mlsanityData to 14 Oct 2026

Neural Differential Appearance Equations

arXiv 2410.07128 ↗First posted 23 Sep 2024cs.CV cs.GR cs.LGcited by 1

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Abstract (arXiv)

We propose a method to reproduce dynamic appearance textures with space-stationary but time-varying visual statistics. While most previous work decomposes dynamic textures into static appearance and motion, we focus on dynamic appearance that results not from motion but variations of fundamental properties, such as rusting, decaying, melting, and weathering. To this end, we adopt the neural ordinary differential equation (ODE) to learn the underlying dynamics of appearance from a target exemplar. We simulate the ODE in two phases. At the "warm-up" phase, the ODE diffuses a random noise to an initial state. We then constrain the further evolution of this ODE to replicate the evolution of visual feature statistics in the exemplar during the generation phase. The particular innovation of this work is the neural ODE achieving both denoising and evolution for dynamics synthesis, with a proposed temporal training scheme. We study both relightable (BRDF) and non-relightable (RGB) appearance models. For both we introduce new pilot datasets, allowing, for the first time, to study such phenomena: For RGB we provide 22 dynamic textures acquired from free online sources; For BRDFs, we further acquire a dataset of 21 flash-lit videos of time-varying materials, enabled by a simple-to-construct setup. Our experiments show that our method consistently yields realistic and coherent results, whereas prior works falter under pronounced temporal appearance variations. A user study confirms our approach is preferred to previous work for such exemplars.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 26 of its 81 references that are in the map. First posted on arXiv 23 Sep 2024.

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26 of 81 references.

References · 26

  1. 2020Denoising Diffusion Probabilistic Modelscited by 21,076
  2. 2015U-Net: Convolutional Networks for Biomedical Image Segmentationcited by 19,713
  3. 2021Diffusion Models Beat GANs on Image Synthesiscited by 8,255
  4. 2015Deep Unsupervised Learning using Nonequilibrium Thermodynamicscited by 7,058
  5. 2019Generative Modeling by Estimating Gradients of the Data Distributioncited by 4,101
  6. 2018Neural Ordinary Differential Equationscited by 3,779
  7. 2019Augmented Neural ODEscited by 397
  8. 2020How to train your neural ODE: the world of Jacobian and kinetic regularizationcited by 228
  9. 2017Improved Texture Networks: Maximizing Quality and Diversity in Feed-forward Stylization and Texture Synthesiscited by 215
  10. 2021Neural SDEs as Infinite-Dimensional GANscited by 161
  11. 2021Equinox: neural networks in JAX via callable PyTrees and filtered transformationscited by 148
  12. 2018Single-Image SVBRDF Capture with a Rendering-Aware Deep Networkcited by 116
14 more
  1. 2022Generating Long Videos of Dynamic Scenescited by 113
  2. 2021Stiff Neural Ordinary Differential Equationscited by 78
  3. 2022SinFusion: Training Diffusion Models on a Single Image or Videocited by 58
  4. 2018Modeling Surface Appearance from a Single Photograph using Self-augmented Convolutional Neural Networkscited by 51
  5. 2023Iterative α-(de)Blending: a Minimalist Deterministic Diffusion Modelcited by 46
  6. 2021Generative Modelling of BRDF Textures from Flash Imagescited by 35
  7. 2020MaterialGAN: Reflectance Capture using a Generative SVBRDF Modelcited by 33
  8. 2024MatFusion: A Generative Diffusion Model for SVBRDF Capturecited by 31
  9. 2022DyNCA: Real-time Dynamic Texture Synthesis Using Neural Cellular Automatacited by 18
  10. 2017Two-Stream Convolutional Networks for Dynamic Texture Synthesiscited by 15
  11. 2023Mesh Neural Cellular Automatacited by 11
  12. 2021Texture Generation with Neural Cellular Automatacited by 9
  13. 2017Synthesising Dynamic Textures using Convolutional Neural Networkscited by 6
  14. 2021Dynamic Texture Synthesis by Incorporating Long-range Spatial and Temporal Correlationscited by 4

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