mlsanityData to 7 Oct 2026

TensoSDF: Roughness-aware Tensorial Representation for Robust Geometry and Material Reconstruction

arXiv 2402.02771 ↗First posted 5 Feb 2024cs.GRcited by 26

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Abstract (arXiv)

Reconstructing objects with realistic materials from multi-view images is problematic, since it is highly ill-posed. Although the neural reconstruction approaches have exhibited impressive reconstruction ability, they are designed for objects with specific materials (e.g., diffuse or specular materials). To this end, we propose a novel framework for robust geometry and material reconstruction, where the geometry is expressed with the implicit signed distance field (SDF) encoded by a tensorial representation, namely TensoSDF. At the core of our method is the roughness-aware incorporation of the radiance and reflectance fields, which enables a robust reconstruction of objects with arbitrary reflective materials. Furthermore, the tensorial representation enhances geometry details in the reconstructed surface and reduces the training time. Finally, we estimate the materials using an explicit mesh for efficient intersection computation and an implicit SDF for accurate representation. Consequently, our method can achieve more robust geometry reconstruction, outperform the previous works in terms of relighting quality, and reduce 50% training times and 70% inference time.

Key facts. Cited by 26 papers in the map (data through 7 Oct 2026). First posted on arXiv 5 Feb 2024.

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 5; 2025: 13; 2026: 8.

26 papers.

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  1. 2024Ref-GS: Directional Factorization for 2D Gaussian Splattingcited by 27
  2. 2025MaterialRefGS: Reflective Gaussian Splatting with Multi-view Consistent Material Inferencecited by 22
  3. 2025TransparentGS: Fast Inverse Rendering of Transparent Objects with Gaussianscited by 16
  4. 2024RNG: Relightable Neural Gaussianscited by 13
  5. 2024GlossyGS: Inverse Rendering of Glossy Objects with 3D Gaussian Splattingcited by 13
  6. 2025Gaussian Splatting with Discretized SDF for Relightable Assetscited by 12
  7. 2025GS-2DGS: Geometrically Supervised 2DGS for Reflective Object Reconstructioncited by 11
  8. 2024GS-ROR2: Bidirectional-guided 3DGS and SDF for Reflective Object Relighting and Reconstructioncited by 10
  9. 2025RTR-GS: 3D Gaussian Splatting for Inverse Rendering with Radiance Transfer and Reflectioncited by 9
  10. 2025PolGS: Polarimetric Gaussian Splatting for Fast Reflective Surface Reconstructioncited by 8
  11. 2025Generalizable and Relightable Gaussian Splatting for Human Novel View Synthesiscited by 4
  12. 2026UniVidX: A Unified Multimodal Framework for Versatile Video Generation via Diffusion Priorscited by 3
14 more
  1. 2025MatMart: Material Reconstruction of 3D Objects via Diffusioncited by 2
  2. 2026Radiometrically Consistent Gaussian Surfels for Inverse Renderingcited by 2
  3. 2024Material Transforms from Disentangled NeRF Representationscited by 1
  4. 2025TexHOI: Reconstructing Textures of 3D Unknown Objects in Monocular Hand-Object Interaction Scenescited by 1
  5. 2025WildCap: Facial Albedo Capture in the Wild via Hybrid Inverse Renderingcited by 1
  6. 2026GOR-IS: 3D Gaussian Object Removal in the Intrinsic Spacecited by 1
  7. 2025DreamLifting: A Plug-in Module Lifting MV Diffusion Models for 3D Asset Generationcited by 0
  8. 2025GS-2M: Material-aware Gaussian Splatting for High-fidelity Mesh Reconstructioncited by 0
  9. 2025Pygmalion Effect in Vision: Image-to-Clay Translation for Reflective Geometry Reconstructioncited by 0
  10. 2026Ref-DGS: Reflective Dual Gaussian Splattingcited by 0
  11. 2026PolGS++: Physically-Guided Polarimetric Gaussian Splatting for Fast Reflective Surface Reconstructioncited by 0
  12. 2026SRUG: Shadow-Guided Relightable Urban Scene with Generation Modelcited by 0
  13. 2026Dynamic Inverse Rendering for Enhanced Material-Lighting Decompositioncited by 0
  14. 2026Plenoptic Condensation: A Novel Approach to Generalized Scene Reconstructioncited by 0