PI-Net: Pose Interacting Network for Multi-Person Monocular 3D Pose Estimation
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Abstract (arXiv)
Recent literature addressed the monocular 3D pose estimation task very satisfactorily. In these studies, different persons are usually treated as independent pose instances to estimate. However, in many every-day situations, people are interacting, and the pose of an individual depends on the pose of his/her interactees. In this paper, we investigate how to exploit this dependency to enhance current - and possibly future - deep networks for 3D monocular pose estimation. Our pose interacting network, or PI-Net, inputs the initial pose estimates of a variable number of interactees into a recurrent architecture used to refine the pose of the person-of-interest. Evaluating such a method is challenging due to the limited availability of public annotated multi-person 3D human pose datasets. We demonstrate the effectiveness of our method in the MuPoTS dataset, setting the new state-of-the-art on it. Qualitative results on other multi-person datasets (for which 3D pose ground-truth is not available) showcase the proposed PI-Net. PI-Net is implemented in PyTorch and the code will be made available upon acceptance of the paper.
Key facts. Cited by 15 papers in the map (data through 7 Oct 2026). First posted on arXiv 11 Oct 2020.
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Citing papers per year: 2021: 4; 2022: 5; 2023: 3; 2024: 1; 2025: 1; 2026: 1.
15 papers.
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- 2021Multi-Person Extreme Motion Predictioncited by 74
- 2021Body Meshes as Pointscited by 45
- 20223D Vision with Transformers: A Surveycited by 21
- 2022HiT-DVAE: Human Motion Generation via Hierarchical Transformer Dynamical VAEcited by 16
- 2023Reconstructing Three-Dimensional Models of Interacting Humanscited by 14
- 2021Body Size and Depth Disambiguation in Multi-Person Reconstruction from Single Imagescited by 11
- 2021Dyadic Human Motion Predictioncited by 9
- 2023Best Practices for 2-Body Pose Forecastingcited by 8
- 2022NIMBLE: A Non-rigid Hand Model with Bones and Musclescited by 6
- 2022Permutation-Invariant Relational Network for Multi-person 3D Pose Estimationcited by 3
- 2023Strengths and Weaknesses of 3D Pose Estimation and Inertial Motion Capture System for Movement Therapycited by 1
- 2022Mutual Adaptive Reasoning for Monocular 3D Multi-Person Pose Estimationcited by 0
- 2026Learning Quantised Structure-Preserving Motion Representations for Dance Fingerprinting1 Apr 2026
- 2025Keypoints as Dynamic Centroids for Unified Human Pose and Segmentation17 May 2025
- 2024UnityGraph: Unified Learning of Spatio-temporal features for Multi-person Motion Prediction6 Nov 2024
- 2023Reconstructing Three-Dimensional Models of Interacting Humans3 Aug 2023
- 2023Strengths and Weaknesses of 3D Pose Estimation and Inertial Motion Capture System for Movement Therapy1 Jun 2023
- 2023Best Practices for 2-Body Pose Forecasting12 Apr 2023
- 20223D Vision with Transformers: A Survey8 Aug 2022
- 2022Mutual Adaptive Reasoning for Monocular 3D Multi-Person Pose Estimation16 Jul 2022
- 2022Permutation-Invariant Relational Network for Multi-person 3D Pose Estimation11 Apr 2022
- 2022HiT-DVAE: Human Motion Generation via Hierarchical Transformer Dynamical VAE4 Apr 2022
- 2022NIMBLE: A Non-rigid Hand Model with Bones and Muscles9 Feb 2022
- 2021Dyadic Human Motion Prediction1 Dec 2021
3 more
- 2021Body Size and Depth Disambiguation in Multi-Person Reconstruction from Single Images2 Nov 2021
- 2021Multi-Person Extreme Motion Prediction18 May 2021
- 2021Body Meshes as Points6 May 2021
- 2021Multi-Person Extreme Motion Predictioncited by 74
- 2021Body Meshes as Pointscited by 45
- 20223D Vision with Transformers: A Surveycited by 21
- 2022HiT-DVAE: Human Motion Generation via Hierarchical Transformer Dynamical VAEcited by 16
- 2023Reconstructing Three-Dimensional Models of Interacting Humanscited by 14
- 2021Body Size and Depth Disambiguation in Multi-Person Reconstruction from Single Imagescited by 11
- 2021Dyadic Human Motion Predictioncited by 9
- 2023Best Practices for 2-Body Pose Forecastingcited by 8
- 2022NIMBLE: A Non-rigid Hand Model with Bones and Musclescited by 6
- 2022Permutation-Invariant Relational Network for Multi-person 3D Pose Estimationcited by 3
- 2023Strengths and Weaknesses of 3D Pose Estimation and Inertial Motion Capture System for Movement Therapycited by 1
- 2022Mutual Adaptive Reasoning for Monocular 3D Multi-Person Pose Estimationcited by 0
12 most cited of 15 All 15 (JSON)
- 2026Learning Quantised Structure-Preserving Motion Representations for Dance Fingerprinting1 Apr 2026
- 2025Keypoints as Dynamic Centroids for Unified Human Pose and Segmentation17 May 2025
- 2024UnityGraph: Unified Learning of Spatio-temporal features for Multi-person Motion Prediction6 Nov 2024
- 2023Reconstructing Three-Dimensional Models of Interacting Humans3 Aug 2023
- 2023Strengths and Weaknesses of 3D Pose Estimation and Inertial Motion Capture System for Movement Therapy1 Jun 2023
- 2023Best Practices for 2-Body Pose Forecasting12 Apr 2023
- 20223D Vision with Transformers: A Survey8 Aug 2022
- 2022Mutual Adaptive Reasoning for Monocular 3D Multi-Person Pose Estimation16 Jul 2022
- 2022Permutation-Invariant Relational Network for Multi-person 3D Pose Estimation11 Apr 2022
- 2022HiT-DVAE: Human Motion Generation via Hierarchical Transformer Dynamical VAE4 Apr 2022
- 2022NIMBLE: A Non-rigid Hand Model with Bones and Muscles9 Feb 2022
- 2021Dyadic Human Motion Prediction1 Dec 2021
12 newest of 15 All 15 (JSON)