Ske2Grid: Skeleton-to-Grid Representation Learning for Action Recognition
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Abstract (arXiv)
This paper presents Ske2Grid, a new representation learning framework for improved skeleton-based action recognition. In Ske2Grid, we define a regular convolution operation upon a novel grid representation of human skeleton, which is a compact image-like grid patch constructed and learned through three novel designs. Specifically, we propose a graph-node index transform (GIT) to construct a regular grid patch through assigning the nodes in the skeleton graph one by one to the desired grid cells. To ensure that GIT is a bijection and enrich the expressiveness of the grid representation, an up-sampling transform (UPT) is learned to interpolate the skeleton graph nodes for filling the grid patch to the full. To resolve the problem when the one-step UPT is aggressive and further exploit the representation capability of the grid patch with increasing spatial size, a progressive learning strategy (PLS) is proposed which decouples the UPT into multiple steps and aligns them to multiple paired GITs through a compact cascaded design learned progressively. We construct networks upon prevailing graph convolution networks and conduct experiments on six mainstream skeleton-based action recognition datasets. Experiments show that our Ske2Grid significantly outperforms existing GCN-based solutions under different benchmark settings, without bells and whistles. Code and models are available at https://github.com/OSVAI/Ske2Grid
Key facts. Cited by 7 papers in the map (data through 7 Oct 2026). Builds on 27 of its 38 references that are in the map. First posted on arXiv 15 Aug 2023.
Builds on
27 of 38 references.
References · 27
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- 2020Disentangling and Unifying Graph Convolutions for Skeleton-Based Action Recognitioncited by 339
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- 2021Revisiting Skeleton-based Action Recognitioncited by 256
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15 more
- 2019Actional-Structural Graph Convolutional Networks for Skeleton-based Action Recognitioncited by 228
- 2018Independently Recurrent Neural Network (IndRNN): Building A Longer and Deeper RNNcited by 142
- 2016An End-to-End Spatio-Temporal Attention Model for Human Action Recognition from Skeleton Datacited by 126
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- 2019Skeleton-Based Action Recognition with Multi-Stream Adaptive Graph Convolutional Networkscited by 103
- 2020Skeleton-based Action Recognition via Spatial and Temporal Transformer Networkscited by 98
- 2022PYSKL: Towards Good Practices for Skeleton Action Recognitioncited by 83
- 2019Learning Graph Convolutional Network for Skeleton-based Human Action Recognition by Neural Searchingcited by 70
- 2019Symbiotic Graph Neural Networks for 3D Skeleton-based Human Action Recognition and Motion Predictioncited by 50
- 2022Hypergraph Transformer for Skeleton-based Action Recognitioncited by 36
- 2022DG-STGCN: Dynamic Spatial-Temporal Modeling for Skeleton-based Action Recognitioncited by 26
- 2021Fusing Higher-order Features in Graph Neural Networks for Skeleton-based Action Recognitioncited by 22
- 2018Skeleton-Based Action Recognition with Synchronous Local and Non-local Spatio-temporal Learning and Frequency Attentioncited by 7
- 20233D Human Pose Lifting with Grid Convolutioncited by 2
Built on by
Citing papers per year: 2024: 4; 2025: 1; 2026: 2.
7 papers.
- 2024SkateFormer: Skeletal-Temporal Transformer for Human Action Recognitioncited by 46
- 2024LLMs are Good Action Recognizerscited by 36
- 2024Bridging the Skeleton-Text Modality Gap: Diffusion-Powered Modality Alignment for Zero-shot Skeleton-based Action Recognitioncited by 9
- 2026Frequency-Enhanced Diffusion Models: Curriculum-Guided Semantic Alignment for Zero-Shot Skeleton Action Recognitioncited by 2
- 2024SkelMamba: A State Space Model for Efficient Skeleton Action Recognition of Neurological Disorderscited by 1
- 2025CascadeFormer: A Family of Two-stage Cascading Transformers for Skeleton-based Human Action Recognitioncited by 0
- 2026Affinity Contrastive Learning for Skeleton-based Human Activity Understandingcited by 0
- 2026Frequency-Enhanced Diffusion Models: Curriculum-Guided Semantic Alignment for Zero-Shot Skeleton Action Recognition10 Apr 2026
- 2026Affinity Contrastive Learning for Skeleton-based Human Activity Understanding23 Jan 2026
- 2025CascadeFormer: A Family of Two-stage Cascading Transformers for Skeleton-based Human Action Recognition31 Aug 2025
- 2024SkelMamba: A State Space Model for Efficient Skeleton Action Recognition of Neurological Disorders29 Nov 2024
- 2024Bridging the Skeleton-Text Modality Gap: Diffusion-Powered Modality Alignment for Zero-shot Skeleton-based Action Recognition16 Nov 2024
- 2024LLMs are Good Action Recognizers31 Mar 2024
- 2024SkateFormer: Skeletal-Temporal Transformer for Human Action Recognition14 Mar 2024