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Face Inverse Rendering via Hierarchical Decoupling

arXiv 2301.06733 ↗First posted 17 Jan 2023cs.CVcited by 0

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Abstract (arXiv)

Previous face inverse rendering methods often require synthetic data with ground truth and/or professional equipment like a lighting stage. However, a model trained on synthetic data or using pre-defined lighting priors is typically unable to generalize well for real-world situations, due to the gap between synthetic data/lighting priors and real data. Furthermore, for common users, the professional equipment and skill make the task expensive and complex. In this paper, we propose a deep learning framework to disentangle face images in the wild into their corresponding albedo, normal, and lighting components. Specifically, a decomposition network is built with a hierarchical subdivision strategy, which takes image pairs captured from arbitrary viewpoints as input. In this way, our approach can greatly mitigate the pressure from data preparation, and significantly broaden the applicability of face inverse rendering. Extensive experiments are conducted to demonstrate the efficacy of our design, and show its superior performance in face relighting over other state-of-the-art alternatives. Our code is available at urlhttps://github.com/AutoHDR/HD-Net.git

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 26 of its 59 references that are in the map. First posted on arXiv 17 Jan 2023.

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References · 26

  1. 2018A Style-Based Generator Architecture for Generative Adversarial Networkscited by 5,986
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  10. 2019GANFIT: Generative Adversarial Network Fitting for High Fidelity 3D Face Reconstructioncited by 150
  11. 2018Face Alignment in Full Pose Range: A 3D Total Solutioncited by 147
  12. 2017SfSNet: Learning Shape, Reflectance and Illuminance of Faces in the Wildcited by 110
14 more
  1. 2020AvatarMe: Realistically Renderable 3D Facial Reconstruction "in-the-wild"cited by 91
  2. 2019Learning Physics-guided Face Relighting under Directional Lightcited by 90
  3. 2018CGIntrinsics: Better Intrinsic Image Decomposition through Physically-Based Renderingcited by 85
  4. 2018FML: Face Model Learning from Videoscited by 78
  5. 2017Neural Face Editing with Intrinsic Image Disentanglingcited by 70
  6. 2017Unrestricted Facial Geometry Reconstruction Using Image-to-Image Translationcited by 56
  7. 2018On Learning 3D Face Morphable Model from In-the-wild Imagescited by 54
  8. 2020A Morphable Face Albedo Modelcited by 54
  9. 2017Self-Supervised Intrinsic Image Decompositioncited by 43
  10. 2021Towards High Fidelity Face Relighting with Realistic Shadowscited by 42
  11. 2016Marr Revisited: 2D-3D Alignment via Surface Normal Predictioncited by 34
  12. 2016Photorealistic Facial Texture Inference Using Deep Neural Networkscited by 32
  13. 2018Unsupervised Deep Single-Image Intrinsic Decomposition using Illumination-Varying Image Sequencescited by 22
  14. 2016Single-image RGB Photometric Stereo With Spatially-varying Albedocited by 5

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