mlsanityData to 14 Oct 2026

Learning Scene Flow With Skeleton Guidance For 3D Action Recognition

arXiv 2306.13285 ↗First posted 23 Jun 2023cs.CV eess.IVcited by 0

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Abstract (arXiv)

Among the existing modalities for 3D action recognition, 3D flow has been poorly examined, although conveying rich motion information cues for human actions. Presumably, its susceptibility to noise renders it intractable, thus challenging the learning process within deep models. This work demonstrates the use of 3D flow sequence by a deep spatiotemporal model and further proposes an incremental two-level spatial attention mechanism, guided from skeleton domain, for emphasizing motion features close to the body joint areas and according to their informativeness. Towards this end, an extended deep skeleton model is also introduced to learn the most discriminant action motion dynamics, so as to estimate an informativeness score for each joint. Subsequently, a late fusion scheme is adopted between the two models for learning the high level cross-modal correlations. Experimental results on the currently largest and most challenging dataset NTU RGB+D, demonstrate the effectiveness of the proposed approach, achieving state-of-the-art results.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 31 of its 62 references that are in the map. First posted on arXiv 23 Jun 2023.

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31 of 62 references.

References · 31

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19 more
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