mlsanityData to 14 Oct 2026

DisCo: World Models with Discrete Camera Motion Control

arXiv 2606.07967 ↗First posted 6 Jun 2026cs.CVcited by 2

On the map: World models → Video-generation world models and simulators

Abstract (arXiv)

Controllable video world models target interactive world exploration, where models must faithfully execute explicit action commands while preserving visual quality and temporal coherence. However, most existing approaches rely on continuous camera trajectories as action conditions, which often lead to unreliable action following, especially under complex motion sequences. In this work, we identify action representation entanglement as a key bottleneck in controllable video generation, and show that continuous camera representations lead to high feature similarity across distinct motion patterns, degrading action controllability. Based on this insight, we propose DisCo, a controllable video world model that conditions generation on a compact set of discrete action primitives to improve action separability. We further introduce DisCoBench, a comprehensive benchmark for evaluating the ability of models in short-term, long-horizon, and highly dynamic exploration scenarios. Extensive experiments demonstrate that DisCo achieves significantly more reliable action following while preserving visual quality.

Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Placed in Video-generation world models and simulators, one of 11 directions in World models. Builds on 49 of its 56 references that are in the map. First posted on arXiv 6 Jun 2026.

Builds on

49 of 56 references.

Closest ancestors · 13

Same direction, newest first

  1. 2025WorldPlay: Towards Long-Term Geometric Consistency for Real-Time Interactive World Modeling16 Dec
  2. 2025LongVie 2: Multimodal Controllable Ultra-Long Video World Model15 Dec
  3. 2025Astra: General Interactive World Model with Autoregressive Denoising9 Dec
  4. 2025Rolling Forcing: Autoregressive Long Video Diffusion in Real Time29 Sep
  5. 2025OmniWorld: A Multi-Domain and Multi-Modal Dataset for 4D World Modeling15 Sep
  6. 2025Matrix-game 2.0: An open-source real-time and streaming interactive world model18 Aug
  7. 2025Yume: An Interactive World Generation Model23 Jul
  8. 2025DeepVerse: 4D Autoregressive Video Generation as a World Model1 Jun
  9. 2025Wan: Open and Advanced Large-Scale Video Generative Models26 Mar
  10. 2025GameFactory: Creating New Games with Generative Interactive Videos14 Jan
  11. 2024CogVideoX: Text-to-Video Diffusion Models with An Expert Transformer12 Aug
  12. 2023Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasets25 Nov
1 more
  1. 2021VideoGPT: Video Generation using VQ-VAE and Transformers20 Apr

Other references · 36

  1. 2025Qwen2.5-VL Technical Reportcited by 5,587
  2. 2023Adding Conditional Control to Text-to-Image Diffusion Modelscited by 5,503
  3. 2024HunyuanVideo: A Systematic Framework For Large Video Generative Modelscited by 1,660
  4. 2019Dream to Control: Learning Behaviors by Latent Imaginationcited by 1,653
  5. 2018World Modelscited by 1,513
  6. 2018Towards Accurate Generative Models of Video: A New Metric & Challengescited by 1,234
  7. 2024Autoregressive Model Beats Diffusion: Llama for Scalable Image Generationcited by 777
  8. 2024Improved Distribution Matching Distillation for Fast Image Synthesiscited by 684
  9. 2024Diffusion Forcing: Next-token Prediction Meets Full-Sequence Diffusioncited by 681
  10. 2025Self Forcing: Bridging the Train-Test Gap in Autoregressive Video Diffusioncited by 625
  11. 2023MotionCtrl: A Unified and Flexible Motion Controller for Video Generationcited by 580
  12. 2023VideoPoet: A Large Language Model for Zero-Shot Video Generationcited by 492
24 more
  1. 2024Evaluating Text-to-Visual Generation with Image-to-Text Generationcited by 474
  2. 2024From Slow Bidirectional to Fast Autoregressive Video Diffusion Modelscited by 433
  3. 2024Pyramidal Flow Matching for Efficient Video Generative Modelingcited by 366
  4. 2025GEN3C: 3D-Informed World-Consistent Video Generation with Precise Camera Controlcited by 341
  5. 2025ReCamMaster: Camera-Controlled Generative Rendering from A Single Videocited by 287
  6. 2024Navigation World Modelscited by 272
  7. 2025LongLive: Real-time Interactive Long Video Generationcited by 265
  8. 2025Self-Forcing++: Towards Minute-Scale High-Quality Video Generationcited by 192
  9. 2025ViPE: Video Pose Engine for 3D Geometric Perceptioncited by 170
  10. 2025Context as Memory: Scene-Consistent Interactive Long Video Generation with Memory Retrievalcited by 163
  11. 2024AC3D: Analyzing and Improving 3D Camera Control in Video Diffusion Transformerscited by 154
  12. 2021Pathdreamer: A World Model for Indoor Navigationcited by 118
  13. 2024OmniTokenizer: A Joint Image-Video Tokenizer for Visual Generationcited by 118
  14. 2025Long Context Tuning for Video Generationcited by 113
  15. 2025Hunyuan-GameCraft: High-dynamic Interactive Game Video Generation with Hybrid History Conditioncited by 98
  16. 2025SimpleAR: Pushing the Frontier of Autoregressive Visual Generation through Pretraining, SFT, and RLcited by 86
  17. 2025Reward Forcing: Efficient Streaming Video Generation with Rewarded Distribution Matching Distillationcited by 86
  18. 2025MotionStream: Real-Time Video Generation with Interactive Motion Controlscited by 76
  19. 2024ReCapture: Generative Video Camera Controls for User-Provided Videos using Masked Video Fine-Tuningcited by 70
  20. 2025Sekai: A Video Dataset towards World Explorationcited by 67
  21. 2025MagicMotion: Controllable Video Generation with Dense-to-Sparse Trajectory Guidancecited by 61
  22. 2024ARLON: Boosting Diffusion Transformers with Autoregressive Models for Long Video Generationcited by 41
  23. 2024ViD-GPT: Introducing GPT-style Autoregressive Generation in Video Diffusion Modelscited by 36
  24. 2025World4RL: Diffusion World Models for Policy Refinement with Reinforcement Learning for Robotic Manipulationcited by 35

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 2.

2 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2026WorldCam: Interactive Autoregressive 3D Gaming Worlds with Camera Pose as a Unifying Geometric Representation
  2. 2026WorldDirector: Building Controllable World Simulators with Persistent Dynamic Memory
  3. 2026Sekai2: From World Exploration to Interactive World Modeling
  4. 2026Towards Interactive Video World Modeling: Frontiers, Challenges, Benchmarks, and Future Trends
  5. 2026WorldMark: A Unified Benchmark Suite for Interactive Video World Models
  6. 2026World Models as Group Actions
  7. 2026Wonder: Video World Model Done Better
  8. 2026CtrlWAM: Controllable World Action Models with Aligned Intent and Foresight