TexGen: Text-Guided 3D Texture Generation with Multi-view Sampling and Resampling
On the map: Diffusion models → 3D, point cloud and scene generation
Abstract (arXiv)
Given a 3D mesh, we aim to synthesize 3D textures that correspond to arbitrary textual descriptions. Current methods for generating and assembling textures from sampled views often result in prominent seams or excessive smoothing. To tackle these issues, we present TexGen, a novel multi-view sampling and resampling framework for texture generation leveraging a pre-trained text-to-image diffusion model. For view consistent sampling, first of all we maintain a texture map in RGB space that is parameterized by the denoising step and updated after each sampling step of the diffusion model to progressively reduce the view discrepancy. An attention-guided multi-view sampling strategy is exploited to broadcast the appearance information across views. To preserve texture details, we develop a noise resampling technique that aids in the estimation of noise, generating inputs for subsequent denoising steps, as directed by the text prompt and current texture map. Through an extensive amount of qualitative and quantitative evaluations, we demonstrate that our proposed method produces significantly better texture quality for diverse 3D objects with a high degree of view consistency and rich appearance details, outperforming current state-of-the-art methods. Furthermore, our proposed texture generation technique can also be applied to texture editing while preserving the original identity. More experimental results are available at https://dong-huo.github.io/TexGen/
Key facts. Cited by 24 papers in the map (data through 7 Oct 2026). Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models. Builds on 36 of its 41 references that are in the map. First posted on arXiv 2 Aug 2024.
Builds on
36 of 41 references.
Closest ancestors · 15
Same direction, newest first
- 2023DreamCraft3D: Hierarchical 3D Generation with Bootstrapped Diffusion Prior25 Oct
- 2023TexFusion: Synthesizing 3D Textures with Text-Guided Image Diffusion Models20 Oct
- 2023Texture Generation on 3D Meshes with Point-UV Diffusion21 Aug
- 2023ProlificDreamer: High-Fidelity and Diverse Text-to-3D Generation with Variational Score Distillation25 May
- 2023Make-It-3D: High-Fidelity 3D Creation from A Single Image with Diffusion Prior24 Mar
- 2023Fantasia3D: Disentangling Geometry and Appearance for High-quality Text-to-3D Content Creation24 Mar
- 2023Text2Tex: Text-driven Texture Synthesis via Diffusion Models20 Mar
- 2023TEXTure: Text-Guided Texturing of 3D Shapes3 Feb
- 2022Point-E: A System for Generating 3D Point Clouds from Complex Prompts16 Dec
- 2022Rodin: A Generative Model for Sculpting 3D Digital Avatars Using Diffusion12 Dec
- 20223D-LDM: Neural Implicit 3D Shape Generation with Latent Diffusion Models1 Dec
- 2022Magic3D: High-Resolution Text-to-3D Content Creation18 Nov
3 more
Other references · 21
- 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,456
- 2020Denoising Diffusion Probabilistic Modelscited by 20,851
- 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,694
- 2020Denoising Diffusion Implicit Modelscited by 9,655
- 2022Classifier-Free Diffusion Guidancecited by 5,717
- 2023Adding Conditional Control to Text-to-Image Diffusion Modelscited by 5,466
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
- 2015ShapeNet: An Information-Rich 3D Model Repositorycited by 2,880
- 2021CLIPScore: A Reference-free Evaluation Metric for Image Captioningcited by 2,388
- 2022Objaverse: A Universe of Annotated 3D Objectscited by 1,522
- 2018Demystifying MMD GANscited by 1,268
- 2023MasaCtrl: Tuning-Free Mutual Self-Attention Control for Consistent Image Synthesis and Editingcited by 722
9 more
- 20213D Shape Generation and Completion through Point-Voxel Diffusioncited by 516
- 2022Latent-NeRF for Shape-Guided Generation of 3D Shapes and Texturescited by 506
- 2022Blended Latent Diffusioncited by 430
- 2023Shap-E: Generating Conditional 3D Implicit Functionscited by 379
- 2021Text2Mesh: Text-Driven Neural Stylization for Meshescited by 332
- 2023OmniObject3D: Large-Vocabulary 3D Object Dataset for Realistic Perception, Reconstruction and Generationcited by 324
- 2022CLIP-Mesh: Generating textured meshes from text using pretrained image-text modelscited by 281
- 2022TANGO: Text-driven Photorealistic and Robust 3D Stylization via Lighting Decompositioncited by 83
- 2022CLIP-Sculptor: Zero-Shot Generation of High-Fidelity and Diverse Shapes from Natural Languagecited by 46
Built on by
Citing papers per year: 2024: 4; 2025: 13; 2026: 7.
