mlsanityData to 14 Oct 2026

Closed Loop Interactive Embodied Reasoning for Robot Manipulation

arXiv 2404.15194 ↗First posted 23 Apr 2024cs.RO cs.CVcited by 4

Not on the map. Why?

Abstract (arXiv)

Embodied reasoning systems integrate robotic hardware and cognitive processes to perform complex tasks, typically in response to a natural language query about a specific physical environment. This usually involves changing the belief about the scene or physically interacting and changing the scene (e.g. sort the objects from lightest to heaviest). In order to facilitate the development of such systems we introduce a new modular Closed Loop Interactive Embodied Reasoning (CLIER) approach that takes into account the measurements of non-visual object properties, changes in the scene caused by external disturbances as well as uncertain outcomes of robotic actions. CLIER performs multi-modal reasoning and action planning and generates a sequence of primitive actions that can be executed by a robot manipulator. Our method operates in a closed loop, responding to changes in the environment. Our approach is developed with the use of MuBle simulation environment and tested in 10 interactive benchmark scenarios. We extensively evaluate our reasoning approach in simulation and in real-world manipulation tasks with a success rate above 76% and 64%, respectively.

Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). Builds on 45 of its 68 references that are in the map. First posted on arXiv 23 Apr 2024.

Builds on

45 of 68 references.

References · 45

  1. 2015Deep Residual Learning for Image Recognitioncited by 52,096
  2. 2022ReAct: Synergizing Reasoning and Acting in Language Modelscited by 8,695
  3. 2017Mask R-CNNcited by 7,277
  4. 2014Sequence to Sequence Learning with Neural Networkscited by 2,986
  5. 2023PaLM-E: An Embodied Multimodal Language Modelcited by 2,071
  6. 2016CLEVR: A Diagnostic Dataset for Compositional Language and Elementary Visual Reasoningcited by 1,457
  7. 2021ViLT: Vision-and-Language Transformer Without Convolution or Region Supervisioncited by 1,230
  8. 2022Language Models as Zero-Shot Planners: Extracting Actionable Knowledge for Embodied Agentscited by 1,035
  9. 2021Isaac Gym: High Performance GPU-Based Physics Simulation For Robot Learningcited by 998
  10. 2017AI2-THOR: An Interactive 3D Environment for Visual AIcited by 869
  11. 2021MDETR -- Modulated Detection for End-to-End Multi-Modal Understandingcited by 819
  12. 2019ALFRED: A Benchmark for Interpreting Grounded Instructions for Everyday Taskscited by 783
33 more
  1. 2017PoseCNN: A Convolutional Neural Network for 6D Object Pose Estimation in Cluttered Scenescited by 775
  2. 2019RLBench: The Robot Learning Benchmark & Learning Environmentcited by 689
  3. 2022ProgPrompt: Generating Situated Robot Task Plans using Large Language Modelscited by 611
  4. 2021CALVIN: A Benchmark for Language-Conditioned Policy Learning for Long-Horizon Robot Manipulation Taskscited by 584
  5. 2020robosuite: A Modular Simulation Framework and Benchmark for Robot Learningcited by 511
  6. 2021Habitat 2.0: Training Home Assistants to Rearrange their Habitatcited by 511
  7. 2019The Neuro-Symbolic Concept Learner: Interpreting Scenes, Words, and Sentences From Natural Supervisioncited by 372
  8. 2017Embodied Question Answeringcited by 336
  9. 2018Neural-Symbolic VQA: Disentangling Reasoning from Vision and Language Understandingcited by 304
  10. 2020CosyPose: Consistent multi-view multi-object 6D pose estimationcited by 287
  11. 2020ThreeDWorld: A Platform for Interactive Multi-Modal Physical Simulationcited by 250
  12. 2023TidyBot: Personalized Robot Assistance with Large Language Modelscited by 221
  13. 2021iGibson 2.0: Object-Centric Simulation for Robot Learning of Everyday Household Taskscited by 194
  14. 2018PDDLStream: Integrating Symbolic Planners and Blackbox Samplers via Optimistic Adaptive Planningcited by 150
  15. 2017Inferring and Executing Programs for Visual Reasoningcited by 130
  16. 2021ManipulaTHOR: A Framework for Visual Object Manipulationcited by 102
  17. 2020Hierarchical Planning for Long-Horizon Manipulation with Geometric and Symbolic Scene Graphscited by 83
  18. 2019Multi-Target Embodied Question Answeringcited by 74
  19. 2019IKEA Furniture Assembly Environment for Long-Horizon Complex Manipulation Taskscited by 69
  20. 2022VLMbench: A Compositional Benchmark for Vision-and-Language Manipulationcited by 68
  21. 2019Online Replanning in Belief Space for Partially Observable Task and Motion Problemscited by 61
  22. 2023Grounding Complex Natural Language Commands for Temporal Tasks in Unseen Environmentscited by 53
  23. 2019Transferable Representation Learning in Vision-and-Language Navigationcited by 48
  24. 2020Deep Visual Reasoning: Learning to Predict Action Sequences for Task and Motion Planning from an Initial Scene Imagecited by 48
  25. 2019Probabilistic Neural-symbolic Models for Interpretable Visual Question Answeringcited by 38
  26. 2019Object-Centric Task and Motion Planning in Dynamic Environmentscited by 35
  27. 2019Regression Planning Networkscited by 32
  28. 2018Active model learning and diverse action sampling for task and motion planningcited by 28
  29. 2018Learning to guide task and motion planning using score-space representationcited by 27
  30. 2020SHOP-VRB: A Visual Reasoning Benchmark for Object Perceptioncited by 13
  31. 2021Are We There Yet? Learning to Localize in Embodied Instruction Followingcited by 7
  32. 2019Benchmarking Simulated Robotic Manipulation through a Real World Datasetcited by 5
  33. 2024Interactive Learning of Physical Object Properties Through Robot Manipulation and Database of Object Measurementscited by 5

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 3; 2026: 1.

4 papers.