Person 3D Pose Estimationcited by 9
- 2022Dynamic Graph Reasoning for Multi-person 3D Pose Estimationcited by 9
- 2021Deep Monocular 3D Human Pose Estimation via Cascaded Dimension-Liftingcited by 8
- 2022The Best of Both Worlds: Combining Model-based and Nonparametric Approaches for 3D Human Body Estimationcited by 8
- 2022PaCMO: Partner Dependent Human Motion Generation in Dyadic Human Activity using Neural Operatorscited by 8
- 2024HERM: Benchmarking and Enhancing Multimodal LLMs for Human-Centric Understandingcited by 7
50 most cited of 88 All 88 (JSON)
- 2026DETRAM: End-to-end DEtection, Tracking and Recovery of HumAn Meshes10 Jul 2026
- 2026Skeleton-to-Image Encoding: Enabling Skeleton Representation Learning via Vision-Pretrained Models6 Mar 2026
- 2026SARS: A Novel Face and Body Shape and Appearance Aware 3D Reconstruction System extends Morphable Models10 Feb 2026
- 2026DiffProxy: Multi-View Human Mesh Recovery via Diffusion-Generated Dense Proxies5 Jan 2026
- 2025Patch as Node: Human-Centric Graph Representation Learning for Multimodal Action Recognition26 Dec 2025
- 2025End-to-End Motion Capture from Rigid Body Markers with Geodesic Loss20 Nov 2025
- 2024HFGaussian: Learning Generalizable Gaussian Human with Integrated Human Features5 Nov 2024
- 2024HERM: Benchmarking and Enhancing Multimodal LLMs for Human-Centric Understanding9 Oct 2024
- 2024An Efficient Model-Agnostic Approach for Uncertainty Estimation in Data-Restricted Pedometric Applications18 Sep 2024
- 2024Graph and Skipped Transformer: Exploiting Spatial and Temporal Modeling Capacities for Efficient 3D Human Pose Estimation3 Jul 2024
- 2024Human Modelling and Pose Estimation Overview27 Jun 2024
- 2024Is Value Functions Estimation with Classification Plug-and-play for Offline Reinforcement Learning?10 Jun 2024
38 more
- 20243D WholeBody Pose Estimation based on Semantic Graph Attention Network and Distance Information3 Jun 2024
- 2024GHNeRF: Learning Generalizable Human Features with Efficient Neural Radiance Fields9 Apr 2024
- 2024Stop Regressing: Training Value Functions via Classification for Scalable Deep RL6 Mar 2024
- 2024Deep learning for 3D human pose estimation and mesh recovery: A survey29 Feb 2024
- 2024Multi-Person 3D Pose Estimation from Multi-View Uncalibrated Depth Cameras28 Jan 2024
- 2023VQ-HPS: Human Pose and Shape Estimation in a Vector-Quantized Latent Space13 Dec 2023
- 2023Hulk: A Universal Knowledge Translator for Human-Centric Tasks4 Dec 2023
- 2023Just Add π! Pose Induced Video Transformers for Understanding Activities of Daily Living30 Nov 2023
- 2023Human Pose-based Estimation, Tracking and Action Recognition with Deep Learning: A Survey19 Oct 2023
- 2023Ten Years of Generative Adversarial Nets (GANs): A survey of the state-of-the-art30 Aug 2023
- 2023Reconstructing Groups of People with Hypergraph Relational Reasoning30 Aug 2023
- 2023Vision-Based Human Pose Estimation via Deep Learning: A Survey26 Aug 2023
- 2023Seeing the Pose in the Pixels: Learning Pose-Aware Representations in Vision Transformers15 Jun 2023
- 2023Human Body Pose Estimation for Gait Identification: A Comprehensive Survey of Datasets and Models23 May 2023
- 2023HSCNet++: Hierarchical Scene Coordinate Classification and Regression for Visual Localization with Transformer5 May 2023
- 2023The Metaverse: Survey, Trends, Novel Pipeline Ecosystem & Future Directions18 Apr 2023
- 2023Capsules as viewpoint learners for human pose estimation13 Feb 2023
- 2023Crowd3D: Towards Hundreds of People Reconstruction from a Single Image23 Jan 2023
- 2023Scene-Aware 3D Multi-Human Motion Capture from a Single Camera12 Jan 2023
- 2022Transformers in Action Recognition: A Review on Temporal Modeling29 Dec 2022
- 2022Multi-person 3D pose estimation from unlabelled data16 Dec 2022
- 2022FuRPE: Learning Full-body Reconstruction from Part Experts30 Nov 2022