24 papers.
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- 2024MVPaint: Synchronized Multi-View Diffusion for Painting Anything 3Dcited by 34
- 2024TexGaussian: Generating High-quality PBR Material via Octree-based 3D Gaussian Splattingcited by 28
- 2024RoomPainter: View-Integrated Diffusion for Consistent Indoor Scene Texturingcited by 10
- 2025StochSync: Stochastic Diffusion Synchronization for Image Generation in Arbitrary Spacescited by 8
- 2025MuMA: 3D PBR Texturing via Multi-Channel Multi-View Generation and Agentic Post-Processingcited by 8
- 2025FlexPainter: Flexible and Multi-View Consistent Texture Generationcited by 7
- 2025ZeroScene: A Zero-Shot Framework for 3D Scene Generation from a Single Image and Controllable Texture Editingcited by 4
- 2025LaFiTe: A Generative Latent Field for 3D Native Texturingcited by 4
- 2025ShapeShifter: 3D Variations Using Multiscale and Sparse Point-Voxel Diffusioncited by 3
- 2024Tex4D: Zero-shot 4D Scene Texturing with Video Diffusion Modelscited by 2
- 2025MatCLIP: Light- and Shape-Insensitive Assignment of PBR Material Modelscited by 2
- 2025MD-ProjTex: Texturing 3D Shapes with Multi-Diffusion Projectioncited by 2
12 more
- 2025PacTure: Efficient PBR Texture Generation on Packed Views with Visual Autoregressive Modelscited by 2
- 2025MatMart: Material Reconstruction of 3D Objects via Diffusioncited by 2
- 2025A Scalable Attention-Based Approach for Image-to-3D Texture Mappingcited by 1
- 2025GOATex: Geometry & Occlusion-Aware Texturingcited by 1
- 2026GaussianGrow: Geometry-aware Gaussian Growing from 3D Point Clouds with Text Guidancecited by 1
- 2026Does Native 3D Texture Generation Necessarily Require 3D Assets for Training?cited by 1
- 2025FROMAT: Multiview Material Appearance Transfer via Few-Shot Self-Attention Adaptationcited by 0
- 2026TexSpot: 3D Texture Enhancement with Spatially-uniform Point Latent Representationcited by 0
- 2026MV2UV: Generating High-quality UV Texture Maps with Multiview Promptscited by 0
- 2026Advances in Neural 3D Mesh Texturing: A Surveycited by 0
- 2026TGRHuman: Text-Guided Realistic 3D Human Generation via Diffusion Renderercited by 0
- 2026SceneHI: High-Resolution 3D-Consistent Scene Texturing with Controllable Illuminationcited by 0
- 2026Does Native 3D Texture Generation Necessarily Require 3D Assets for Training?28 Sep 2026
- 2026SceneHI: High-Resolution 3D-Consistent Scene Texturing with Controllable Illumination9 Sep 2026
- 2026TGRHuman: Text-Guided Realistic 3D Human Generation via Diffusion Renderer12 Aug 2026
- 2026Advances in Neural 3D Mesh Texturing: A Survey28 May 2026
- 2026GaussianGrow: Geometry-aware Gaussian Growing from 3D Point Clouds with Text Guidance7 Apr 2026
- 2026MV2UV: Generating High-quality UV Texture Maps with Multiview Prompts16 Mar 2026
- 2026TexSpot: 3D Texture Enhancement with Spatially-uniform Point Latent Representation12 Feb 2026
- 2025FROMAT: Multiview Material Appearance Transfer via Few-Shot Self-Attention Adaptation10 Dec 2025
- 2025LaFiTe: A Generative Latent Field for 3D Native Texturing4 Dec 2025
- 2025GOATex: Geometry & Occlusion-Aware Texturing28 Nov 2025
