From Restoration to Reconstruction: Rethinking 3D Gaussian Splatting for Underwater Scenes
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Abstract (arXiv)
Underwater image degradation poses significant challenges for 3D reconstruction, where simplified physical models often fail in complex scenes. We propose R-Splatting, a unified framework that bridges underwater image restoration (UIR) with 3D Gaussian Splatting (3DGS) to improve both rendering quality and geometric fidelity. Our method integrates multiple enhanced views produced by diverse UIR models into a single reconstruction pipeline. During inference, a lightweight illumination generator samples latent codes to support diverse yet coherent renderings, while a contrastive loss ensures disentangled and stable illumination representations. Furthermore, we propose textitUncertainty-Aware Opacity Optimization (UAOO), which models opacity as a stochastic function to regularize training. This suppresses abrupt gradient responses triggered by illumination variation and mitigates overfitting to noisy or view-specific artifacts. Experiments on Seathru-NeRF and our new BlueCoral3D dataset demonstrate that R-Splatting outperforms strong baselines in both rendering quality and geometric accuracy.
Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Builds on 23 of its 40 references that are in the map. First posted on arXiv 22 Sep 2025.
Builds on
23 of 40 references.
References · 23
- 2019Momentum Contrast for Unsupervised Visual Representation Learningcited by 7,513
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
- 2024Grounded SAM: Assembling Open-World Models for Diverse Visual Taskscited by 929
- 2016Conditional Image Generation with PixelCNN Decoderscited by 862
- 2024WildGaussians: 3D Gaussian Splatting in the Wildcited by 152
- 2015Adding Gradient Noise Improves Learning for Very Deep Networkscited by 145
- 2021Underwater Image Enhancement via Medium Transmission-Guided Multi-Color Space Embeddingcited by 134
- 2024Gaussian in the Wild: 3D Gaussian Splatting for Unconstrained Image Collectionscited by 117
- 2023SeaThru-NeRF: Neural Radiance Fields in Scattering Mediacited by 75
- 2023Contrastive Semi-supervised Learning for Underwater Image Restoration via Reliable Bankcited by 71
- 2024WaterSplatting: Fast Underwater 3D Scene Reconstruction Using Gaussian Splattingcited by 41
11 more
- 2024SeaSplat: Representing Underwater Scenes with 3D Gaussian Splatting and a Physically Grounded Image Formation Modelcited by 36
- 2023Underwater Image Enhancement by Transformer-based Diffusion Model with Non-uniform Sampling for Skip Strategycited by 33
- 2022WaterNeRF: Neural Radiance Fields for Underwater Scenescited by 29
- 2023ScatterNeRF: Seeing Through Fog with Physically-Based Inverse Neural Renderingcited by 28
- 2024UW-GS: Distractor-Aware 3D Gaussian Splatting for Enhanced Underwater Scene Reconstructioncited by 24
- 2021Underwater Image Restoration via Contrastive Learning and a Real-world Datasetcited by 15
- 2024Aquatic-GS: A Hybrid 3D Representation for Underwater Scenescited by 8
- 2025AquaNeRF: Neural Radiance Fields in Underwater Media with Distractor Removalcited by 8
- 2024Gaussian Splashing: Direct Volumetric Rendering Underwatercited by 7
- 2025Visual enhancement and 3D representation for underwater scenes: a reviewcited by 5
- 2025Bayesian Neural Networks for One-to-Many Mapping in Image Enhancementcited by 4
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Citing papers per year: 2026: 2.
2 papers.