One Ring to Rule Them All: a simple solution to multi-view 3D-Reconstruction of shapes with unknown BRDF via a small Recurrent ResNet
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Abstract (arXiv)
This paper proposes a simple method which solves an open problem of multi-view 3D-Reconstruction for objects with unknown and generic surface materials, imaged by a freely moving camera and a freely moving point light source. The object can have arbitrary (e.g. non-Lambertian), spatially-varying (or everywhere different) surface reflectances (svBRDF). Our solution consists of two smallsized neural networks (dubbed the 'Shape-Net' and 'BRDFNet'), each having about 1,000 neurons, used to parameterize the unknown shape and unknown svBRDF, respectively. Key to our method is a special network design (namely, a ResNet with a global feedback or 'ring' connection), which has a provable guarantee for finding a valid diffeomorphic shape parameterization. Despite the underlying problem is highly non-convex hence impractical to solve by traditional optimization techniques, our method converges reliably to high quality solutions, even without initialization. Extensive experiments demonstrate the superiority of our method, and it naturally enables a wide range of special-effect applications including novel-view-synthesis, relighting, material retouching, and shape exchange without additional coding effort. We encourage the reader to view our demo video for better visualizations.
Key facts. Cited by 3 papers in the map (data through 7 Oct 2026). Builds on 29 of its 65 references that are in the map. First posted on arXiv 11 Apr 2021.
Builds on
29 of 65 references.
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17 more
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Citing papers per year: 2022: 1; 2023: 2.
3 papers.