ManipulaTHOR: A Framework for Visual Object Manipulation
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Abstract (arXiv)
The domain of Embodied AI has recently witnessed substantial progress, particularly in navigating agents within their environments. These early successes have laid the building blocks for the community to tackle tasks that require agents to actively interact with objects in their environment. Object manipulation is an established research domain within the robotics community and poses several challenges including manipulator motion, grasping and long-horizon planning, particularly when dealing with oft-overlooked practical setups involving visually rich and complex scenes, manipulation using mobile agents (as opposed to tabletop manipulation), and generalization to unseen environments and objects. We propose a framework for object manipulation built upon the physics-enabled, visually rich AI2-THOR framework and present a new challenge to the Embodied AI community known as ArmPointNav. This task extends the popular point navigation task to object manipulation and offers new challenges including 3D obstacle avoidance, manipulating objects in the presence of occlusion, and multi-object manipulation that necessitates long term planning. Popular learning paradigms that are successful on PointNav challenges show promise, but leave a large room for improvement.
Key facts. Cited by 101 papers in the map (data through 7 Oct 2026). Builds on 35 of its 42 references that are in the map. First posted on arXiv 22 Apr 2021.
Builds on
35 of 42 references.
References · 35
- 2014Learning Phrase Representations using RNN Encoder-Decoder for Statistical Machine Translationcited by 4,016
- 2019Meta-World: A Benchmark and Evaluation for Multi-Task and Meta Reinforcement Learningcited by 1,168
- 2019Habitat: A Platform for Embodied AI Researchcited by 1,163
- 2017AI2-THOR: An Interactive 3D Environment for Visual AIcited by 850
- 2019ALFRED: A Benchmark for Interpreting Grounded Instructions for Everyday Taskscited by 773
- 2019RLBench: The Robot Learning Benchmark & Learning Environmentcited by 669
- 2020SAPIEN: A SimulAted Part-based Interactive ENvironmentcited by 584
- 2018On Evaluation of Embodied Navigation Agentscited by 526
- 2016Target-driven Visual Navigation in Indoor Scenes using Deep Reinforcement Learningcited by 351
- 2016Learning Hand-Eye Coordination for Robotic Grasping with Deep Learning and Large-Scale Data Collectioncited by 312
- 2020ThreeDWorld: A Platform for Interactive Multi-Modal Physical Simulationcited by 249
- 2017Cognitive Mapping and Planning for Visual Navigationcited by 209
23 more
- 2018Semi-parametric Topological Memory for Navigationcited by 203
- 2018RoboTurk: A Crowdsourcing Platform for Robotic Skill Learning through Imitationcited by 202
- 2016Learning to Navigate in Complex Environmentscited by 192
- 2020Rearrangement: A Challenge for Embodied AIcited by 153
- 2018PDDLStream: Integrating Symbolic Planners and Blackbox Samplers via Optimistic Adaptive Planningcited by 147
- 2017Using Simulation and Domain Adaptation to Improve Efficiency of Deep Robotic Graspingcited by 138
- 2018Visual Semantic Navigation using Scene Priorscited by 127
- 2013Data-Driven Grasp Synthesis - A Surveycited by 104
- 2018Learning to Learn How to Learn: Self-Adaptive Visual Navigation Using Meta-Learningcited by 91
- 2019Interactive Gibson Benchmark (iGibson 0.5): A Benchmark for Interactive Navigation in Cluttered Environmentscited by 89
- 2018Robot Learning in Homes: Improving Generalization and Reducing Dataset Biascited by 75
- 2018Composable Deep Reinforcement Learning for Robotic Manipulationcited by 70
- 20196-DOF Grasping for Target-driven Object Manipulation in Cluttercited by 70
- 2019Online Replanning in Belief Space for Partially Observable Task and Motion Problemscited by 60
- 2020AllenAct: A Framework for Embodied AI Researchcited by 54
- 2019HRL4IN: Hierarchical Reinforcement Learning for Interactive Navigation with Mobile Manipulatorscited by 52
- 2018Learning Task-Oriented Grasping for Tool Manipulation from Simulated Self-Supervisioncited by 50
- 2020ReLMoGen: Leveraging Motion Generation in Reinforcement Learning for Mobile Manipulationcited by 47
- 2017Visual Semantic Planning using Deep Successor Representationscited by 45
- 2020Learning 3D Dynamic Scene Representations for Robot Manipulationcited by 39
- 2017Multi-Task Domain Adaptation for Deep Learning of Instance Grasping from Simulationcited by 35
- 2016Collective Robot Reinforcement Learning with Distributed Asynchronous Guided Policy Searchcited by 25
- 2019Dynamics Learning with Cascaded Variational Inference for Multi-Step Manipulationcited by 22
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Citing papers per year: 2021: 7; 2022: 22; 2023: 26; 2024: 25; 2025: 15; 2026: 6.
101 papers.
