mlsanityData to 7 Oct 2026

DivScene: Towards Open-Vocabulary Object Navigation with Large Vision Language Models in Diverse Scenes

arXiv 2410.02730 ↗First posted 3 Oct 2024cs.CV cs.CL cs.ROcited by 5

On the map: Multimodal LLMs / vision-language models → Embodied and 3D vision-language models

Abstract (arXiv)

Large Vision-Language Models (LVLMs) have achieved significant progress in tasks like visual question answering and document understanding. However, their potential to comprehend embodied environments and navigate within them remains underexplored. In this work, we first study the challenge of open-vocabulary object navigation by introducing DivScene, a large-scale dataset with 4,614 houses across 81 scene types and 5,707 kinds of target objects. Our dataset provides a much greater diversity of target objects and scene types than existing datasets, enabling a comprehensive task evaluation. We evaluated various methods with LVLMs and LLMs on our dataset and found that current models still fall short of open-vocab object navigation ability. Then, we fine-tuned LVLMs to predict the next action with CoT explanations. We observe that LVLM's navigation ability can be improved substantially with only BFS-generated shortest paths without any human supervision, surpassing GPT-4o by over 20% in success rates.

Key facts. Cited by 5 papers in the map (data through 7 Oct 2026). Placed in Embodied and 3D vision-language models, one of 16 directions in Multimodal LLMs / vision-language models. Builds on 35 of its 50 references that are in the map. First posted on arXiv 3 Oct 2024.

Builds on

35 of 50 references.

Closest ancestors · 2

Same direction, newest first

  1. 2023VLFM: Vision-Language Frontier Maps for Zero-Shot Semantic Navigation6 Dec
  2. 2023RT-2: Vision-Language-Action Models Transfer Web Knowledge to Robotic Control28 Jul

Other references · 33

  1. 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,456
  2. 2020Language Models are Few-Shot Learnerscited by 32,199
  3. 2023Improved Baselines with Visual Instruction Tuningcited by 4,362
  4. 2022Self-Instruct: Aligning Language Models with Self-Generated Instructionscited by 2,674
  5. 2023Qwen-VL: A Versatile Vision-Language Model for Understanding, Localization, Text Reading, and Beyondcited by 2,179
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  8. 2017AI2-THOR: An Interactive 3D Environment for Visual AIcited by 850
  9. 2018On Evaluation of Embodied Navigation Agentscited by 526
  10. 2021Habitat 2.0: Training Home Assistants to Rearrange their Habitatcited by 501
  11. 2022ProcTHOR: Large-Scale Embodied AI Using Procedural Generationcited by 369
  12. 2016Target-driven Visual Navigation in Indoor Scenes using Deep Reinforcement Learningcited by 351
21 more
  1. 2022Large Language Models Are Reasoning Teacherscited by 318
  2. 2017Deep Imitation Learning for Complex Manipulation Tasks from Virtual Reality Teleoperationcited by 286
  3. 2023Holodeck: Language Guided Generation of 3D Embodied AI Environmentscited by 257
  4. 2022CoWs on Pasture: Baselines and Benchmarks for Language-Driven Zero-Shot Object Navigationcited by 194
  5. 2021Simple but Effective: CLIP Embeddings for Embodied AIcited by 191
  6. 2020RoboTHOR: An Open Simulation-to-Real Embodied AI Platformcited by 190
  7. 2022ZSON: Zero-Shot Object-Goal Navigation using Multimodal Goal Embeddingscited by 177
  8. 2024InstructNav: Zero-shot System for Generic Instruction Navigation in Unexplored Environmentcited by 150
  9. 2023ESC: Exploration with Soft Commonsense Constraints for Zero-shot Object Navigationcited by 126
  10. 2023L3MVN: Leveraging Large Language Models for Visual Target Navigationcited by 118
  11. 2021Visual Room Rearrangementcited by 101
  12. 2021ManipulaTHOR: A Framework for Visual Object Manipulationcited by 101
  13. 2023PIRLNav: Pretraining with Imitation and RL Finetuning for ObjectNavcited by 91
  14. 2023Bridging Zero-shot Object Navigation and Foundation Models through Pixel-Guided Navigation Skillcited by 75
  15. 2024HM3D-OVON: A Dataset and Benchmark for Open-Vocabulary Object Goal Navigationcited by 71
  16. 2023How To Not Train Your Dragon: Training-free Embodied Object Goal Navigation with Semantic Frontierscited by 53
  17. 2023LangNav: Language as a Perceptual Representation for Navigationcited by 47
  18. 2022Phone2Proc: Bringing Robust Robots Into Our Chaotic Worldcited by 24
  19. 2023Selective Visual Representations Improve Convergence and Generalization for Embodied AIcited by 19
  20. 2023Is Imitation All You Need? Generalized Decision-Making with Dual-Phase Trainingcited by 18
  21. 2024AbsInstruct: Eliciting Abstraction Ability from LLMs through Explanation Tuning with Plausibility Estimationcited by 14

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 3; 2026: 2.

5 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2024VLA-3D: A Dataset for 3D Semantic Scene Understanding and Navigation
  2. 2024Open-Nav: Exploring Zero-Shot Vision-and-Language Navigation in Continuous Environment with Open-Source LLMs
  3. 2024OpenFMNav: Towards Open-Set Zero-Shot Object Navigation via Vision-Language Foundation Models
  4. 2025NavBench: Probing Multimodal Large Language Models for Embodied Navigation
  5. 2024Navigation with VLM framework: Towards Going to Any Language
  6. 2026Instance-Enriched Semantic Maps for Visual Language Navigation
  7. 2025osmAG-LLM: Zero-Shot Open-Vocabulary Object Navigation via Semantic Maps and Large Language Models Reasoning
  8. 2026LangMap: A Human-Verified Benchmark for Hierarchical Open-Vocabulary Goal Navigation