S2TD-Face: Reconstruct a Detailed 3D Face with Controllable Texture from a Single Sketch
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Abstract (arXiv)
3D textured face reconstruction from sketches applicable in many scenarios such as animation, 3D avatars, artistic design, missing people search, etc., is a highly promising but underdeveloped research topic. On the one hand, the stylistic diversity of sketches leads to existing sketch-to-3D-face methods only being able to handle pose-limited and realistically shaded sketches. On the other hand, texture plays a vital role in representing facial appearance, yet sketches lack this information, necessitating additional texture control in the reconstruction process. This paper proposes a novel method for reconstructing controllable textured and detailed 3D faces from sketches, named S2TD-Face. S2TD-Face introduces a two-stage geometry reconstruction framework that directly reconstructs detailed geometry from the input sketch. To keep geometry consistent with the delicate strokes of the sketch, we propose a novel sketch-to-geometry loss that ensures the reconstruction accurately fits the input features like dimples and wrinkles. Our training strategies do not rely on hard-to-obtain 3D face scanning data or labor-intensive hand-drawn sketches. Furthermore, S2TD-Face introduces a texture control module utilizing text prompts to select the most suitable textures from a library and seamlessly integrate them into the geometry, resulting in a 3D detailed face with controllable texture. S2TD-Face surpasses existing state-of-the-art methods in extensive quantitative and qualitative experiments. Our project is available at https://github.com/wang-zidu/S2TD-Face .
Key facts. Cited by 5 papers in the map (data through 14 Oct 2026). Builds on 37 of its 77 references that are in the map. First posted on arXiv 2 Aug 2024.
Builds on
37 of 77 references.
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25 more
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Built on by
Citing papers per year: 2025: 4; 2026: 1.
5 papers.
- 2025STAvatar: Soft Binding and Temporal Density Control for Monocular 3D Head Avatars Reconstructioncited by 4
- 2026Deep Sketch-Based 3D Modeling: A Surveycited by 3
- 2025SRM-Hair: Single Image Head Mesh Reconstruction via 3D Morphable Haircited by 2
- 2025BFSM: 3D Bidirectional Face-Skull Morphable Modelcited by 2
- 2025Sketch-1-to-3: One Single Sketch to 3D Detailed Face Reconstructioncited by 0
- 2026Deep Sketch-Based 3D Modeling: A Survey22 Jan 2026
- 2025STAvatar: Soft Binding and Temporal Density Control for Monocular 3D Head Avatars Reconstruction25 Nov 2025
- 2025BFSM: 3D Bidirectional Face-Skull Morphable Model29 Sep 2025
- 2025SRM-Hair: Single Image Head Mesh Reconstruction via 3D Morphable Hair8 Mar 2025
- 2025Sketch-1-to-3: One Single Sketch to 3D Detailed Face Reconstruction25 Feb 2025