mlsanityData to 7 Oct 2026

MoSAR: Monocular Semi-Supervised Model for Avatar Reconstruction using Differentiable Shading

arXiv 2312.13091 ↗First posted 20 Dec 2023cs.CV cs.GR cs.LGcited by 18

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Abstract (arXiv)

Reconstructing an avatar from a portrait image has many applications in multimedia, but remains a challenging research problem. Extracting reflectance maps and geometry from one image is ill-posed: recovering geometry is a one-to-many mapping problem and reflectance and light are difficult to disentangle. Accurate geometry and reflectance can be captured under the controlled conditions of a light stage, but it is costly to acquire large datasets in this fashion. Moreover, training solely with this type of data leads to poor generalization with in-the-wild images. This motivates the introduction of MoSAR, a method for 3D avatar generation from monocular images. We propose a semi-supervised training scheme that improves generalization by learning from both light stage and in-the-wild datasets. This is achieved using a novel differentiable shading formulation. We show that our approach effectively disentangles the intrinsic face parameters, producing relightable avatars. As a result, MoSAR estimates a richer set of skin reflectance maps, and generates more realistic avatars than existing state-of-the-art methods. We also introduce a new dataset, named FFHQ-UV-Intrinsics, the first public dataset providing intrinsic face attributes at scale (diffuse, specular, ambient occlusion and translucency maps) for a total of 10k subjects. The project website and the dataset are available on the following link: https://ubisoft-laforge.github.io/character/mosar/

Key facts. Cited by 18 papers in the map (data through 7 Oct 2026). Builds on 41 of its 65 references that are in the map. First posted on arXiv 20 Dec 2023.

Builds on

41 of 65 references.

References · 41

  1. 2015U-Net: Convolutional Networks for Biomedical Image Segmentationcited by 19,604
  2. 2018A Style-Based Generator Architecture for Generative Adversarial Networkscited by 5,986
  3. 2016Image-to-Image Translation with Conditional Adversarial Networkscited by 4,510
  4. 2019Analyzing and Improving the Image Quality of StyleGANcited by 3,580
  5. 2016Identity Mappings in Deep Residual Networkscited by 1,960
  6. 2019Semantic Image Synthesis with Spatially-Adaptive Normalizationcited by 1,295
  7. 2021Real-ESRGAN: Training Real-World Blind Super-Resolution with Pure Synthetic Datacited by 961
  8. 2017How far are we from solving the 2D & 3D Face Alignment problem? (and a dataset of 230,000 3D facial landmarks)cited by 524
  9. 2019Accurate 3D Face Reconstruction with Weakly-Supervised Learning: From Single Image to Image Setcited by 481
  10. 2020Learning an Animatable Detailed 3D Face Model from In-The-Wild Imagescited by 475
  11. 2018Generating 3D faces using Convolutional Mesh Autoencoderscited by 267
  12. 2022EMOCA: Emotion Driven Monocular Face Capture and Animationcited by 254
29 more
  1. 2019Learning to Regress 3D Face Shape and Expression from an Image without 3D Supervisioncited by 176
  2. 2022Towards Metrical Reconstruction of Human Facescited by 165
  3. 2017MoFA: Model-based Deep Convolutional Face Autoencoder for Unsupervised Monocular Reconstructioncited by 163
  4. 20183D-CODED : 3D Correspondences by Deep Deformationcited by 160
  5. 2018Nonlinear 3D Face Morphable Modelcited by 157
  6. 2018Face Alignment in Full Pose Range: A 3D Total Solutioncited by 147
  7. 2020Differentiable Rendering: A Surveycited by 123
  8. 2022FaceVerse: a Fine-grained and Detail-controllable 3D Face Morphable Model from a Hybrid Datasetcited by 98
  9. 2020Learning Formation of Physically-Based Face Attributescited by 94
  10. 2019Towards High-fidelity Nonlinear 3D Face Morphable Modelcited by 91
  11. 2020AvatarMe: Realistically Renderable 3D Facial Reconstruction "in-the-wild"cited by 91
  12. 2018FML: Face Model Learning from Videoscited by 78
  13. 2016Learning Detailed Face Reconstruction from a Single Imagecited by 71
  14. 2017UV-GAN: Adversarial Facial UV Map Completion for Pose-invariant Face Recognitioncited by 62
  15. 2021AvatarMe++: Facial Shape and BRDF Inference with Photorealistic Rendering-Aware GANscited by 49
  16. 2021Towards High Fidelity Monocular Face Reconstruction with Rich Reflectance using Self-supervised Learning and Ray Tracingcited by 48
  17. 2023A Hierarchical Representation Network for Accurate and Detailed Face Reconstruction from In-The-Wild Imagescited by 43
  18. 2019Photo-Realistic Facial Details Synthesis from Single Imagecited by 40
  19. 2022FFHQ-UV: Normalized Facial UV-Texture Dataset for 3D Face Reconstructioncited by 39
  20. 2023FitMe: Deep Photorealistic 3D Morphable Model Avatarscited by 38
  21. 2021Practical Face Reconstruction via Differentiable Ray Tracingcited by 35
  22. 2023Relightify: Relightable 3D Faces from a Single Image via Diffusion Modelscited by 34
  23. 2022REALY: Rethinking the Evaluation of 3D Face Reconstructioncited by 32
  24. 2022Studying Bias in GANs through the Lens of Racecited by 31
  25. 2023HiFace: High-Fidelity 3D Face Reconstruction by Learning Static and Dynamic Detailscited by 22
  26. 2023Towards Realistic Generative 3D Face Modelscited by 20
  27. 2022S2F2: Self-Supervised High Fidelity Face Reconstruction from Monocular Imagecited by 17
  28. 2023A Perceptual Shape Loss for Monocular 3D Face Reconstructioncited by 6
  29. 2019Face Reflectance and Geometry Modeling via Differentiable Ray Tracingcited by 4

