mlsanityData to 7 Oct 2026

Language-Based Augmentation to Address Shortcut Learning in Object Goal Navigation

arXiv 2402.05090 ↗First posted 7 Feb 2024cs.RO cs.CVcited by 3

Not on the map. Why?

Abstract (arXiv)

Deep Reinforcement Learning (DRL) has shown great potential in enabling robots to find certain objects (e.g., `find a fridge') in environments like homes or schools. This task is known as Object-Goal Navigation (ObjectNav). DRL methods are predominantly trained and evaluated using environment simulators. Although DRL has shown impressive results, the simulators may be biased or limited. This creates a risk of shortcut learning, i.e., learning a policy tailored to specific visual details of training environments. We aim to deepen our understanding of shortcut learning in ObjectNav, its implications and propose a solution. We design an experiment for inserting a shortcut bias in the appearance of training environments. As a proof-of-concept, we associate room types to specific wall colors (e.g., bedrooms with green walls), and observe poor generalization of a state-of-the-art (SOTA) ObjectNav method to environments where this is not the case (e.g., bedrooms with blue walls). We find that shortcut learning is the root cause: the agent learns to navigate to target objects, by simply searching for the associated wall color of the target object's room. To solve this, we propose Language-Based (L-B) augmentation. Our key insight is that we can leverage the multimodal feature space of a Vision-Language Model (VLM) to augment visual representations directly at the feature-level, requiring no changes to the simulator, and only an addition of one layer to the model. Where the SOTA ObjectNav method's success rate drops 69%, our proposal has only a drop of 23%.

Key facts. Cited by 3 papers in the map (data through 7 Oct 2026). Builds on 53 of its 71 references that are in the map. First posted on arXiv 7 Feb 2024.

Builds on

53 of 71 references.

References · 53

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38 more
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Citing papers per year: 2024: 2; 2025: 1.

3 papers.

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  1. 2025What Matters in RL-Based Methods for Object-Goal Navigation? An Empirical Study and A Unified Framework
  2. 2023Object Goal Navigation with Recursive Implicit Maps
  3. 2023How To Not Train Your Dragon: Training-free Embodied Object Goal Navigation with Semantic Frontiers
  4. 2024Cognitive Planning for Object Goal Navigation using Generative AI Models
  5. 2025Breaking Down and Building Up: Mixture of Skill-Based Vision-and-Language Navigation Agents
  6. 2025VLN-R1: Vision-Language Navigation via Reinforcement Fine-Tuning
  7. 2023Prompt-based Context- and Domain-aware Pretraining for Vision and Language Navigation
  8. 2024Visual Grounding for Object-Level Generalization in Reinforcement Learning