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- 2025A Taxonomy for Evaluating Generalist Robot Manipulation Policies3 Mar 2025
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- 2024M2Diffuser: Diffusion-based Trajectory Optimization for Mobile Manipulation in 3D Scenes15 Oct 2024
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- 2024Grasp, See, and Place: Efficient Unknown Object Rearrangement with Policy Structure Prior23 Feb 2024
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- 2025Beyond Needle(s) in the Embodied Haystack: Environment, Architecture, and Training Considerations for Long Context Reasoning22 May 2025
- 2025Embodied-Reasoner: Synergizing Visual Search, Reasoning, and Action for Embodied Interactive Tasks27 Mar 2025
- 2022Housekeep: Tidying Virtual Households using Commonsense Reasoning22 May 2022
- 2024RoboPoint: A Vision-Language Model for Spatial Affordance Prediction for Roboticscited by 242
- 2025Grounding Multimodal LLMs to Embodied Agents that Ask for Help with Reinforcement Learningcited by 21
- 2024DivScene: Towards Open-Vocabulary Object Navigation with Large Vision Language Models in Diverse Scenescited by 5
- 2025ESCA: Contextualizing Embodied Agents via Scene-Graph Generationcited by 4
- 2026EgoActor: Grounding Task Planning into Spatial-aware Egocentric Actions for Humanoid Robots via Visual-Language Modelscited by 0
- 2026EgoActor: Grounding Task Planning into Spatial-aware Egocentric Actions for Humanoid Robots via Visual-Language Models4 Feb 2026
- 2025ESCA: Contextualizing Embodied Agents via Scene-Graph Generation11 Oct 2025
- 2025Grounding Multimodal LLMs to Embodied Agents that Ask for Help with Reinforcement Learning1 Apr 2025
- 2024DivScene: Towards Open-Vocabulary Object Navigation with Large Vision Language Models in Diverse Scenes3 Oct 2024
- 2024RoboPoint: A Vision-Language Model for Spatial Affordance Prediction for Robotics15 Jun 2024
- 20253D and 4D World Modeling: A Surveycited by 64
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- 2026World Action Models: The Next Frontier in Embodied AI12 May 2026
- 20253D and 4D World Modeling: A Survey4 Sep 2025
- 2024MetaUrban: An Embodied AI Simulation Platform for Urban Micromobility11 Jul 2024
- 2022RT-1: Robotics Transformer for Real-World Control at Scalecited by 2,007
- 2021Habitat 2.0: Training Home Assistants to Rearrange their Habitatcited by 501
- 2024Evaluating Real-World Robot Manipulation Policies in Simulationcited by 484
- 2022VIMA: General Robot Manipulation with Multimodal Promptscited by 403
- 2022ProcTHOR: Large-Scale Embodied AI Using Procedural Generationcited by 369
- 2023ManiSkill2: A Unified Benchmark for Generalizable Manipulation Skillscited by 313
- 2023Orbit: A Unified Simulation Framework for Interactive Robot Learning Environmentscited by 239
- 2023Habitat 3.0: A Co-Habitat for Humans, Avatars and Robotscited by 220
- 2023TidyBot: Personalized Robot Assistance with Large Language Modelscited by 219
- 2021ManiSkill: Generalizable Manipulation Skill Benchmark with Large-Scale Demonstrationscited by 193
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- 2026A Comprehensive Survey and Systematic Real-World Evaluation of Embodied Vision-and-Language Navigation9 Jul 2026
- 2026GSAM: A Generalizable and Safe Robotic Framework for Articulated Object Manipulation29 May 2026
- 2025RoboTidy : A 3D Gaussian Splatting Household Tidying Benchmark for Embodied Navigation and Action18 Nov 2025
- 2025Learning Egocentric In-Hand Object Segmentation through Weak Supervision from Human Narrations30 Sep 2025
- 2025MoDeSuite: Robot Learning Task Suite for Benchmarking Mobile Manipulation with Deformable Objects29 Jul 2025
- 2025Eye, Robot: Learning to Look to Act with a BC-RL Perception-Action Loop12 Jun 2025
- 2025AnyBody: A Benchmark Suite for Cross-Embodiment Manipulation21 May 2025
- 2025BEHAVIOR Robot Suite: Streamlining Real-World Whole-Body Manipulation for Everyday Household Activities7 Mar 2025
- 2025A Survey of Sim-to-Real Methods in RL: Progress, Prospects and Challenges with Foundation Models18 Feb 2025
- 2025CuriousBot: Interactive Mobile Exploration via Actionable 3D Relational Object Graph23 Jan 2025
- 2024UnrealZoo: Enriching Photo-realistic Virtual Worlds for Embodied AI30 Dec 2024
- 2024λ: A Benchmark for Data-Efficiency in Long-Horizon Indoor Mobile Manipulation Robotics28 Nov 2024
12 newest of 81 All 81 (JSON)