mlsanityData to 14 Oct 2026

Towards High Fidelity Monocular Face Reconstruction with Rich Reflectance using Self-supervised Learning and Ray Tracing

arXiv 2103.15432 ↗First posted 29 Mar 2021cs.CV cs.LGcited by 48

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Abstract (arXiv)

Robust face reconstruction from monocular image in general lighting conditions is challenging. Methods combining deep neural network encoders with differentiable rendering have opened up the path for very fast monocular reconstruction of geometry, lighting and reflectance. They can also be trained in self-supervised manner for increased robustness and better generalization. However, their differentiable rasterization based image formation models, as well as underlying scene parameterization, limit them to Lambertian face reflectance and to poor shape details. More recently, ray tracing was introduced for monocular face reconstruction within a classic optimization-based framework and enables state-of-the art results. However optimization-based approaches are inherently slow and lack robustness. In this paper, we build our work on the aforementioned approaches and propose a new method that greatly improves reconstruction quality and robustness in general scenes. We achieve this by combining a CNN encoder with a differentiable ray tracer, which enables us to base the reconstruction on much more advanced personalized diffuse and specular albedos, a more sophisticated illumination model and a plausible representation of self-shadows. This enables to take a big leap forward in reconstruction quality of shape, appearance and lighting even in scenes with difficult illumination. With consistent face attributes reconstruction, our method leads to practical applications such as relighting and self-shadows removal. Compared to state-of-the-art methods, our results show improved accuracy and validity of the approach.

Key facts. Cited by 48 papers in the map (data through 14 Oct 2026). Builds on 24 of its 59 references that are in the map. First posted on arXiv 29 Mar 2021.

Builds on

24 of 59 references.

References · 24

  1. 2014Adam: A Method for Stochastic Optimizationcited by 37,240
  2. 2018A Style-Based Generator Architecture for Generative Adversarial Networkscited by 6,013
  3. 2014Deep Learning Face Attributes in the Wildcited by 3,693
  4. 2017How far are we from solving the 2D & 3D Face Alignment problem? (and a dataset of 230,000 3D facial landmarks)cited by 525
  5. 20193D Morphable Face Models -- Past, Present and Futurecited by 270
  6. 2020Towards Fast, Accurate and Stable 3D Dense Face Alignmentcited by 219
  7. 2019Learning to Regress 3D Face Shape and Expression from an Image without 3D Supervisioncited by 176
  8. 2017MoFA: Model-based Deep Convolutional Face Autoencoder for Unsupervised Monocular Reconstructioncited by 163
  9. 2018Nonlinear 3D Face Morphable Modelcited by 157
  10. 2018Face Alignment in Full Pose Range: A 3D Total Solutioncited by 148
  11. 2017Morphable Face Models - An Open Frameworkcited by 138
  12. 2017SfSNet: Learning Shape, Reflectance and Illuminance of Faces in the Wildcited by 110
12 more
  1. 2020Learning Formation of Physically-Based Face Attributescited by 94
  2. 2017Self-supervised Multi-level Face Model Learning for Monocular Reconstruction at over 250 Hzcited by 91
  3. 2019Towards High-fidelity Nonlinear 3D Face Morphable Modelcited by 91
  4. 2020AvatarMe: Realistically Renderable 3D Facial Reconstruction "in-the-wild"cited by 91
  5. 2018FML: Face Model Learning from Videoscited by 78
  6. 2020A Morphable Face Albedo Modelcited by 54
  7. 2020Portrait Shadow Manipulationcited by 42
  8. 2021Practical Face Reconstruction via Differentiable Ray Tracingcited by 35
  9. 2016Photorealistic Facial Texture Inference Using Deep Neural Networkscited by 32
  10. 2020Personalized Face Modeling for Improved Face Reconstruction and Motion Retargetingcited by 27
  11. 2016Production-Level Facial Performance Capture Using Deep Convolutional Neural Networkscited by 14
  12. 2019Face Reflectance and Geometry Modeling via Differentiable Ray Tracingcited by 4

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2021: 2; 2022: 9; 2023: 19; 2024: 5; 2025: 8; 2026: 5.

48 papers.

