mlsanityData to 7 Oct 2026

AvatarMe: Realistically Renderable 3D Facial Reconstruction "in-the-wild"

arXiv 2003.13845 ↗First posted 30 Mar 2020cs.CV cs.GRcited by 91

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Abstract (arXiv)

Over the last years, with the advent of Generative Adversarial Networks (GANs), many face analysis tasks have accomplished astounding performance, with applications including, but not limited to, face generation and 3D face reconstruction from a single "in-the-wild" image. Nevertheless, to the best of our knowledge, there is no method which can produce high-resolution photorealistic 3D faces from "in-the-wild" images and this can be attributed to the: (a) scarcity of available data for training, and (b) lack of robust methodologies that can successfully be applied on very high-resolution data. In this paper, we introduce AvatarMe, the first method that is able to reconstruct photorealistic 3D faces from a single "in-the-wild" image with an increasing level of detail. To achieve this, we capture a large dataset of facial shape and reflectance and build on a state-of-the-art 3D texture and shape reconstruction method and successively refine its results, while generating the per-pixel diffuse and specular components that are required for realistic rendering. As we demonstrate in a series of qualitative and quantitative experiments, AvatarMe outperforms the existing arts by a significant margin and reconstructs authentic, 4K by 6K-resolution 3D faces from a single low-resolution image that, for the first time, bridges the uncanny valley.

Key facts. Cited by 91 papers in the map (data through 7 Oct 2026). First posted on arXiv 30 Mar 2020.

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Citing papers per year: 2021: 24; 2022: 18; 2023: 20; 2024: 12; 2025: 11; 2026: 6.

91 papers.

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  1. 2021I M Avatar: Implicit Morphable Head Avatars from Videoscited by 230
  2. 2021Neural Head Avatars from Monocular RGB Videoscited by 212
  3. 2022Towards Metrical Reconstruction of Human Facescited by 165
  4. 2023Relightable Gaussian Codec Avatarscited by 126
  5. 2024SMIRK: 3D Facial Expressions through Analysis-by-Neural-Synthesiscited by 81
  6. 2022ClipFace: Text-guided Editing of Textured 3D Morphable Modelscited by 59
  7. 2021AvatarMe++: Facial Shape and BRDF Inference with Photorealistic Rendering-Aware GANscited by 49
  8. 2021Towards High Fidelity Monocular Face Reconstruction with Rich Reflectance using Self-supervised Learning and Ray Tracingcited by 48
  9. 2023Learning Disentangled Avatars with Hybrid 3D Representationscited by 44
  10. 2023A Hierarchical Representation Network for Accurate and Detailed Face Reconstruction from In-The-Wild Imagescited by 43
  11. 2022FFHQ-UV: Normalized Facial UV-Texture Dataset for 3D Face Reconstructioncited by 39
  12. 2023FitMe: Deep Photorealistic 3D Morphable Model Avatarscited by 38
38 more
  1. 2021Shape and Material Capture at Homecited by 36
  2. 2021Normalized Avatar Synthesis Using StyleGAN and Perceptual Refinementcited by 36
  3. 2021Practical Face Reconstruction via Differentiable Ray Tracingcited by 35
  4. 2021FaceScape: 3D Facial Dataset and Benchmark for Single-View 3D Face Reconstructioncited by 34
  5. 2023Relightify: Relightable 3D Faces from a Single Image via Diffusion Modelscited by 34
  6. 2021Fast-GANFIT: Generative Adversarial Network for High Fidelity 3D Face Reconstructioncited by 33
  7. 2021Deep Learning-based Face Super-Resolution: A Surveycited by 32
  8. 2022REALY: Rethinking the Evaluation of 3D Face Reconstructioncited by 32
  9. 2022Towards Racially Unbiased Skin Tone Estimation via Scene Disambiguationcited by 32
  10. 2021SADRNet: Self-Aligned Dual Face Regression Networks for Robust 3D Dense Face Alignment and Reconstructioncited by 27
  11. 2022Facial Geometric Detail Recovery via Implicit Representationcited by 27
  12. 2021MOST-GAN: 3D Morphable StyleGAN for Disentangled Face Image Manipulationcited by 24
  13. 2025HRAvatar: High-Quality and Relightable Gaussian Head Avatarcited by 24
  14. 2022High-Res Facial Appearance Capture from Polarized Smartphone Imagescited by 21
  15. 2023Learning a 3D Morphable Face Reflectance Model from Low-cost Datacited by 20
  16. 2024VRMM: A Volumetric Relightable Morphable Head Modelcited by 19
  17. 2023MoSAR: Monocular Semi-Supervised Model for Avatar Reconstruction using Differentiable Shadingcited by 18
  18. 2021Cross-Domain and Disentangled Face Manipulation with 3D Guidancecited by 17
  19. 2021Inverting Generative Adversarial Renderer for Face Reconstructioncited by 17
  20. 2021Self-Supervised 3D Face Reconstruction via Conditional Estimationcited by 17
  21. 2022S2F2: Self-Supervised High Fidelity Face Reconstruction from Monocular Imagecited by 17
  22. 2023Decaf: Monocular Deformation Capture for Face and Hand Interactionscited by 17
  23. 2021Learning to Aggregate and Personalize 3D Face from In-the-Wild Photo Collectioncited by 16
  24. 2023Single-Shot Implicit Morphable Faces with Consistent Texture Parameterizationcited by 16
  25. 2022Fine Detailed Texture Learning for 3D Meshes with Generative Modelscited by 15
  26. 2023Implicit Neural Head Synthesis via Controllable Local Deformation Fieldscited by 14
  27. 2025Synthetic Prior for Few-Shot Drivable Head Avatar Inversioncited by 14
  28. 2024UltrAvatar: A Realistic Animatable 3D Avatar Diffusion Model with Authenticity Guided Texturescited by 13
  29. 2022SIRA: Relightable Avatars from a Single Imagecited by 12
  30. 2023Towards High-Fidelity Text-Guided 3D Face Generation and Manipulation Using only Imagescited by 12
  31. 2021Facial Depth and Normal Estimation using Single Dual-Pixel Cameracited by 11
  32. 20223DMM-RF: Convolutional Radiance Fields for 3D Face Modelingcited by 10
  33. 2022BareSkinNet: De-makeup and De-lighting via 3D Face Reconstructioncited by 10
  34. 2023Progressive Learning of 3D Reconstruction Network from 2D GAN Datacited by 10
  35. 2021Revisiting Point Cloud Simplification: A Learnable Feature Preserving Approachcited by 9
  36. 2022Towards 3D Face Reconstruction in Perspective Projection: Estimating 6DoF Face Pose from Monocular Imagecited by 9
  37. 2023High-Quality Facial Geometry and Appearance Capture at Homecited by 9
  38. 2022Controllable 3D Generative Adversarial Face Model via Disentangling Shape and Appearancecited by 8

50 most cited of 91 All 91 (JSON)