- 2025MatMart: Material Reconstruction of 3D Objects via Diffusion24 Nov 2025
- 2025ZeroScene: A Zero-Shot Framework for 3D Scene Generation from a Single Image and Controllable Texture Editing28 Sep 2025
12 more
- 2025A Scalable Attention-Based Approach for Image-to-3D Texture Mapping5 Sep 2025
- 2025FlexPainter: Flexible and Multi-View Consistent Texture Generation3 Jun 2025
- 2025PacTure: Efficient PBR Texture Generation on Packed Views with Visual Autoregressive Models28 May 2025
- 2025MD-ProjTex: Texturing 3D Shapes with Multi-Diffusion Projection3 Apr 2025
- 2025MuMA: 3D PBR Texturing via Multi-Channel Multi-View Generation and Agentic Post-Processing24 Mar 2025
- 2025ShapeShifter: 3D Variations Using Multiscale and Sparse Point-Voxel Diffusion4 Feb 2025
- 2025MatCLIP: Light- and Shape-Insensitive Assignment of PBR Material Models27 Jan 2025
- 2025StochSync: Stochastic Diffusion Synchronization for Image Generation in Arbitrary Spaces26 Jan 2025
- 2024RoomPainter: View-Integrated Diffusion for Consistent Indoor Scene Texturing21 Dec 2024
- 2024TexGaussian: Generating High-quality PBR Material via Octree-based 3D Gaussian Splatting29 Nov 2024
- 2024MVPaint: Synchronized Multi-View Diffusion for Painting Anything 3D4 Nov 2024
- 2024Tex4D: Zero-shot 4D Scene Texturing with Video Diffusion Models14 Oct 2024
- 2024RoomPainter: View-Integrated Diffusion for Consistent Indoor Scene Texturingcited by 10
- 2025StochSync: Stochastic Diffusion Synchronization for Image Generation in Arbitrary Spacescited by 8
- 2025FlexPainter: Flexible and Multi-View Consistent Texture Generationcited by 7
- 2024Tex4D: Zero-shot 4D Scene Texturing with Video Diffusion Modelscited by 2
- 2025MD-ProjTex: Texturing 3D Shapes with Multi-Diffusion Projectioncited by 2
- 2025MatMart: Material Reconstruction of 3D Objects via Diffusioncited by 2
- 2025GOATex: Geometry & Occlusion-Aware Texturingcited by 1
- 2026GaussianGrow: Geometry-aware Gaussian Growing from 3D Point Clouds with Text Guidancecited by 1
- 2025FROMAT: Multiview Material Appearance Transfer via Few-Shot Self-Attention Adaptationcited by 0
- 2026TexSpot: 3D Texture Enhancement with Spatially-uniform Point Latent Representationcited by 0
- 2026SceneHI: High-Resolution 3D-Consistent Scene Texturing with Controllable Illuminationcited by 0
- 2026SceneHI: High-Resolution 3D-Consistent Scene Texturing with Controllable Illumination9 Sep 2026
- 2026GaussianGrow: Geometry-aware Gaussian Growing from 3D Point Clouds with Text Guidance7 Apr 2026
- 2026TexSpot: 3D Texture Enhancement with Spatially-uniform Point Latent Representation12 Feb 2026
- 2025FROMAT: Multiview Material Appearance Transfer via Few-Shot Self-Attention Adaptation10 Dec 2025
- 2025GOATex: Geometry & Occlusion-Aware Texturing28 Nov 2025
- 2025MatMart: Material Reconstruction of 3D Objects via Diffusion24 Nov 2025
- 2025FlexPainter: Flexible and Multi-View Consistent Texture Generation3 Jun 2025
- 2025MD-ProjTex: Texturing 3D Shapes with Multi-Diffusion Projection3 Apr 2025
- 2025StochSync: Stochastic Diffusion Synchronization for Image Generation in Arbitrary Spaces26 Jan 2025
