mlsanityData to 7 Oct 2026

RecGS: Removing Water Caustic with Recurrent Gaussian Splatting

arXiv 2407.10318 ↗First posted 14 Jul 2024cs.CVcited by 15

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Abstract (arXiv)

Water caustics are commonly observed in seafloor imaging data from shallow-water areas. Traditional methods that remove caustic patterns from images often rely on 2D filtering or pre-training on an annotated dataset, hindering the performance when generalizing to real-world seafloor data with 3D structures. In this paper, we present a novel method Recurrent Gaussian Splatting (RecGS), which takes advantage of today's photorealistic 3D reconstruction technology, 3DGS, to separate caustics from seafloor imagery. With a sequence of images taken by an underwater robot, we build 3DGS recurrently and decompose the caustic with low-pass filtering in each iteration. In the experiments, we analyze and compare with different methods, including joint optimization, 2D filtering, and deep learning approaches. The results show that our method can effectively separate the caustic from the seafloor, improving the visual appearance, and can be potentially applied on more problems with inconsistent illumination.

Key facts. Cited by 15 papers in the map (data through 7 Oct 2026). Builds on 19 of its 40 references that are in the map. First posted on arXiv 14 Jul 2024.

Builds on

19 of 40 references.

References · 19

  1. 2015U-Net: Convolutional Networks for Biomedical Image Segmentationcited by 19,604
  2. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  3. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
  4. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,013
  5. 2023DUSt3R: Geometric 3D Vision Made Easycited by 1,526
  6. 2019SuperGlue: Learning Feature Matching with Graph Neural Networkscited by 1,437
  7. 2021Physics-informed neural networks (PINNs) for fluid mechanics: A reviewcited by 470
  8. 2023GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfacescited by 249
  9. 2019DeepSFM: Structure From Motion Via Deep Bundle Adjustmentcited by 70
  10. 2024Bilateral Guided Radiance Field Processingcited by 28
  11. 2024DarkGS: Learning Neural Illumination and 3D Gaussians Relighting for Robotic Exploration in the Darkcited by 25
  12. 2023Beyond NeRF Underwater: Learning Neural Reflectance Fields for True Color Correction of Marine Imagerycited by 19
7 more
  1. 2021Parallelised Diffeomorphic Sampling-based Motion Planningcited by 16
  2. 2024Robust Gaussian Splattingcited by 16
  3. 2024V-PRISM: Probabilistic Mapping of Unknown Tabletop Scenescited by 9
  4. 2024Customizable Perturbation Synthesis for Robust SLAM Benchmarkingcited by 5
  5. 2021Learning Cross-Scale Visual Representations for Real-Time Image Geo-Localizationcited by 4
  6. 2022Seafloor-Invariant Caustics Removal from Underwater Imagerycited by 3
  7. 2024Unifying Scene Representation and Hand-Eye Calibration with 3D Foundation Modelscited by 1

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 5; 2025: 7; 2026: 3.

15 papers.

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  1. 2024SeaSplat: Representing Underwater Scenes with 3D Gaussian Splatting and a Physically Grounded Image Formation Modelcited by 35
  2. 2024SplaTraj: Camera Trajectory Generation with Semantic Gaussian Splattingcited by 10
  3. 2025OceanSim: A GPU-Accelerated Underwater Robot Perception Simulation Frameworkcited by 10
  4. 2024Aquatic-GS: A Hybrid 3D Representation for Underwater Scenescited by 8
  5. 2024PhotoReg: Photometrically Registering 3D Gaussian Splatting Modelscited by 5
  6. 20253D-UIR: 3D Gaussian for Underwater 3D Scene Reconstruction via Physics Based Appearance-Medium Decouplingcited by 5
  7. 2024AquaFuse: Waterbody Fusion for Physics Guided View Synthesis of Underwater Scenescited by 2
  8. 2025Infinite Leagues Under the Sea: Photorealistic 3D Underwater Terrain Generation by Latent Fractal Diffusion Modelscited by 2
  9. 2025GraphSeg: Segmented 3D Representations via Graph Edge Addition and Contractioncited by 2
  10. 2025Joint Flow Trajectory Optimization For Feasible Robot Motion Generation from Video Demonstrationscited by 2
  11. 2025Semantic-guided Gaussian Splatting for High-Fidelity Underwater Scene Reconstructioncited by 1
  12. 2026Spatiotemporal Degradation-Aware 3D Gaussian Splatting for Realistic Underwater Scene Reconstructioncited by 1
3 more
  1. 2025Efficient Construction of Implicit Surface Models From a Single Image for Motion Generationcited by 0
  2. 2026Swimm3R: Splatting with Medium-aware SfM for Underwater 3D Reconstructioncited by 0
  3. 2026OceanXL: Large-scale Underwater 3D Gaussian Splatting via Block Partitioning and Adaptive Pruningcited by 0