mlsanityData to 7 Oct 2026

MaterialPicker: Multi-Modal DiT-Based Material Generation

arXiv 2412.03225 ↗First posted 4 Dec 2024cs.CVcited by 10

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Abstract (arXiv)

High-quality material generation is key for virtual environment authoring and inverse rendering. We propose MaterialPicker, a multi-modal material generator leveraging a Diffusion Transformer (DiT) architecture, improving and simplifying the creation of high-quality materials from text prompts and/or photographs. Our method can generate a material based on an image crop of a material sample, even if the captured surface is distorted, viewed at an angle or partially occluded, as is often the case in photographs of natural scenes. We further allow the user to specify a text prompt to provide additional guidance for the generation. We finetune a pre-trained DiT-based video generator into a material generator, where each material map is treated as a frame in a video sequence. We evaluate our approach both quantitatively and qualitatively and show that it enables more diverse material generation and better distortion correction than previous work.

Key facts. Cited by 10 papers in the map (data through 7 Oct 2026). Builds on 27 of its 56 references that are in the map. First posted on arXiv 4 Dec 2024.

Builds on

27 of 56 references.

References · 27

  1. 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,456
  2. 2020Denoising Diffusion Probabilistic Modelscited by 20,851
  3. 2021LoRA: Low-Rank Adaptation of Large Language Modelscited by 14,084
  4. 2020Denoising Diffusion Implicit Modelscited by 9,655
  5. 2020Score-Based Generative Modeling through Stochastic Differential Equationscited by 8,964
  6. 2021Diffusion Models Beat GANs on Image Synthesiscited by 8,185
  7. 2022Hierarchical Text-Conditional Image Generation with CLIP Latentscited by 6,539
  8. 2022Scalable Diffusion Models with Transformerscited by 5,931
  9. 2023SDXL: Improving Latent Diffusion Models for High-Resolution Image Synthesiscited by 4,290
  10. 2024Scaling Rectified Flow Transformers for High-Resolution Image Synthesiscited by 4,094
  11. 2019Generative Modeling by Estimating Gradients of the Data Distributioncited by 4,067
  12. 2021GLIDE: Towards Photorealistic Image Generation and Editing with Text-Guided Diffusion Modelscited by 3,595
15 more
  1. 2020Taming Transformers for High-Resolution Image Synthesiscited by 3,229
  2. 2023Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasetscited by 2,526
  3. 2021SDEdit: Guided Image Synthesis and Editing with Stochastic Differential Equationscited by 1,903
  4. 2024RGBleftrightarrowX: Image decomposition and synthesis using material- and lighting-aware diffusion modelscited by 159
  5. 2018Single-Image SVBRDF Capture with a Rendering-Aware Deep Networkcited by 116
  6. 2023HyperHuman: Hyper-Realistic Human Generation with Latent Structural Diffusioncited by 68
  7. 2019Flexible SVBRDF Capture with a Multi-Image Deep Networkcited by 50
  8. 2023ControlMat: A Controlled Generative Approach to Material Capturecited by 50
  9. 2024MatSynth: A Modern PBR Materials Datasetcited by 42
  10. 2023MatFuse: Controllable Material Generation with Diffusion Modelscited by 39
  11. 2020Guided Fine-Tuning for Large-Scale Material Transfercited by 27
  12. 2023PSDR-Room: Single Photo to Scene using Differentiable Renderingcited by 23
  13. 2024TexSliders: Diffusion-Based Texture Editing in CLIP Spacecited by 23
  14. 2022PhotoScene: Photorealistic Material and Lighting Transfer for Indoor Scenescited by 22
  15. 2023Diffusion-based Holistic Texture Rectification and Synthesiscited by 4

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 5; 2026: 5.

10 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2026Texture Space Material Diffusion
  2. 2026VideoMatGen: PBR Materials through Joint Generative Modeling
  3. 2024Material Anything: Generating Materials for Any 3D Object via Diffusion
  4. 2025RealMat: Realistic Materials with Diffusion and Reinforcement Learning
  5. 2024MCMat: Multiview-Consistent and Physically Accurate PBR Material Generation
  6. 2026Toward Richer Material Generation via Procedural Data Enhancement
  7. 2026VideoNeuMat: Neural Material Extraction from Generative Video Models
  8. 2024MaPa: Text-driven Photorealistic Material Painting for 3D Shapes