- 2024RoomPainter: View-Integrated Diffusion for Consistent Indoor Scene Texturing21 Dec 2024
- 2024Tex4D: Zero-shot 4D Scene Texturing with Video Diffusion Models14 Oct 2024
- 2024MVPaint: Synchronized Multi-View Diffusion for Painting Anything 3Dcited by 34
- 2024TexGaussian: Generating High-quality PBR Material via Octree-based 3D Gaussian Splattingcited by 28
- 2025MuMA: 3D PBR Texturing via Multi-Channel Multi-View Generation and Agentic Post-Processingcited by 8
- 2025ZeroScene: A Zero-Shot Framework for 3D Scene Generation from a Single Image and Controllable Texture Editingcited by 4
- 2025LaFiTe: A Generative Latent Field for 3D Native Texturingcited by 4
- 2025ShapeShifter: 3D Variations Using Multiscale and Sparse Point-Voxel Diffusioncited by 3
- 2025MatCLIP: Light- and Shape-Insensitive Assignment of PBR Material Modelscited by 2
- 2025PacTure: Efficient PBR Texture Generation on Packed Views with Visual Autoregressive Modelscited by 2
- 2025A Scalable Attention-Based Approach for Image-to-3D Texture Mappingcited by 1
- 2026Does Native 3D Texture Generation Necessarily Require 3D Assets for Training?cited by 1
- 2026MV2UV: Generating High-quality UV Texture Maps with Multiview Promptscited by 0
- 2026Advances in Neural 3D Mesh Texturing: A Surveycited by 0
12 most cited of 13 All 13 (JSON)
- 2026Does Native 3D Texture Generation Necessarily Require 3D Assets for Training?28 Sep 2026
- 2026TGRHuman: Text-Guided Realistic 3D Human Generation via Diffusion Renderer12 Aug 2026
- 2026Advances in Neural 3D Mesh Texturing: A Survey28 May 2026
- 2026MV2UV: Generating High-quality UV Texture Maps with Multiview Prompts16 Mar 2026
- 2025LaFiTe: A Generative Latent Field for 3D Native Texturing4 Dec 2025
- 2025ZeroScene: A Zero-Shot Framework for 3D Scene Generation from a Single Image and Controllable Texture Editing28 Sep 2025
- 2025A Scalable Attention-Based Approach for Image-to-3D Texture Mapping5 Sep 2025
- 2025PacTure: Efficient PBR Texture Generation on Packed Views with Visual Autoregressive Models28 May 2025
- 2025MuMA: 3D PBR Texturing via Multi-Channel Multi-View Generation and Agentic Post-Processing24 Mar 2025
- 2025ShapeShifter: 3D Variations Using Multiscale and Sparse Point-Voxel Diffusion4 Feb 2025
- 2025MatCLIP: Light- and Shape-Insensitive Assignment of PBR Material Models27 Jan 2025
- 2024TexGaussian: Generating High-quality PBR Material via Octree-based 3D Gaussian Splatting29 Nov 2024
12 newest of 13 All 13 (JSON)
Similar, not cited
Close in wording, no citation either way
- 2024TEXGen: a Generative Diffusion Model for Mesh Textures
- 2024TexPainter: Generative Mesh Texturing with Multi-view Consistency
- 2024GenesisTex2: Stable, Consistent and High-Quality Text-to-Texture Generation
- 2024ViewDiff: 3D-Consistent Image Generation with Text-to-Image Models
- 2024GenesisTex: Adapting Image Denoising Diffusion to Texture Space
- 2025TexTailor: Customized Text-aligned Texturing via Effective Resampling
- 2023Text-Guided Texturing by Synchronized Multi-View Diffusion
- 2024Dual3D: Efficient and Consistent Text-to-3D Generation with Dual-mode Multi-view Latent Diffusion