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 2; 2025: 9; 2026: 7.

18 papers.

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  1. 2025HRAvatar: High-Quality and Relightable Gaussian Head Avatarcited by 24
  2. 2025Arc2Avatar: Generating Expressive 3D Avatars from a Single Image via ID Guidancecited by 16
  3. 2025Synthetic Prior for Few-Shot Drivable Head Avatar Inversioncited by 14
  4. 2025FreeUV: Ground-Truth-Free Realistic Facial UV Texture Recovery via Cross-Assembly Inference Strategycited by 7
  5. 2025Facial Appearance Capture at Home with Patch-Level Reflectance Priorcited by 5
  6. 2024SEREP: Semantic Facial Expression Representation for Robust In-the-Wild Capture and Retargetingcited by 4
  7. 2024Monocular Facial Appearance Capture in the Wildcited by 2
  8. 2025WildCap: Facial Albedo Capture in the Wild via Hybrid Inverse Renderingcited by 1
  9. 2026Skullptor: High Fidelity 3D Head Reconstruction in Seconds with Multi-View Normal Predictioncited by 1
  10. 2026High-Fidelity Single-Image Head Modeling with Industry-Grade Topologycited by 1
  11. 2026Monocular Avatar Reconstruction via Cascaded Diffusion Priors and UV-Space Differentiable Shadingcited by 1
  12. 2025Geometry-Aware Texture Generation for 3D Head Modeling with Artist-driven Controlcited by 0
6 more
  1. 2025Improving Facial Rig Semantics for Tracking and Retargetingcited by 0
  2. 2025Multi-scale Attention-Guided Intrinsic Decomposition and Rendering Pass Prediction for Facial Imagescited by 0
  3. 2026Learning a Delighting Prior for Facial Appearance Capture in the Wildcited by 0
  4. 2026TOPOS: High-Fidelity and Efficient Industry-Grade 3D Head Generationcited by 0
  5. 2026UVFaceFusion: Fast Multi-view Topologically Consistent Face Reconstruction in the Wild via UV-space Neural Fusioncited by 0
  6. 2026FaceSnap: Real-Time Personalized Lightstage Facial Performance Capturecited by 0