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  1. 2021I M Avatar: Implicit Morphable Head Avatars from Videoscited by 231
  2. 2022Towards Metrical Reconstruction of Human Facescited by 166
  3. 20223D face reconstruction with dense landmarkscited by 70
  4. 2023Learning Disentangled Avatars with Hybrid 3D Representationscited by 44
  5. 2023A Hierarchical Representation Network for Accurate and Detailed Face Reconstruction from In-The-Wild Imagescited by 43
  6. 2023FLARE: Fast Learning of Animatable and Relightable Mesh Avatarscited by 39
  7. 2023FitMe: Deep Photorealistic 3D Morphable Model Avatarscited by 38
  8. 2023Relightify: Relightable 3D Faces from a Single Image via Diffusion Modelscited by 34
  9. 2022REALY: Rethinking the Evaluation of 3D Face Reconstructioncited by 33
  10. 2022SunStage: Portrait Reconstruction and Relighting using the Sun as a Light Stagecited by 30
  11. 2023DiffPortrait3D: Controllable Diffusion for Zero-Shot Portrait View Synthesiscited by 26
  12. 2025HRAvatar: High-Quality and Relightable Gaussian Head Avatarcited by 25
36 more
  1. 2023HiFace: High-Fidelity 3D Face Reconstruction by Learning Static and Dynamic Detailscited by 22
  2. 2022High-Res Facial Appearance Capture from Polarized Smartphone Imagescited by 21
  3. 2021Robust Model-based Face Reconstruction through Weakly-Supervised Outlier Segmentationcited by 20
  4. 2023Learning a 3D Morphable Face Reflectance Model from Low-cost Datacited by 20
  5. 2023MoSAR: Monocular Semi-Supervised Model for Avatar Reconstruction using Differentiable Shadingcited by 18
  6. 2022S2F2: Self-Supervised High Fidelity Face Reconstruction from Monocular Imagecited by 17
  7. 2024PSAvatar: A Point-based Shape Model for Real-Time Head Avatar Animation with 3D Gaussian Splattingcited by 17
  8. 2023Single-Shot Implicit Morphable Faces with Consistent Texture Parameterizationcited by 16
  9. 2022EyeNeRF: A Hybrid Representation for Photorealistic Synthesis, Animation and Relighting of Human Eyescited by 14
  10. 2022SIRA: Relightable Avatars from a Single Imagecited by 12
  11. 2025DiffPortrait360: Consistent Portrait Diffusion for 360 View Synthesiscited by 12
  12. 2023Parameter Efficient Local Implicit Image Function Network for Face Segmentationcited by 8
  13. 2023Implicit Shape and Appearance Priors for Few-Shot Full Head Reconstructioncited by 8
  14. 2023A Perceptual Shape Loss for Monocular 3D Face Reconstructioncited by 6
  15. 2023FitDiff: Robust monocular 3D facial shape and reflectance estimation using Diffusion Modelscited by 5
  16. 2024Monocular Identity-Conditioned Facial Reflectance Reconstructioncited by 5
  17. 2023JoIN: Joint GANs Inversion for Intrinsic Image Decompositioncited by 4
  18. 2023InstantAvatar: Efficient 3D Head Reconstruction via Surface Renderingcited by 4
  19. 2022Physically-Based Face Rendering for NIR-VIS Face Recognitioncited by 3
  20. 2025GeoAvatar: Adaptive Geometrical Gaussian Splatting for 3D Head Avatarcited by 3
  21. 2023Unsupervised Learning of Style-Aware Facial Animation from Real Acting Performancescited by 2
  22. 2024Monocular Facial Appearance Capture in the Wildcited by 2
  23. 2025High-Quality Facial Albedo Generation for 3D Face Reconstruction from a Single Image using a Coarse-to-Fine Approachcited by 2
  24. 2023DisControlFace: Adding Disentangled Control to Diffusion Autoencoder for One-shot Explicit Facial Image Editingcited by 1
  25. 2024Learning to Decouple the Lights for 3D Face Texture Modelingcited by 1
  26. 2026Skullptor: High Fidelity 3D Head Reconstruction in Seconds with Multi-View Normal Predictioncited by 1
  27. 2023HeadRecon: High-Fidelity 3D Head Reconstruction from Monocular Videocited by 0
  28. 2024OFER: Occluded Face Expression Reconstructioncited by 0
  29. 20253D Engine-ready Photorealistic Avatars via Dynamic Texturescited by 0
  30. 2025Bringing Diversity from Diffusion Models to Semantic-Guided Face Asset Generationcited by 0
  31. 2025Improving Facial Rig Semantics for Tracking and Retargetingcited by 0
  32. 2025Does Head Pose Correction Improve Biometric Facial Recognition?cited by 0
  33. 2026RelightAnyone: A Generalized Relightable 3D Gaussian Head Modelcited by 0
  34. 2026You Only Need One Stage: Novel-View Synthesis From A Single Blind Face Imagecited by 0
  35. 2026GeoFace: Consistent Multi-View Face Generation with Geometry-Constrained Diffusioncited by 0
  36. 2026FaceSnap: Real-Time Personalized Lightstage Facial Performance Capturecited by 0