mlsanityData to 13 Oct 2026

Ask4Help: Learning to Leverage an Expert for Embodied Tasks

arXiv 2211.09960 ↗First posted 18 Nov 2022cs.CV cs.AIcited by 18

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Abstract (arXiv)

Embodied AI agents continue to become more capable every year with the advent of new models, environments, and benchmarks, but are still far away from being performant and reliable enough to be deployed in real, user-facing, applications. In this paper, we ask: can we bridge this gap by enabling agents to ask for assistance from an expert such as a human being? To this end, we propose the Ask4Help policy that augments agents with the ability to request, and then use expert assistance. Ask4Help policies can be efficiently trained without modifying the original agent's parameters and learn a desirable trade-off between task performance and the amount of requested help, thereby reducing the cost of querying the expert. We evaluate Ask4Help on two different tasks -- object goal navigation and room rearrangement and see substantial improvements in performance using minimal help. On object navigation, an agent that achieves a 52% success rate is raised to 86% with 13% help and for rearrangement, the state-of-the-art model with a 7% success rate is dramatically improved to 90.4% using 39% help. Human trials with Ask4Help demonstrate the efficacy of our approach in practical scenarios. We release the code for Ask4Help here: https://github.com/allenai/ask4help.

Key facts. Cited by 18 papers in the map (data through 13 Oct 2026). Builds on 47 of its 59 references that are in the map. First posted on arXiv 18 Nov 2022.

Builds on

47 of 59 references.

References · 47

  1. 2019Habitat: A Platform for Embodied AI Researchcited by 1,169
  2. 2017Vision-and-Language Navigation: Interpreting visually-grounded navigation instructions in real environmentscited by 1,016
  3. 2017AI2-THOR: An Interactive 3D Environment for Visual AIcited by 859
  4. 2017Deep Bayesian Active Learning with Image Datacited by 816
  5. 2019ALFRED: A Benchmark for Interpreting Grounded Instructions for Everyday Taskscited by 775
  6. 2019RLBench: The Robot Learning Benchmark & Learning Environmentcited by 676
  7. 2020SAPIEN: A SimulAted Part-based Interactive ENvironmentcited by 588
  8. 2021Habitat-Matterport 3D Dataset (HM3D): 1000 Large-scale 3D Environments for Embodied AIcited by 583
  9. 2018On Evaluation of Embodied Navigation Agentscited by 531
  10. 2020Beyond the Nav-Graph: Vision-and-Language Navigation in Continuous Environmentscited by 433
  11. 2020Object Goal Navigation using Goal-Oriented Semantic Explorationcited by 421
  12. 2018VirtualHome: Simulating Household Activities via Programscited by 414
35 more
  1. 2019DD-PPO: Learning Near-Perfect PointGoal Navigators from 2.5 Billion Framescited by 352
  2. 2018Speaker-Follower Models for Vision-and-Language Navigationcited by 337
  3. 2017Embodied Question Answeringcited by 335
  4. 2020Learning to Explore using Active Neural SLAMcited by 308
  5. 2020ThreeDWorld: A Platform for Interactive Multi-Modal Physical Simulationcited by 249
  6. 2019Vision-and-Dialog Navigationcited by 246
  7. 2020ObjectNav Revisited: On Evaluation of Embodied Agents Navigating to Objectscited by 240
  8. 2018Unity: A General Platform for Intelligent Agentscited by 232
  9. 2017Cognitive Mapping and Planning for Visual Navigationcited by 209
  10. 2021TEACh: Task-driven Embodied Agents that Chatcited by 195
  11. 2021Simple but Effective: CLIP Embeddings for Embodied AIcited by 191
  12. 2020RoboTHOR: An Open Simulation-to-Real Embodied AI Platformcited by 190
  13. 2021BEHAVIOR: Benchmark for Everyday Household Activities in Virtual, Interactive, and Ecological Environmentscited by 163
  14. 2017IQA: Visual Question Answering in Interactive Environmentscited by 154
  15. 2020Rearrangement: A Challenge for Embodied AIcited by 154
  16. 2022Habitat-Web: Learning Embodied Object-Search Strategies from Human Demonstrations at Scalecited by 116
  17. 2019Learning Exploration Policies for Navigationcited by 113
  18. 2020Occupancy Anticipation for Efficient Exploration and Navigationcited by 104
  19. 2021ManipulaTHOR: A Framework for Visual Object Manipulationcited by 102
  20. 2021Visual Room Rearrangementcited by 101
  21. 2019Help, Anna! Visual Navigation with Natural Multimodal Assistance via Retrospective Curiosity-Encouraging Imitation Learningcited by 100
  22. 2019Look, Listen, and Act: Towards Audio-Visual Embodied Navigationcited by 95
  23. 2020MultiON: Benchmarking Semantic Map Memory using Multi-Object Navigationcited by 95
  24. 2018Vision-based Navigation with Language-based Assistance via Imitation Learning with Indirect Interventioncited by 77
  25. 2021Auxiliary Tasks and Exploration Enable ObjectNavcited by 73
  26. 2020AllenAct: A Framework for Embodied AI Researchcited by 54
  27. 2019Just Ask:An Interactive Learning Framework for Vision and Language Navigationcited by 53
  28. 2020Auxiliary Tasks Speed Up Learning PointGoal Navigationcited by 52
  29. 2021SEAL: Self-supervised Embodied Active Learning using Exploration and 3D Consistencycited by 48
  30. 2017Visual Semantic Planning using Deep Successor Representationscited by 45
  31. 2020Semantic Curiosity for Active Visual Learningcited by 44
  32. 2021Differentiable SLAM-net: Learning Particle SLAM for Visual Navigationcited by 34
  33. 2022Interactron: Embodied Adaptive Object Detectioncited by 21
  34. 2020Embodied Visual Active Learning for Semantic Segmentationcited by 19
  35. 2020Learning About Objects by Learning to Interact with Themcited by 14

