mlsanityData to 14 Oct 2026

ViMo: Generating Motions from Casual Videos

arXiv 2408.06614 ↗First posted 13 Aug 2024cs.CV cs.MMcited by 3

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Abstract (arXiv)

Although humans have the innate ability to imagine multiple possible actions from videos, it remains an extraordinary challenge for computers due to the intricate camera movements and montages. Most existing motion generation methods predominantly rely on manually collected motion datasets, usually tediously sourced from motion capture (Mocap) systems or Multi-View cameras, unavoidably resulting in a limited size that severely undermines their generalizability. Inspired by recent advance of diffusion models, we probe a simple and effective way to capture motions from videos and propose a novel Video-to-Motion-Generation framework (ViMo) which could leverage the immense trove of untapped video content to produce abundant and diverse 3D human motions. Distinct from prior work, our videos could be more causal, including complicated camera movements and occlusions. Striking experimental results demonstrate the proposed model could generate natural motions even for videos where rapid movements, varying perspectives, or frequent occlusions might exist. We also show this work could enable three important downstream applications, such as generating dancing motions according to arbitrary music and source video style. Extensive experimental results prove that our model offers an effective and scalable way to generate diversity and realistic motions. Code and demos will be public soon.

Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). Builds on 57 of its 70 references that are in the map. First posted on arXiv 13 Aug 2024.

Builds on

57 of 70 references.

References · 57

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38 more
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Citing papers per year: 2025: 3.

3 papers.

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  1. 2025The Quest for Generalizable Motion Generation: Data, Model, and Evaluation
  2. 2023Make Pixels Dance: High-Dynamic Video Generation
  3. 2024Towards motion from video diffusion models
  4. 2026DuoMo: Dual Motion Diffusion for World-Space Human Reconstruction
  5. 2023DreaMoving: A Human Video Generation Framework based on Diffusion Models
  6. 2024Move-in-2D: 2D-Conditioned Human Motion Generation
  7. 2024Dance Any Beat: Blending Beats with Visuals in Dance Video Generation
  8. 2025Generating Human Motion Videos using a Cascaded Text-to-Video Framework