- 2022Weakly Supervised 3D Multi-person Pose Estimation for Large-scale Scenes based on Monocular Camera and Single LiDAR30 Nov 2022
- 2022H3WB: Human3.6M 3D WholeBody Dataset and Benchmark28 Nov 2022
- 2022PaCMO: Partner Dependent Human Motion Generation in Dyadic Human Activity using Neural Operators25 Nov 2022
- 2022Weakly-supervised Pre-training for 3D Human Pose Estimation via Perspective Knowledge22 Nov 2022
- 2022PoseGPT: Quantization-based 3D Human Motion Generation and Forecasting19 Oct 2022
- 2022A New Spatio-Temporal Loss Function for 3D Motion Reconstruction and Extended Temporal Metrics for Motion Evaluation16 Oct 2022
- 2022DG-STGCN: Dynamic Spatial-Temporal Modeling for Skeleton-based Action Recognition12 Oct 2022
- 2022ViA: View-invariant Skeleton Action Representation Learning via Motion Retargeting31 Aug 2022
- 2022PoseBERT: A Generic Transformer Module for Temporal 3D Human Modeling22 Aug 2022
- 2022Explicit Occlusion Reasoning for Multi-person 3D Human Pose Estimation29 Jul 2022
- 2022Dynamic Graph Reasoning for Multi-person 3D Pose Estimation22 Jul 2022
- 2022Latent Discriminant deterministic Uncertainty20 Jul 2022
- 2022VirtualPose: Learning Generalizable 3D Human Pose Models from Virtual Data20 Jul 2022
- 2022Mutual Adaptive Reasoning for Monocular 3D Multi-Person Pose Estimation16 Jul 2022
- 2022Snipper: A Spatiotemporal Transformer for Simultaneous Multi-Person 3D Pose Estimation Tracking and Forecasting on a Video Snippet9 Jul 2022
- 2022Interpretable Gait Recognition by Granger Causality14 Jun 2022
50 newest of 88 All 88 (JSON)
- 2024Stop Regressing: Training Value Functions via Classification for Scalable Deep RLcited by 136
- 2021Human Pose Regression with Residual Log-likelihood Estimationcited by 131
- 2021Dynamics-Regulated Kinematic Policy for Egocentric Pose Estimationcited by 101
- 2022PoseGPT: Quantization-based 3D Human Motion Generation and Forecastingcited by 78
- 2021Multi-Person Extreme Motion Predictioncited by 74
- 2021Neural Monocular 3D Human Motion Capture with Physical Awarenesscited by 70
- 2021DeepMultiCap: Performance Capture of Multiple Characters Using Sparse Multiview Camerascited by 67
- 2021Recent Advances in Monocular 2D and 3D Human Pose Estimation: A Deep Learning Perspectivecited by 49
- 2021Reconstructing 3D Human Pose by Watching Humans in the Mirrorcited by 47
- 2021Body Meshes as Pointscited by 45
- 2021VPN++: Rethinking Video-Pose embeddings for understanding Activities of Daily Livingcited by 35
- 2021UNIK: A Unified Framework for Real-world Skeleton-based Action Recognitioncited by 35
12 most cited of 86 All 86 (JSON)
- 2026DETRAM: End-to-end DEtection, Tracking and Recovery of HumAn Meshes10 Jul 2026
- 2026Skeleton-to-Image Encoding: Enabling Skeleton Representation Learning via Vision-Pretrained Models6 Mar 2026
- 2026SARS: A Novel Face and Body Shape and Appearance Aware 3D Reconstruction System extends Morphable Models10 Feb 2026
- 2026DiffProxy: Multi-View Human Mesh Recovery via Diffusion-Generated Dense Proxies5 Jan 2026
- 2025Patch as Node: Human-Centric Graph Representation Learning for Multimodal Action Recognition26 Dec 2025
- 2025End-to-End Motion Capture from Rigid Body Markers with Geodesic Loss20 Nov 2025
- 2024HFGaussian: Learning Generalizable Gaussian Human with Integrated Human Features5 Nov 2024
- 2024An Efficient Model-Agnostic Approach for Uncertainty Estimation in Data-Restricted Pedometric Applications18 Sep 2024
- 2024Graph and Skipped Transformer: Exploiting Spatial and Temporal Modeling Capacities for Efficient 3D Human Pose Estimation3 Jul 2024
- 2024Human Modelling and Pose Estimation Overview27 Jun 2024
- 20243D WholeBody Pose Estimation based on Semantic Graph Attention Network and Distance Information3 Jun 2024
- 2024GHNeRF: Learning Generalizable Human Features with Efficient Neural Radiance Fields9 Apr 2024
12 newest of 86 All 86 (JSON)