Built on by

Cited by year (2026 to 13 Oct)

Citing papers per year: 2023: 8; 2024: 3; 2025: 6; 2026: 1.

18 papers.

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  1. 2023Open-Ended Instructable Embodied Agents with Memory-Augmented Large Language Modelscited by 37
  2. 2023CLARA: Classifying and Disambiguating User Commands for Reliable Interactive Robotic Agentscited by 29
  3. 2023Promptable Behaviors: Personalizing Multi-Objective Rewards from Human Preferencescited by 25
  4. 2023Universal Visual Decomposer: Long-Horizon Manipulation Made Easycited by 24
  5. 2024Tools Fail: Detecting Silent Errors in Faulty Toolscited by 24
  6. 2025Grounding Multimodal LLMs to Embodied Agents that Ask for Help with Reinforcement Learningcited by 21
  7. 2026Explore with Long-term Memory: A Benchmark and Multimodal LLM-based Reinforcement Learning Framework for Embodied Explorationcited by 13
  8. 2024MSI-Agent: Incorporating Multi-Scale Insight into Embodied Agents for Superior Planning and Decision-Makingcited by 9
  9. 2024Collaborative Instance Object Navigation: Leveraging Uncertainty-Awareness to Minimize Human-Agent Dialoguescited by 7
  10. 2025ADAPT: Actively Discovering and Adapting to Preferences for any Taskcited by 5
  11. 2025Ask-to-Clarify: Resolving Instruction Ambiguity through Multi-turn Dialoguecited by 4
  12. 2023ELBA: Learning by Asking for Embodied Visual Navigation and Task Completioncited by 3
6 more
  1. 2023When Learning Is Out of Reach, Reset: Generalization in Autonomous Visuomotor Reinforcement Learningcited by 3
  2. 2025Distilling LLM Prior to Flow Model for Generalizable Agent's Imagination in Object Goal Navigationcited by 3
  3. 2025DialNav: Multi-turn Dialog Navigation with a Remote Guidecited by 3
  4. 2023Interactive Semantic Map Representation for Skill-based Visual Object Navigationcited by 2
  5. 2023SegmATRon: Embodied Adaptive Semantic Segmentation for Indoor Environmentcited by 1
  6. 2025Conditional Multi-Stage Failure Recovery for Embodied Agentscited by 1