mlsanityData to 7 Oct 2026

3D Human Pose, Shape and Texture from Low-Resolution Images and Videos

arXiv 2103.06498 ↗First posted 11 Mar 2021cs.CV cs.AIcited by 26

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Abstract (arXiv)

3D human pose and shape estimation from monocular images has been an active research area in computer vision. Existing deep learning methods for this task rely on high-resolution input, which however, is not always available in many scenarios such as video surveillance and sports broadcasting. Two common approaches to deal with low-resolution images are applying super-resolution techniques to the input, which may result in unpleasant artifacts, or simply training one model for each resolution, which is impractical in many realistic applications. To address the above issues, this paper proposes a novel algorithm called RSC-Net, which consists of a Resolution-aware network, a Self-supervision loss, and a Contrastive learning scheme. The proposed method is able to learn 3D body pose and shape across different resolutions with one single model. The self-supervision loss enforces scale-consistency of the output, and the contrastive learning scheme enforces scale-consistency of the deep features. We show that both these new losses provide robustness when learning in a weakly-supervised manner. Moreover, we extend the RSC-Net to handle low-resolution videos and apply it to reconstruct textured 3D pedestrians from low-resolution input. Extensive experiments demonstrate that the RSC-Net can achieve consistently better results than the state-of-the-art methods for challenging low-resolution images.

Key facts. Cited by 26 papers in the map (data through 7 Oct 2026). Builds on 46 of its 73 references that are in the map. First posted on arXiv 11 Mar 2021.

Builds on

46 of 73 references.

References · 46

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2021: 4; 2022: 7; 2023: 7; 2024: 4; 2025: 2; 2026: 2.

26 papers.

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  1. 2023Humans in 4D: Reconstructing and Tracking Humans with Transformerscited by 344
  2. 20213D Human Texture Estimation from a Single Image with Transformerscited by 35
  3. 2022LiDARCap: Long-range Marker-less 3D Human Motion Capture with LiDAR Point Cloudscited by 32
  4. 2023SMPLitex: A Generative Model and Dataset for 3D Human Texture Estimation from Single Imagecited by 30
  5. 2021Tracking People with 3D Representationscited by 22
  6. 2024TexDreamer: Towards Zero-Shot High-Fidelity 3D Human Texture Generationcited by 14
  7. 2023VQ-HPS: Human Pose and Shape Estimation in a Vector-Quantized Latent Spacecited by 13
  8. 2021Body Size and Depth Disambiguation in Multi-Person Reconstruction from Single Imagescited by 11
  9. 2022Low Complexity Channel estimation with Neural Network Solutionscited by 9
  10. 2024ANIM: Accurate Neural Implicit Model for Human Reconstruction from a single RGB-D imagecited by 9
  11. 2024SMPLer: Taming Transformers for Monocular 3D Human Shape and Pose Estimationcited by 9
  12. 2023Generating Texture for 3D Human Avatar from a Single Image using Sampling and Refinement Networkscited by 8
14 more
  1. 2023Body Knowledge and Uncertainty Modeling for Monocular 3D Human Body Reconstructioncited by 8
  2. 2022Super-resolution 3D Human Shape from a Single Low-Resolution Imagecited by 6
  3. 2022Enhancing Egocentric 3D Pose Estimation with Third Person Viewscited by 5
  4. 2025MotionVerse: A Unified Multimodal Framework for Motion Comprehension, Generation and Editingcited by 5
  5. 2025DyCrowd: Towards Dynamic Crowd Reconstruction from a Large-scene Videocited by 3
  6. 2022Imposing Temporal Consistency on Deep Monocular Body Shape and Pose Estimationcited by 2
  7. 2023Refining 3D Human Texture Estimation from a Single Imagecited by 2
  8. 20213D Human Pose Estimation Based on 2D-3D Consistency with Synchronized Adversarial Trainingcited by 1
  9. 2023EVOPOSE: A Recursive Transformer For 3D Human Pose Estimation With Kinematic Structure Priorscited by 1
  10. 2022Spatio-temporal Tendency Reasoning for Human Body Pose and Shape Estimation from Videoscited by 0
  11. 2022Generalizable Person Re-Identification via Viewpoint Alignment and Fusioncited by 0
  12. 2024Revisiting the Role of Texture in 3D Person Re-identificationcited by 0
  13. 2026EgoMotion: Hierarchical Reasoning and Diffusion for Egocentric Vision-Language Motion Generationcited by 0
  14. 2026Beyond Appearance: A Multi-cue Framework and Large-scale Benchmark for Pedestrian Association and Tracking on Mobile Aerial-Ground Platformscited by 0