mlsanityData to 14 Oct 2026

Efficient multi-view training for 3D Gaussian Splatting

arXiv 2506.12727 ↗First posted 15 Jun 2025cs.CVcited by 1

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Abstract (arXiv)

3D Gaussian Splatting (3DGS) has emerged as a preferred choice alongside Neural Radiance Fields (NeRF) in inverse rendering due to its superior rendering speed. Currently, the common approach in 3DGS is to utilize "single-view" mini-batch training, where only one image is processed per iteration, in contrast to NeRF's "multi-view" mini-batch training, which leverages multiple images. We observe that such single-view training can lead to suboptimal optimization due to increased variance in mini-batch stochastic gradients, highlighting the necessity for multi-view training. However, implementing multi-view training in 3DGS poses challenges. Simply rendering multiple images per iteration incurs considerable overhead and may result in suboptimal Gaussian densification due to its reliance on single-view assumptions. To address these issues, we modify the rasterization process to minimize the overhead associated with multi-view training and propose a 3D distance-aware D-SSIM loss and multi-view adaptive density control that better suits multi-view scenarios. Our experiments demonstrate that the proposed methods significantly enhance the performance of 3DGS and its variants, freeing 3DGS from the constraints of single-view training.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 39 of its 49 references that are in the map. First posted on arXiv 15 Jun 2025.

Builds on

39 of 49 references.

References · 39

  1. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,177
  2. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  3. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
  4. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,032
  5. 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,964
  6. 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,613
  7. 2022TensoRF: Tensorial Radiance Fieldscited by 1,280
  8. 2020NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collectionscited by 1,232
  9. 2020Nerfies: Deformable Neural Radiance Fieldscited by 1,198
  10. 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,157
  11. 2023DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creationcited by 843
  12. 2023K-Planes: Explicit Radiance Fields in Space, Time, and Appearancecited by 746
27 more
  1. 2021Ref-NeRF: Structured View-Dependent Appearance for Neural Radiance Fieldscited by 575
  2. 2021Zero-Shot Text-Guided Object Generation with Dream Fieldscited by 513
  3. 2023Instruct-NeRF2NeRF: Editing 3D Scenes with Instructionscited by 484
  4. 2023Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splattingcited by 476
  5. 2022Decomposing NeRF for Editing via Feature Field Distillationcited by 371
  6. 2021CLIP-NeRF: Text-and-Image Driven Manipulation of Neural Radiance Fieldscited by 370
  7. 2023GaussianDreamer: Fast Generation from Text to 3D Gaussians by Bridging 2D and 3D Diffusion Modelscited by 255
  8. 2023GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfacescited by 252
  9. 20243D Gaussian Splatting as Markov Chain Monte Carlocited by 217
  10. 2023DreamGaussian4D: Generative 4D Gaussian Splattingcited by 194
  11. 2023NeRO: Neural Geometry and BRDF Reconstruction of Reflective Objects from Multiview Imagescited by 163
  12. 2019SDFDiff: Differentiable Rendering of Signed Distance Fields for 3D Shape Optimizationcited by 159
  13. 2024WildGaussians: 3D Gaussian Splatting in the Wildcited by 152
  14. 2021Hallucinated Neural Radiance Fields in the Wildcited by 130
  15. 2024GaussCtrl: Multi-View Consistent Text-Driven 3D Gaussian Splatting Editingcited by 115
  16. 2024GALA3D: Towards Text-to-3D Complex Scene Generation via Layout-guided Generative Gaussian Splattingcited by 109
  17. 2016Perspective Transformer Nets: Learning Single-View 3D Object Reconstruction without 3D Supervisioncited by 106
  18. 2024IM-3D: Iterative Multiview Diffusion and Reconstruction for High-Quality 3D Generationcited by 84
  19. 2024TIP-Editor: An Accurate 3D Editor Following Both Text-Prompts And Image-Promptscited by 77
  20. 2024DreamScene: 3D Gaussian-based Text-to-3D Scene Generation via Formation Pattern Samplingcited by 72
  21. 2023Gaussian Shell Maps for Efficient 3D Human Generationcited by 61
  22. 2024Efficient4D: Fast Dynamic 3D Object Generation from a Single-view Videocited by 44
  23. 2023Neural Microfacet Fields for Inverse Renderingcited by 38
  24. 2024GSEdit: Efficient Text-Guided Editing of 3D Objects via Gaussian Splattingcited by 37
  25. 2023A Large-Scale Outdoor Multi-modal Dataset and Benchmark for Novel View Synthesis and Implicit Scene Reconstructioncited by 32
  26. 2024Contrastive Gaussian Clustering: Weakly Supervised 3D Scene Segmentationcited by 22
  27. 2014Accelerating Minibatch Stochastic Gradient Descent using Stratified Samplingcited by 21

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