Progressive Learning of 3D Reconstruction Network from 2D GAN Data
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Abstract (arXiv)
This paper presents a method to reconstruct high-quality textured 3D models from single images. Current methods rely on datasets with expensive annotations; multi-view images and their camera parameters. Our method relies on GAN generated multi-view image datasets which have a negligible annotation cost. However, they are not strictly multi-view consistent and sometimes GANs output distorted images. This results in degraded reconstruction qualities. In this work, to overcome these limitations of generated datasets, we have two main contributions which lead us to achieve state-of-the-art results on challenging objects: 1) A robust multi-stage learning scheme that gradually relies more on the models own predictions when calculating losses, 2) A novel adversarial learning pipeline with online pseudo-ground truth generations to achieve fine details. Our work provides a bridge from 2D supervisions of GAN models to 3D reconstruction models and removes the expensive annotation efforts. We show significant improvements over previous methods whether they were trained on GAN generated multi-view images or on real images with expensive annotations. Please visit our web-page for 3D visuals: https://research.nvidia.com/labs/adlr/progressive-3d-learning
Key facts. Cited by 10 papers in the map (data through 14 Oct 2026). Builds on 53 of its 63 references that are in the map. First posted on arXiv 18 May 2023.
Builds on
53 of 63 references.
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50 most cited of 53 All 53 (JSON)
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Citing papers per year: 2023: 4; 2024: 3; 2025: 2; 2026: 1.
10 papers.
- 2023Adaptive Shells for Efficient Neural Radiance Field Renderingcited by 69
- 2023Doodle Your 3D: From Abstract Freehand Sketches to Precise 3D Shapescited by 14
- 20253D Stylization via Large Reconstruction Modelcited by 8
- 2023Warping the Residuals for Image Editing with StyleGANcited by 6
- 2024NOVA-3D: Non-overlapped Views for 3D Anime Character Reconstructioncited by 2
- 2024Identity Preserving 3D Head Stylization with Multiview Score Distillationcited by 2
- 2025MD-ProjTex: Texturing 3D Shapes with Multi-Diffusion Projectioncited by 2
- 2023Diverse Semantic Image Editing with Style Codescited by 1
- 2024Towards High-Fidelity 3D Portrait Generation with Rich Details by Cross-View Prior-Aware Diffusioncited by 1
- 2026GeoFusionLRM: Geometry-Aware Self-Correction for Consistent 3D Reconstructioncited by 1
- 2026GeoFusionLRM: Geometry-Aware Self-Correction for Consistent 3D Reconstruction15 Feb 2026
- 20253D Stylization via Large Reconstruction Model30 Apr 2025
- 2025MD-ProjTex: Texturing 3D Shapes with Multi-Diffusion Projection3 Apr 2025
- 2024Identity Preserving 3D Head Stylization with Multiview Score Distillation20 Nov 2024
- 2024Towards High-Fidelity 3D Portrait Generation with Rich Details by Cross-View Prior-Aware Diffusion15 Nov 2024
- 2024NOVA-3D: Non-overlapped Views for 3D Anime Character Reconstruction21 May 2024
- 2023Warping the Residuals for Image Editing with StyleGAN18 Dec 2023
- 2023Doodle Your 3D: From Abstract Freehand Sketches to Precise 3D Shapes7 Dec 2023
- 2023Adaptive Shells for Efficient Neural Radiance Field Rendering16 Nov 2023
- 2023Diverse Semantic Image Editing with Style Codes25 Sep 2023